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Swiftblade

Swiftblade

CarryCarry
physical
Difficulty:
The unique armor worn by this mysterious warrior is said to have been uncovered in the ruins of an ancient city. Whether the armor imbues the famed speed and pinpoint accuracy possessed by the warrior called Swiftblade, or whether he would be equally mighty without it, none can say.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

18 +1.9

Base Agility

Base Agility

20 +3

Base Intelligence

Base Intelligence

17 +1.3
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.33/0.67
Vitality

Armor

Armor

3.90

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.44

Base Mana Regen

Base Mana Regen

0.86
Movement

Move Speed

Move Speed

310

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
5/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
1/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QBlade Frenzy
Blade Frenzy
Work yourself into a Blade Frenzy for 5 seconds, dealing 75 / 95 / 115 / 135 Magic Damage per second to nearby enemies while making you unable to crit.

Dispels debuffs and grants Magic Immunity.
110 Mana
33.0s / 28.0s / 23.0s / 18.0s CD
Castable
WCounter Attack
Counter Attack
Grants a 10 / 15 / 20 / 25% chance to deal your Attack Damage to an attacking enemy hero. This effect is disabled while Counter Attack is active.

Activate to block all incoming autoattacks for 1.6 / 1.9 / 2.2 / 2.5 seconds, while countering with your autoattacks against the next 1 / 2 / 3 / 4 hero attacks during this time. These counterattacks proc Way of the Sword.

Staff of the Master grants Counter Attack invulnerability & a Blink Strike effect when Counter Attack expires if you block a hero attack while it was active.
50 Mana
23.0s / 20.0s / 17.0s / 14.0s CD
Passive
Way of the Sword
Way of the Sword
Grants a 15 / 20 / 25 / 30% chance of dealing a 1.75x critical attack.
Ultimate
RSwift Slashes
Swift Slashes
Swiftly slash an enemy unit and Mini-Stun it and then slash it or other nearby enemy units again, becoming invulnerable and dealing 200 Physical Damage and teleporting to it. Resets attack cooldown when cast.

Swift Slashes up to 3 / 5 / 8 slashes and regular autoattack instances can trigger while Swift Slashing.

Staff of the Master increases the Swift Slashes count to 5 / 7 / 10 and reduces cooldown to 110 / 100 / 90 seconds.
200 / 275 / 350 Mana
130.0s / 120.0s / 110.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Swiftblade

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ghost Marchers
Ghost Marchers
1,500
Ghost Marchers
Ghost Marchers
Value: 1,500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Energizer
Energizer
1,400
Energizer
Energizer
Value: 1,400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Runed Cleaver
Runed Cleaver
3,800
Runed Cleaver
Runed Cleaver
Value: 3,800
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Activation
Destroys target tree or deals your Attack Damage to an enemy creep, gadget or ward.

Cooldown is set to 5 seconds if targeting a tree, gadget or ward.
15.0s CD
600 Range
Passive Bonuses
+50 Attack Damage
+6 Health/s
+50% Mana Regeneration
Required Items
Sustainer
Sustainer
1,700g
Warhammer
Warhammer
1,600g
Logger's Hatchet
Logger's Hatchet
150g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Genjuro
Genjuro
6,200
Genjuro
Genjuro
Value: 6,200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3,200g
Dancing Blade
Dancing Blade
3,000g
Dawnbringer
Dawnbringer
6,600
Dawnbringer
Dawnbringer
Value: 6,600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2,200g
Icebrand
Icebrand
2,200g
Lightbrand
Lightbrand
2,200g
Wingbow
Wingbow
5,900
Wingbow
Wingbow
Value: 5,900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3,000g
Faux Bow
Faux Bow
1,900g
Snake Bracelet
Snake Bracelet
1,000g
Oblivion Hammer
Oblivion Hammer
6,150
Oblivion Hammer
Oblivion Hammer
Value: 6,150
This item contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
Bash Modifier
Grants a chance to Stun a target on attack. Cast to Stun an enemy.
Activation
On use, Stuns the target for 1.5 seconds. Cannot be used more than once every 30 seconds.

Cannot be used on a target that has been affected by Oblivion Hammer within the last 7 seconds.
75 Mana
2.0s CD
150 Range
Passive Bonuses
+50 Attack Damage
+15 Strength
+10 Health/s
+300 Max Health
Required Items
Brutalizer
Brutalizer
3,000g
Helm of the Black Legion
Helm of the Black Legion
2,175g
Symbol of Rage
Symbol of Rage
6,000
Symbol of Rage
Symbol of Rage
Value: 6,000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3,200g
Whispering Helm
Whispering Helm
1,800g
Nullfire Blade
Nullfire Blade
3,340
Nullfire Blade
Nullfire Blade
Value: 3,340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1,000g
Quickblade
Quickblade
1,000g
Soulscream Ring
Soulscream Ring
480g
Mock of Brilliance
Mock of Brilliance
4,800
Mock of Brilliance
Mock of Brilliance
Value: 4,800
Applies an aura to nearby enemies, dealing Magic Damage over time. Grants 15% Evasion.
Grants an aura that deals Magic Damage over time to nearby enemies & Evasion to the owner.
Activation
On use, turns off the aura.
1.0s CD
Passive Bonuses
+70 Attack Damage
+15% Evasion
Required Items
Sword of the High
Sword of the High
3,400g
Snake Bracelet
Snake Bracelet
1,000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Geometer's Bane
Geometer's Bane
5,000
Geometer's Bane
Geometer's Bane
Value: 5,000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2,200g
Blessed Orb
Blessed Orb
2,100g
Frostwolf's Skull
Frostwolf's Skull
5,100
Frostwolf's Skull
Frostwolf's Skull
Value: 5,100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2,200g
Blessed Orb
Blessed Orb
2,100g
Null Stone
Null Stone
4,500
Null Stone
Null Stone
Value: 4,500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2,100g
Sustainer
Sustainer
1,700g
Shrunken Head
Shrunken Head
3,900
Shrunken Head
Shrunken Head
Value: 3,900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1,600g
Mighty Blade
Mighty Blade
1,000g
Savage Mace
Savage Mace
4,800
Savage Mace
Savage Mace
Value: 4,800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2,200g
Alacrity Band
Alacrity Band
1,200g
Halberd
Halberd
1,000g
Harkon's Blade
Harkon's Blade
4,775
Harkon's Blade
Harkon's Blade
Value: 4,775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2,600g
Arcana
Arcana
1,575g
Restoration Stone
Restoration Stone
5,150
Restoration Stone
Restoration Stone
Value: 5,150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1,700g
Arcana
Arcana
1,575g
Portal Key
Portal Key
2,250
Portal Key
Portal Key
Value: 2,250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range

Swiftblade 攻略