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Amun-Ra

Amun-Ra

OfflaneOfflane
tankmagic
Difficulty:
The corrupted disciples of Sol harnessed the errant energies of the sun, and from that culmination of twisted nether emerged the ancient daemon god Amun-Ra, abomination of all that is light and holy. Fused together by black fire and fury, this immortal construct threatens to raze the lands with every burning step, defiling everything he touches with heretical fervor.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

24 +3

Base Agility

Base Agility

15 +1.5

Base Intelligence

Base Intelligence

10 +1
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.45/0.55
Vitality

Armor

Armor

2.00

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.92

Base Mana Regen

Base Mana Regen

0.51
Movement

Move Speed

Move Speed

290

Turn Rate

Turn Rate

1080

Role Ratings

Carry
Carry
3/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QPath of Destruction
Path of Destruction
Costs 20% Max Health to cast. Grants 0.7 / 1.4 / 2.1 / 2.8 Health Regeneration.

Create a path of flames in front of you culminating in a meteor. While on the flames, you receive a burst of Movement Speed and are able to walk through anything.

The meteor inflicts a 1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing you for 8% Max Health per enemy hero.

If you are struck by the meteor, gain 20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored.
0 Mana
13.0s / 12.0s / 11.0s / 10.0s CD
Castable
WBurning Star
Burning Star
Costs 10% Max Health to cast. Grants 0.7 / 1.4 / 2.1 / 2.8 Health Regeneration.

Shoot 8 projectiles in a star pattern, each dealing 10 / 18 / 26 / 34 + 1 / 1.1 / 1.2 / 1.3% of your Max Health as Magic Damage, reduced by 10% per projectile after the first, and applying a stacking -0.5 Magic Armor and -2% Movement Speed debuff for 3 seconds to enemies they pass through, then remaining there for 2 seconds, after which they return, dealing damage and applying debuffs again.
0 Mana
10.0s CD
Passive
Ashes to Ashes
Ashes to Ashes
Grants 0.7 / 1.4 / 2.1 / 2.8 Health Regeneration.

Whenever you take damage, you deal up to 20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

Staff of the Master: When fully charged, fire a single Burning Star Projectile at a random nearby enemy at a pace of 1 projectile per 1.5 seconds, prioritizing heroes.
Ultimate
RPyroclasmic Rebirth
Pyroclasmic Rebirth
On death, spend up to 50% of your Max Mana to revive, restoring up to 80% of Max Health based on the percentage of Mana spent. You deal 10 / 15 / 20% extra damage for 10 seconds after reviving.
210.0s / 150.0s / 90.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to core Amun-Ra

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ghost Marchers
Ghost Marchers
1 500
Ghost Marchers
Ghost Marchers
Value: 1 500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Plated Greaves
Plated Greaves
1 450
Plated Greaves
Plated Greaves
Value: 1 450
Shares cooldown with Shield of the Five.
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Activation
Grants +1 Armor to allied heroes/structures and applies Plated to allied non-hero units in radius for 30 seconds.

