Accursed

Accursed

Hard SupportHard Support
Soft SupportSoft Support
tankprotective
Difficulty:
Many have speculated as to what great, damned warrior now lives in torment within the burning armor that marches alongside the Hellbourne army. The Accursed, as he is known, screams in agony as he brings fiery devastation to his foes, but his actions seem driven more by a desire to find oblivion than by malice.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

23 +2.7

Base Agility

Base Agility

17 +1.5

Base Intelligence

Base Intelligence

26 +2
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.45/0.55
Vitality

Armor

Armor

3.50

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.84

Base Mana Regen

Base Mana Regen

1.31
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
3/5
Mid
Mid
2/5
Jungle
Jungle
0/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
2/5
Hard Support
Hard Support
4/5
Soft Support
Soft Support
5/5

Abilities

Castable
QCauterize
Cauterize
Burst the air around a target at the cost of 50 / 75 / 100 / 125 Magic Damage to yourself, dealing 100 / 150 / 200 / 250 Magic Damage if it's an enemy or healing for 100 / 150 / 200 / 250 Health if it's an ally.
75 Mana
6.0s CD
Castable
WFire Shield
Fire Shield
Cover an Ally in a shield of flames for 15 seconds, removing Debuffs and stuns and absorbing up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
100 / 105 / 110 / 115 Mana
18.0s / 15.0s / 12.0s / 9.0s CD
Castable
ESear
Sear
Your attacks and abilities apply Sear to enemies that slows their Movement Speed by -5 / -10 / -15 / -20% for 2 seconds. Allies who attack a target afflicted with Sear gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
60 Mana
24.0s / 22.0s / 20.0s / 18.0s CD
Ultimate
RFlame Consumption
Flame Consumption
Surround yourself with a powerful fire tornado, removing Debuffs and converting 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
0 Mana
60.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to support Accursed

Starting Items

Items to start the game with to help with early farming and sustain.

Blight Stones
Blight Stones
75
Blight Stones
Blight Stones
Value: 75
Consumable. Contains 3 charges.
Consumes a tree, regenerating 100 Health over 16 seconds.
3 charges.
Activation
145 Range
Golden Apple
Golden Apple
75
Golden Apple
Golden Apple
Value: 75
Consumable.
On use, instantly heals 75 Health.
+1.5 Attack Damage
Non-stackable & non-shareable
Activation
Instantly heals 75 Health to self.
20.0s CD
Passive Bonuses
+1.5 Attack Damage
Ward of Sight
Ward of Sight
Ward of Sight
Ward of Sight
Consumable. Fits in the consumable slot.

Stock: 2/4 (Initial/Max)
Restock Time: 2 minutes 30 seconds
Disabled on Couriers
Place to temporarily grant vision of the nearby area for 6 minutes.
Activation
Places a Ward of Sight at target location which lasts 6 minutes or until destroyed.

The Ward of Sight provides 1700 day and night vision and is Stealthed. Dies in 4 hits.
1.0s CD
600 Range
1700 Radius
Mana Potion
Mana Potion
45
Mana Potion
Mana Potion
Value: 45
Consumable.
Use to regenerate target's Mana by 125 over 20 seconds.
Activation
Applies Mana Potion to target for 20 seconds, restoring 125 Mana over duration.
100 Range
Ophelia's Pact
Ophelia's Pact
50
Ophelia's Pact
Ophelia's Pact
Value: 50
Can be purchased once per player. Cannot be dropped. Rewards are permanent.

Form a pact with Ophelia. Earn 25 points to unlock a permanent Raven upgrade of your choice.

How to earn points:
- Assist in a Kill: +1 pt
- Stack a neutral camp: +3 pts
- Place a Ward of Sight: +2 pts
- Destroy an enemy Ward of Sight: +3 pts
- Place a Raven: +1 pt

Upon reaching 25 points, choose one of three permanent rewards:

Watcher's Unity: Raven gains +300 sight range, +30 seconds duration, and gives Clearvision for 10 seconds upon landing.

RavenSeer: Gain an aura that reveals Ravens in 1000 radius and +400 cast range for Ravens.

RavenBane: Raven kills enemy Ravens upon landing in a 1300 radius. Reduce the Raven cooldown by 30 seconds for each enemy Raven killed.

All rewards grant an extra 50 gold upon killing enemy Ravens.
Earn 25 points through support actions to unlock a permanent Raven upgrade of your choice.

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Striders
Striders
700
Striders
Striders
Value: 700
Movement Modifier
55 Movement Speed. Additional non-combat speed and regen.
Activation
6.0s CD
900 Radius
Passive Bonuses
+55 Movement Speed
Required Items
Marchers
Marchers
500g
Nihil Crystal
Nihil Crystal
200
Nihil Crystal
Nihil Crystal
Value: 200
Upon taking an instance of a 60+ Spell Damage from an enemy, regenerate 40 Health and 20 Mana over 10 seconds.
Sustain upon taking Spell Damage.
+0.5 Mana Regeneration
Activation
20.0s CD
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Astrolabe
Astrolabe
1 760
Astrolabe
Astrolabe
Value: 1 760
Applies a Health Regeneration aura to nearby allies. This aura does not stack with itself or items it builds into.
Activate to heal nearby allies.
Activation
Heals allies in radius for 200 Health instantly. This effect can only be applied once every 25 seconds.
100 Mana
45.0s CD
900 Radius
Passive Bonuses
+8 Strength
+5 Agility
+5 Intelligence
+1 Magic Armor
Required Items
Refreshing Ornament
Refreshing Ornament
550g
Fortified Bracer
Fortified Bracer
500g
Tablet of Command
Tablet of Command
1 775
Tablet of Command
Tablet of Command
Value: 1 775
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Activation
Pushes target player-controlled unit 500 units in the direction it is facing. Interrupts channeling.

