Legionnaire

Legionnaire

JungleJungle
OfflaneOfflane
cctank
Difficulty:
Legionnaires, the namesakes of the Legion itself, bring unflinching power to the battlefield. With their massive battle-axes, these warriors spread carnage among their foes and cleave bloody swaths through enemy ranks. Even those daemons born of fear itself can be terrified by these heroes of the Legion.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

25 +2.7

Base Agility

Base Agility

20 +2.2

Base Intelligence

Base Intelligence

17 +2
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.50/0.50
Vitality

Armor

Armor

4.00

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

3.00

Base Mana Regen

Base Mana Regen

0.86
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
0/5
Mid
Mid
0/5
Jungle
Jungle
5/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QTaunt
Taunt
Taunt nearby enemies, gaining 8 / 12 / 16 / 20 Armor and forcing them to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
65 / 80 / 95 / 110 Mana
13.0s CD
Castable
WTerrifying Charge
Terrifying Charge
Charge at an enemy unit with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching, deal 150 / 200 / 250 / 300% of your Base Damage to enemies in a cone and apply -50% Attack Damage and 50% Attack Speed to them for 4 / 5 / 6 / 7 seconds.
40 / 50 / 60 / 70 Mana
30.0s / 26.0s / 22.0s / 18.0s CD
Passive
Whirling Blade
Whirling Blade
Gain a charge that lasts for 5 seconds when attacked. Each charge gives a 9% chance to spin your battle axe and deal 125 / 155 / 190 / 220 Physical Damage to nearby enemies.

Automatically spins if no spins occur after 9 attacks.
0.5s / 0.4s / 0.3s / 0.2s CD
Ultimate
RDecapitate
Decapitate
Attempt to Decapitate an injured enemy unit, Instantly killing them if they have less than 300 / 450 / 600 Health.

Otherwise, deal 150 / 250 / 350 Magic Damage to it.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate a hero.
120 / 160 / 200 Mana
75.0s / 65.0s / 55.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to jungle Legionnaire

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Iron Buckler
Iron Buckler
225
Iron Buckler
Iron Buckler
Value: 225
Passive Bonuses
+20 Deflection
+50% Deflection Chance
Whispering Helm
Whispering Helm
1.800
Whispering Helm
Whispering Helm
Value: 1.800
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Activation
Dominates the target, taking control of it and switching its team permanently. You can only Dominate one unit at a time.

The unit gains a minimum Max Health of 700, 1 Mana Regeneration, bonus Damage equal to 15% of your own and bonus Movement Speed equal to 10% of your own.
25 Mana
120.0s CD
700 Range
Passive Bonuses
+5 Armor
+3 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Hungry Spirit
Hungry Spirit
900g
Striders
Striders
700
Striders
Striders
Value: 700
Movement Modifier
55 Movement Speed. Additional non-combat speed and regen.
Activation
6.0s CD
900 Radius
Passive Bonuses
+55 Movement Speed
Required Items
Marchers
Marchers
500g
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Portal Key
Portal Key
2.250
Portal Key
Portal Key
Value: 2.250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Barbed Armor
Barbed Armor
2.300
Barbed Armor
Barbed Armor
Value: 2.300
Activate to return pre-mitigated damage to attackers.
Activation
Applies Barbed to self for 4 seconds.
25 Mana
35.0s CD
Passive Bonuses
+15 Attack Damage
+12 Strength
Required Items
Punchdagger
Punchdagger
500g
Bolstering Armband
Bolstering Armband
450g
Bolstering Armband
Bolstering Armband
450g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Insanitarius
Insanitarius
2.700
Insanitarius
Insanitarius
Value: 2.700
Activate to greatly increase Strength and damage while draining your own Health.
Activation
Instantly replenishes 525 Health when toggled on and applies Insanitarius to self until toggled off.
3.0s CD
Passive Bonuses
+10 Attack Damage
+25 Attack Speed
+5 Armor
+5 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Steamstaff
Steamstaff
800g
Gloves of the Swift
Gloves of the Swift
500g
Lex Talionis
Lex Talionis
1.050
Lex Talionis
Lex Talionis
Value: 1.050
Applies an aura (not stackable) to nearby ally units and buildings.
Every charge (max 10, gained by Hero kills/assists), gives 1 Atk. DMG.
Null Stone does not negate its active effect.
Lowers yours and de/increases the target's (Magic) Armor.
Store DMG w/Hero kills & assists.
Activation
Applies Lex Talionis to both yourself and the target for 8 seconds. Every charge additionally decreases/increases 0.2 Armor & 0.1 Magic Armor (if cast on Enemies/Allies) (only on the main target).
5 Mana
8.0s CD
750 Range
Passive Bonuses
+5 Attack Damage
+3 Intelligence
+3 Armor
+10 Magic Armor
Required Items
Mark of the Novice
Mark of the Novice
150g
Ring of the Teacher
Ring of the Teacher
475g
Daemonic Breastplate
Daemonic Breastplate
5.200
Daemonic Breastplate
Daemonic Breastplate
Value: 5.200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1.500g
Warpcleft
Warpcleft
1.800g
Platemail
Platemail
1.400g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Behemoth's Heart
Behemoth's Heart
4.800
Behemoth's Heart
Behemoth's Heart
Value: 4.800
This item's Health Regeneration bonus does not stack with itself.
Adds high Health and Strength. Adds Health regen based on your max Health.
Passive Bonuses
+35 Strength
+350 Max Health
Required Items
Axe of the Malphai
Axe of the Malphai
3.200g
Beastheart
Beastheart
1.100g
Frostfield Plate
Frostfield Plate
4.615
Frostfield Plate
Frostfield Plate
Value: 4.615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Platemail
Platemail
1.400g
Amulet of Exile
Amulet of Exile
480g
Helm of the Black Legion
Helm of the Black Legion
2.175
Helm of the Black Legion
Helm of the Black Legion
Value: 2.175
Passively grants a 50% chance to block 60 damage (30 for ranged) from enemy attacks. Does not block damage caused by gadgets.
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Passive Bonuses
+7 Health/s
+250 Max Health
Required Items
Beastheart
Beastheart
1.100g
Lifetube
Lifetube
850g
Iron Buckler
Iron Buckler
225g
Shieldbreaker
Shieldbreaker
2.600
Shieldbreaker
Shieldbreaker
Value: 2.600
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Passive Bonuses
+35 Attack Damage
Required Items
Warhammer
Warhammer
1.600g
Kuldra's Sheepstick
Kuldra's Sheepstick
5.425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5.425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Luminous Prism
Luminous Prism
1.500g
Perpetual Cogwheel
Perpetual Cogwheel
1.325g
Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g

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