Sir Benzington

Sir Benzington

CarryCarry
OfflaneOfflane
magiccc
Difficulty:
The beavrels are a proud species, fiercely protective of their territory. Dangerous enough with tooth and tail, they have adapted to the daemon threat by forming the Lancer Brotherhood, led by the fearless Sir Benzington upon his loyal fearet Balric. His righteous lance was crafted for one purpose: piercing the very heart of the Hellbourne.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

20 +2

Base Agility

Base Agility

20 +2.7

Base Intelligence

Base Intelligence

17 +1.8
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.40/0.50
Vitality

Armor

Armor

2.75

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.60

Base Mana Regen

Base Mana Regen

0.86
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

1080

Role Ratings

Carry
Carry
5/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
2/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QJoust
Joust
Charge forward in a target direction passing through the first enemy hero hit and stopping, dealing 100 / 170 / 240 / 310 Magic Damage to all enemies hit and stunning them for 1.25 / 1.5 / 1.75 / 2 seconds .
90 / 100 / 110 / 120 Mana
12.0s CD
Castable
WLance-A-Long
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and resetting your attack cooldown. Your attack range is increased by 150 and adds 30 / 60 / 90 / 120 + 15 / 30 / 45 / 60 Magic Damage per charge to your next attack.

Each successful attack adds 1 charge.

Can be toggled to auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
60 / 70 / 80 / 90 Mana
12.0s CD
Passive
Heart Piercer
Heart Piercer
Grants 100 / 150 / 200 / 250 Attack Range and 2 / 3 / 4 / 5 Magic Armor Pierce when dealing Magic Damage.
Ultimate
RKnightfall
Knightfall
Leap into the air after a 2 second channel and land at target location after a second delay.

When you land, deal 300 / 400 / 500 Magic Damage and apply a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
100 / 150 / 200 Mana
120.0s / 110.0s / 100.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Sir Benzington

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1.450
Steamboots
Steamboots
Value: 1.450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1.240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1.240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Thunderclaw
Thunderclaw
2.800
Thunderclaw
Thunderclaw
Value: 2.800
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Unleash a Chain Lighting every few attacks.
Activation
1.0s CD
Passive Bonuses
+55 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1.200g
Voltstone
Voltstone
700g
Gloves of the Swift
Gloves of the Swift
500g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Geometer's Bane
Geometer's Bane
5.000
Geometer's Bane
Geometer's Bane
Value: 5.000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2.200g
Blessed Orb
Blessed Orb
2.100g
Hypercrown
Hypercrown
5.600
Hypercrown
Hypercrown
Value: 5.600
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Chain Lightning
Electric Jolt buff
Activation
Applies Charged Up to target ally hero for 20 seconds.
50 Mana
35.0s CD
600 Range
Passive Bonuses
+100 Attack Speed
Required Items
Thunderclaw
Thunderclaw
2.800g
Warpcleft
Warpcleft
1.800g
Wingbow
Wingbow
5.900
Wingbow
Wingbow
Value: 5.900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3.000g
Faux Bow
Faux Bow
1.900g
Snake Bracelet
Snake Bracelet
1.000g
Nullfire Blade
Nullfire Blade
3.340
Nullfire Blade
Nullfire Blade
Value: 3.340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1.000g
Quickblade
Quickblade
1.000g
Soulscream Ring
Soulscream Ring
480g
Oblivion Hammer
Oblivion Hammer
6.150
Oblivion Hammer
Oblivion Hammer
Value: 6.150
This item contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
Bash Modifier
Grants a chance to Stun a target on attack. Cast to Stun an enemy.
Activation
On use, Stuns the target for 1.5 seconds. Cannot be used more than once every 30 seconds.

Cannot be used on a target that has been affected by Oblivion Hammer within the last 7 seconds.
75 Mana
2.0s CD
150 Range
Passive Bonuses
+50 Attack Damage
+15 Strength
+10 Health/s
+300 Max Health
Required Items
Brutalizer
Brutalizer
3.000g
Helm of the Black Legion
Helm of the Black Legion
2.175g
Genjuro
Genjuro
6.200
Genjuro
Genjuro
Value: 6.200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3.200g
Dancing Blade
Dancing Blade
3.000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g
Riftshards
Riftshards
3.325
Riftshards
Riftshards
Value: 3.325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1.200g
Broadsword
Broadsword
1.200g
Savage Mace
Savage Mace
4.800
Savage Mace
Savage Mace
Value: 4.800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2.200g
Alacrity Band
Alacrity Band
1.200g
Halberd
Halberd
1.000g
Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Symbol of Rage
Symbol of Rage
6.000
Symbol of Rage
Symbol of Rage
Value: 6.000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3.200g
Whispering Helm
Whispering Helm
1.800g
Hellflower
Hellflower
4.925
Hellflower
Hellflower
Value: 4.925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3.150g
Arcana
Arcana
1.575g
Spiked Bola
Spiked Bola
3.610
Spiked Bola
Spiked Bola
Value: 3.610
Cast to Disarm an enemy.
Activation
On use, deals 200 Physical Damage and Disarms the target for 3.5 seconds.

Spiked Bola's active effect bypasses Magic Immunity. Purging Spiked Bola's debuff will result in reducing its current duration by 50% and making that state unpurgeable.

Cannot be used on a target that has been affected by Spiked Bola within the last 9 seconds.
0 Mana
20.0s CD
650 Range
Passive Bonuses
+12 Strength
+30 Agility
+8 Intelligence
+1 Magic Armor
Required Items
Dancing Blade
Dancing Blade
3.000g
Fortified Bracer
Fortified Bracer
500g

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