Bushwack

Bushwack

CarryCarry
physical
Difficulty:
In the northeast reaches of the Rulian Marsh exist a tribe that have fought hard for a place to call their own. However there are those who leave the marsh, sometimes by choice, but most times by force. Bushwack is a hunter that has been living on his own for years. Ostracized from his tribe at a young age for tampering with the technology of an abandoned Dwarven village. Considered to be bad voodoo by the tribal elders, such interactions with the strange machinery was not only forbidden but punishable by exile. Bushwack pleaded with the elders saying that it is foolish to not use the power of one of their greatest foes, but his pleas fell on deaf ears. So he parted ways with his people in order to pursue his passions. Now he is one of the most feared hunters of the southern parts of Death's Cradle, using his troll cunning and dwarven ingenuity, to eliminate foes from great distances. Even though he works alone he is steadfast in the protection of his home and has aligned himself with the Helbourne who are also enemies of the Dwarves. Meeting the Electrician and Dr. Repulsor cemented his belief that the only way for his people to survive in these changing times is through harnessing technology, and leaving the voodoo behind.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

16 +1.6

Base Agility

Base Agility

22 +3

Base Intelligence

Base Intelligence

14 +1.3
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

450 (Ranged)

Attack Animation

Attack Animation

0.20/0.80
Vitality

Armor

Armor

2.58

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.53

Base Mana Regen

Base Mana Regen

0.71
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

900

Role Ratings

Carry
Carry
4/5
Mid
Mid
1/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QCrippling Dart
Crippling Dart
Fire a quick shot at an enemy unit, dealing 45 / 75 / 105 / 135 + 100% Physical Damage and applying a 75% Movement Speed Slow for 1.5 seconds.
45 / 50 / 55 / 60 Mana
13.0s / 11.0s / 9.0s / 7.0s CD
Castable
WSide Step
Side Step
Dash towards target position, granting you a 3 seconds buff. During that duration, if an enemy unit is attacked, get Sight of it for 3 seconds.

Attacks reduce the cooldown of this ability by 3 seconds.
30 Mana
15.0s / 12.0s / 9.0s / 6.0s CD
Passive
Spiked Dart
Spiked Dart
Grants your next attack a 1.2 / 1.3 / 1.4 / 1.5x Critical Strike and applies 1 / 1 / 2 / 3 (1 / 1 / 2 / 2 for enemy heroes) charges of Jungle Toxin's DoT debuff to other enemies within 300 radius of the target.

Using Side Step resets the cooldown.
10.0s CD
Ultimate
RJungle Toxin
Jungle Toxin
Applies Jungle Toxin to non-boss enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second, and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies. Max bonus Attack Speed bonus of 200 / 300 / 400 on you. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

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