Pyromancer

Pyromancer

MidMid
Soft SupportSoft Support
magic
Difficulty:
For centuries, the Sacred Order has recognized the "Flame-Touched," those men and women filled with a burning, if more than slightly mad, devotion to Sol. Those Flame-Touched who serve in the Legion are more commonly called Pyromancers for their mastery over fire, and creatures strongly attuned to that element.

Statistics

Attributes

Primary Attribute

Primary Attribute

Intelligence

Base Strength

Base Strength

18 +1.5

Base Agility

Base Agility

16 +1.5

Base Intelligence

Base Intelligence

24 +3.2
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

525 (Ranged)

Attack Animation

Attack Animation

0.45/0.75
Vitality

Armor

Armor

1.54

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.69

Base Mana Regen

Base Mana Regen

1.21
Movement

Move Speed

Move Speed

295

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
2/5
Mid
Mid
5/5
Jungle
Jungle
0/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
2/5
Soft Support
Soft Support
5/5

Abilities

Castable
QPhoenix Wave
Phoenix Wave
Send forth a phoenix in a cone, dealing 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.
90 / 105 / 125 / 140 Mana
9.0s CD
Castable
WDragonfire
Dragonfire
Conjure the fire of a mighty elemental dragon at target location, dealing 80 / 130 / 180 / 230 Magic Damage and stunning for 1.6 / 1.9 / 2.2 / 2.5 seconds to enemies in the radius.
95 / 105 / 115 / 125 Mana
8.0s CD
Castable
EFervor
Fervor
Grants 30 / 45 / 60 / 75 Cast Speed.

Your attacks and abilities apply a charge of Burning! to enemy units and buildings for 3 seconds, dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking 2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

On activation, grants you instantly up to 3 Fervor charges.
50 Mana
30.0s CD
Ultimate
RBlazing Strike
Blazing Strike
Hurl a blazing fireball at an enemy unit, dealing 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.
280 / 430 / 570 Mana
100.0s / 80.0s / 60.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to mid Pyromancer

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Striders
Striders
700
Striders
Striders
Value: 700
Movement Modifier
55 Movement Speed. Additional non-combat speed and regen.
Activation
6.0s CD
900 Radius
Passive Bonuses
+55 Movement Speed
Required Items
Marchers
Marchers
500g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Spellshards
Spellshards
2.300
Spellshards
Spellshards
Value: 2.300
This item contains a Magic Armor Penetration and Spell Amplification modifier, which do not stack.
+2 Magic Armor Penetration
+12% Spell Amplification
+2 Magic Armor Penetration
+12% Spell Amplification
Passive Bonuses
+8 Intelligence
+75% Mana Regeneration
+2 Magic Armor
Required Items
Perpetual Cogwheel
Perpetual Cogwheel
1.325g
Apprentice's Robe
Apprentice's Robe
450g
Portal Key
Portal Key
2.250
Portal Key
Portal Key
Value: 2.250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Grimoire of Power
Grimoire of Power
5.400
Grimoire of Power
Grimoire of Power
Value: 5.400
This item contains a Searing Modifier, Magic Lifesteal Modifier and Ability Cooldown Reduction Modifier, none of which stack.

Searing: Non-DoT Damage dealt applies 30 Magic Damage per second for 3 seconds.
25% non-DoT Magic Lifesteal (7% vs. non-hero units)
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Activation
Activate to grant an extra 50% Magic Lifesteal to self for 5 seconds.
100 Mana
50.0s CD
Passive Bonuses
+10 Strength
+10 Agility
+30 Intelligence
+4 Mana/s
+0% Mana Regeneration
+150 Max Mana
Required Items
Lightbrand
Lightbrand
2.200g
Blessed Orb
Blessed Orb
2.100g
Temporal Beads
Temporal Beads
1.100g
Kuldra's Sheepstick
Kuldra's Sheepstick
5.425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5.425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Luminous Prism
Luminous Prism
1.500g
Perpetual Cogwheel
Perpetual Cogwheel
1.325g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Codex
Codex
2.540
Codex
Codex
Value: 2.540
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 4 times.
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Activation
Deals 375 / 500 / 625 / 750 / 875 Magic Damage to target.
120 / 135 / 150 / 165 / 180 Mana
40 / 35 / 30 / 25 / 20.0s CD
600 / 675 / 750 / 825 / 900 Range
Passive Bonuses
+4 Strength
+4 Agility
+14 Intelligence
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Major Totem
Major Totem
540g
Hellflower
Hellflower
4.925
Hellflower
Hellflower
Value: 4.925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3.150g
Arcana
Arcana
1.575g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g
Restoration Stone
Restoration Stone
5.150
Restoration Stone
Restoration Stone
Value: 5.150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1.700g
Arcana
Arcana
1.575g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g
Stormspirit
Stormspirit
2.650
Stormspirit
Stormspirit
Value: 2.650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Dawnbringer
Dawnbringer
6.600
Dawnbringer
Dawnbringer
Value: 6.600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2.200g
Icebrand
Icebrand
2.200g
Lightbrand
Lightbrand
2.200g
Genjuro
Genjuro
6.200
Genjuro
Genjuro
Value: 6.200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3.200g
Dancing Blade
Dancing Blade
3.000g
Riftshards
Riftshards
3.325
Riftshards
Riftshards
Value: 3.325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1.200g
Broadsword
Broadsword
1.200g
Harkon's Blade
Harkon's Blade
4.775
Harkon's Blade
Harkon's Blade
Value: 4.775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Arcana
Arcana
1.575g

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