Does not stack with Shield of the Five or Ultor's Heavy Helm.
0 Mana
60.0s CD
900 Radius
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
+6 Armor
+55 Movement Speed
Required Items
Marchers
Marchers
500g
Shield of the Five
Shield of the Five
800g
Guardian Ring
Guardian Ring
150g
Helm of the Black Legion
Helm of the Black Legion
2 175
Helm of the Black Legion
Helm of the Black Legion
Value: 2 175
Passively grants a 50% chance to block 60 damage (30 for ranged) from enemy attacks. Does not block damage caused by gadgets.
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Passive Bonuses
+7 Health/s
+250 Max Health
Required Items
Beastheart
Beastheart
1 100g
Lifetube
Lifetube
850g
Iron Buckler
Iron Buckler
225g
Shaman's Headdress
Shaman's Headdress
2 150
Shaman's Headdress
Shaman's Headdress
Value: 2 150
Passive Bonuses
+5 Health/s
+10 Magic Armor
+200 Max Health
Required Items
Belt Of Vitality
Belt Of Vitality
1 200g
Mystic Vestments
Mystic Vestments
600g
Trinket of Restoration
Trinket of Restoration
350g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Mock of Brilliance
Mock of Brilliance
4 800
Mock of Brilliance
Mock of Brilliance
Value: 4 800
Applies an aura to nearby enemies, dealing Magic Damage over time. Grants 15% Evasion.
Grants an aura that deals Magic Damage over time to nearby enemies & Evasion to the owner.
Activation
On use, turns off the aura.
1.0s CD
Passive Bonuses
+70 Attack Damage
+15% Evasion
Required Items
Sword of the High
Sword of the High
3 400g
Snake Bracelet
Snake Bracelet
1 000g
Dawnbringer
Dawnbringer
6 600
Dawnbringer
Dawnbringer
Value: 6 600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2 200g
Icebrand
Icebrand
2 200g
Lightbrand
Lightbrand
2 200g
Portal Key
Portal Key
2 250
Portal Key
Portal Key
Value: 2 250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Behemoth's Heart
Behemoth's Heart
4 800
Behemoth's Heart
Behemoth's Heart
Value: 4 800
This item's Health Regeneration bonus does not stack with itself.
Adds high Health and Strength. Adds Health regen based on your max Health.
Passive Bonuses
+35 Strength
+350 Max Health
Required Items
Axe of the Malphai
Axe of the Malphai
3 200g
Beastheart
Beastheart
1 100g
Oblivion Hammer
Oblivion Hammer
6 150
Oblivion Hammer
Oblivion Hammer
Value: 6 150
This item contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
Bash Modifier
Grants a chance to Stun a target on attack. Cast to Stun an enemy.
Activation
On use, Stuns the target for 1.5 seconds. Cannot be used more than once every 30 seconds.

Cannot be used on a target that has been affected by Oblivion Hammer within the last 7 seconds.
75 Mana
2.0s CD
150 Range
Passive Bonuses
+50 Attack Damage
+15 Strength
+10 Health/s
+300 Max Health
Required Items
Brutalizer
Brutalizer
3 000g
Helm of the Black Legion
Helm of the Black Legion
2 175g
Pegasus Boots
Pegasus Boots
4 000
Pegasus Boots
Pegasus Boots
Value: 4 000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2 000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g
Daemonic Breastplate
Daemonic Breastplate
5 200
Daemonic Breastplate
Daemonic Breastplate
Value: 5 200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1 500g
Warpcleft
Warpcleft
1 800g
Platemail
Platemail
1 400g
Barrier Idol
Barrier Idol
3 750
Barrier Idol
Barrier Idol
Value: 3 750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2 150g
Lifetube
Lifetube
850g
Kuldra's Sheepstick
Kuldra's Sheepstick
5 425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5 425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Luminous Prism
Luminous Prism
1 500g
Perpetual Cogwheel
Perpetual Cogwheel
1 325g
Frostfield Plate
Frostfield Plate
4 615
Frostfield Plate
Frostfield Plate
Value: 4 615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Platemail
Platemail
1 400g
Amulet of Exile
Amulet of Exile
480g
Armor of the Mad Mage
Armor of the Mad Mage
3 400
Armor of the Mad Mage
Armor of the Mad Mage
Value: 3 400
Passively applies an aura to nearby enemies.
-Magic Armor Aura
Active: gain temporary Armor
Activation
Activate to dispel Debuffs on self and gain 20 Armor that tapers off over 6 seconds.
75 Mana
45.0s CD
Passive Bonuses
+20 Intelligence
+8 Armor
+8 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Luminous Prism
Luminous Prism
1 500g
Frostwolf's Skull
Frostwolf's Skull
5 100
Frostwolf's Skull
Frostwolf's Skull
Value: 5 100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2 200g
Blessed Orb
Blessed Orb
2 100g

Guider för Amun-Ra

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