Lost beneath the depths of the darkest sea, a dead behemoth dreamt a nightmare of unfathomable evil. Infused by the primal energies of the earth, his dream took to reality as a living omen to insanity, trodding out of the ocean floor and onto land.
Statistics
Attributes
Primary Attribute
Strength
Base Strength
23 +3
Base Agility
15 +1.5
Base Intelligence
18 +1.8
Attack
Attack Type
Melee
Attack Range
150 (Melee)
Attack Animation
0.45/0.45
Vitality
Armor
3.86
Magic Armor
5
Base Health Regen
2.84
Base Mana Regen
0.91
Movement
Move Speed
295
Turn Rate
1080
Role Ratings
Carry
0/5
Mid
3/5
Jungle
3/5
Offlane
5/5
Solo Offlane
5/5
Hard Support
0/5
Soft Support
0/5
Abilities
Castable
Q
Trample
Charge in target direction, dealing 80 / 140 / 200 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy units.
Non-hero units hit will be shot forward, acting as projectiles that deal 12 / 16 / 20 / 24 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy heroes.
Staff of the Master: reduces cooldown by 3 seconds.
90 / 100 / 110 / 120 Mana
13.0s CD
Castable
W
Obliterate
Unleash a salvo of water pulses in front of you every second for 4 seconds.
Damage from each pulse starts at 30 / 40 / 50 / 60 Magic Damage and deals an additional 5 / 10 / 15 / 20 Magic damage every second. Max total Magic Damage of 200 / 300 / 400 / 500.
Staff of the Master reduces cooldown by 3 seconds.
90 / 100 / 110 / 120 Mana
20.0s CD
Passive
Maddening Revenge
Whenever you receive non-DoT Physical Damage from an enemy within radius, you deal Physical Damage to the attacker equal to 20 / 30 / 40 / 50% of your Strength (2x to non-hero units, 0.33x power from illusions).
Attackers also have -30 / 40 / 50 / 60% Healing Received for 0.1 seconds upon attacking you. Gain 5 / 10 / 15 / 20 Health Regeneration per second for 2 seconds upon receiving damage from the front.
Staff of the Master: increases your Strength by 2 for 24 seconds whenever you deal damage to an enemy hero with Trample, Obliterate or Dreams of Madness. This effect stacks, but each stack has a separate timer.
Ultimate
R
Dreams of Madness
Channel for up to 2 seconds, taunting all enemies within 375 / 425 / 475 radius.
When the channel finishes or is interrupted, deal 120 / 185 / 250 Magic damage to enemies within radius, increased by 1% per 0.5% of Health lost during the channel, up to 240 / 370 / 500 Magic damage. While channeling, you receive 40 / 45 / 50% less damage from all sources.