Cannot be cast on immobilized or restrained targets. Destroys trees within 100 radius of the target while it is being pushed.
50 Mana
18.0s CD
800 Range
Passive Bonuses
+10 Attack Damage
+12 Intelligence
+3 Armor
Required Items
Neophyte's Book
Neophyte's Book
1 000g
Guardian Ring
Guardian Ring
150g
Nome's Wisdom
Nome's Wisdom
2 000
Nome's Wisdom
Nome's Wisdom
Value: 2 000
Applies an aura to all nearby allies. This aura does not stack with itself or items it builds into.
Magic Armor Modifier
Grants a mana regen and healing aura.
Passive Bonuses
+10 Attack Damage
+2 Armor
+0% Mana Regeneration
Required Items
Ring of the Teacher
Ring of the Teacher
475g
Manatube
Manatube
850g
Mystic Vestments
Mystic Vestments
600g
Stormspirit
Stormspirit
2 650
Stormspirit
Stormspirit
Value: 2 650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1 000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Barrier Idol
Barrier Idol
3 750
Barrier Idol
Barrier Idol
Value: 3 750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2 150g
Lifetube
Lifetube
850g
Abyssal Skull
Abyssal Skull
1 900
Abyssal Skull
Abyssal Skull
Value: 1 900
Applies an aura to all nearby allies. This aura does not stack with itself or items it builds into.
Grants a lifesteal aura to allied units based on their Attack Range (Melee or Ranged).
Activation
Changes aura target scheme to Ally Heroes.
1.0s CD
Passive Bonuses
+2 Armor
Required Items
Hungry Spirit
Hungry Spirit
900g
Ring of the Teacher
Ring of the Teacher
475g
Kuldra's Sheepstick
Kuldra's Sheepstick
5 425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5 425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Luminous Prism
Luminous Prism
1 500g
Perpetual Cogwheel
Perpetual Cogwheel
1 325g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Sand Scepter
Sand Scepter
2 300
Sand Scepter
Sand Scepter
Value: 2 300
Immobilizes enemies & dispels
Activation
Ally target (or self): dispels debuffs and grants +40% Movement Speed for 1.5 seconds.

Enemy target: dispels buffs and Immobilizes for 1.5 seconds. Target is also Revealed and Sighted.
60 Mana
22.0s CD
700 Range
Passive Bonuses
+20 Intelligence
Required Items
Luminous Prism
Luminous Prism
1 500g
Starscribe Boots
Starscribe Boots
4 125
Starscribe Boots
Starscribe Boots
Value: 4 125
Gain 3 mana per Enemy unit killed.

Applies a Health Regeneration aura to nearby allies. This aura does not stack with itself or items it builds into.
When activated, replenishes 250 Health & 200 Mana to self and nearby allies.

If an allied hero has less than 30% of Health, Star blessing is applied providing 12 Health Regeneration and 8 armor for 10s.
Activation
Replenishes 250 Health & 200 Mana to self and allies in radius.

If an allied hero has less than 30% of Health, Star blessing is applied providing 12 Health Regeneration and 8 armor for 10s.
0 Mana
45.0s CD
900 Radius
Passive Bonuses
+14 Strength
+11 Agility
+14 Intelligence
+1 Magic Armor
+300 Max Mana
Required Items
Sorcery Boots
Sorcery Boots
1 930g
Astrolabe
Astrolabe
1 760g
Energizer
Energizer
1 400
Energizer
Energizer
Value: 1 400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Dreamcatcher
Dreamcatcher
2 700
Dreamcatcher
Dreamcatcher
Value: 2 700
When an enemy hero dies within 1000 radius of you, Dreamcatcher gains a charge.

Each use consumes 1 charge. This item does not get negated by Null Stone. While not at max charges, passively gains 1 charge every 3 minutes.
Charge with hero deaths. Use charges to heal or damage.
Activation
Target an ally (or self) to heal them for 300 Health over 10 seconds and increase their healing and regeneration by 50% for the duration. Taking damage from enemies except for Lane Creeps reduces the effectiveness of the state by 60%.

Target an enemy to deal 300 Magic Damage over 10 seconds and reduce their healing by 75% for the duration.
0 Mana
8.0s CD
1000 Range
Passive Bonuses
+5 Strength
+5 Agility
+5 Intelligence
+20 Movement Speed
+250 Max Health
Required Items
Soultrap
Soultrap
800g
Beastheart
Beastheart
1 100g
Wind Whistle
Wind Whistle
200g
Daemonic Breastplate
Daemonic Breastplate
5 200
Daemonic Breastplate
Daemonic Breastplate
Value: 5 200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1 500g
Warpcleft
Warpcleft
1 800g
Platemail
Platemail
1 400g
Master's Legacy
Master's Legacy
6 500
Master's Legacy
Master's Legacy
Value: 6 500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4 200g
Spiked Bola
Spiked Bola
3 610
Spiked Bola
Spiked Bola
Value: 3 610
Cast to Disarm an enemy.
Activation
On use, deals 200 Physical Damage and Disarms the target for 3.5 seconds.

Spiked Bola's active effect bypasses Magic Immunity. Purging Spiked Bola's debuff will result in reducing its current duration by 50% and making that state unpurgeable.

Cannot be used on a target that has been affected by Spiked Bola within the last 9 seconds.
0 Mana
20.0s CD
650 Range
Passive Bonuses
+12 Strength
+30 Agility
+8 Intelligence
+1 Magic Armor
Required Items
Dancing Blade
Dancing Blade
3 000g
Fortified Bracer
Fortified Bracer
500g

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