Nomad

Nomad

CarryCarry
physical
Difficulty:
The battle-hardened hunter of a hundred clashes first appeared on a dusky eve, a lone messenger and executioner to the Legion from vast desert wastes. Rumored to serve no one, and not unlike the very Sand Wraith he hunts, the Nomad's stern and offsetting demeanor has yet to gain him the trust of Legion soldiers. Nonetheless, his eagle-like reflexes and the swiftness with which he swings his gargantuan blade have made believers of heathens yet.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

18 +2

Base Agility

Base Agility

22 +3

Base Intelligence

Base Intelligence

20 +2.2
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.33/0.67
Vitality

Armor

Armor

2.58

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.44

Base Mana Regen

Base Mana Regen

1.01
Movement

Move Speed

Move Speed

310

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
5/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
2/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QSandstorm
Sandstorm
Envelop yourself in a Sandstorm for 4 seconds, granting all Allies within 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies lose -15 / -20 / -25 / -30% Movement Speed.
75 Mana
18.0s / 16.0s / 14.0s / 12.0s CD
Castable
WMirage Strike
Mirage Strike
Grants True Strike and Mirage Strike, which have their cooldowns reset upon a nearby enemy death.

- True Strike: Charge at target enemy with 600 Movement Speed, dealing 80 / 120 / 160 / 200 Bonus Attack Damage and adding 20 / 40 / 60 / 80 Attack Speed for 3 seconds on impact.

- Mirage Strike: Send an illusion at target enemy while you go invisible for 3 seconds, dealing 40 / 60 / 80 / 100 Bonus Attack Damage on impact.

Staff of the Master: grants Magic Immunity to Nomad/the illusion and increases the duration of the buffs provided to Nomad. Also allows Nomad to teleport to the Mirage Strike illusion.
90 Mana
16.0s / 14.0s / 12.0s / 10.0s CD
Passive
Wanderer
Wanderer
Grants your next attack a critical of up to 1.3 / 1.6 / 1.9 / 2.2x, based on the number of charges of up to a 100. Attacking creeps only spends half the charges.

You gain a charge for every 10 distance traveled. If you have less than 20 charges, attacking grants 25.
Ultimate
REdge Counter
Edge Counter
Enter a state of ascension for 1 second. If struck by an attack or spell during this state, counterattack with a massive shockwave, inflicting 2 seconds Stun and 250 / 450 / 650 Magic Damage.

Dispels stuns and debuffs when the shockwave is released.

Gain 25% Damage Reduction for 5 seconds when the state of ascension expires, increased by 5% for each debuff purged.
100 / 125 / 150 Mana
60.0s / 50.0s / 40.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Nomad

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ghost Marchers
Ghost Marchers
1500
Ghost Marchers
Ghost Marchers
Value: 1500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Iron Shield
Iron Shield
525
Iron Shield
Iron Shield
Value: 525
Passive Bonuses
+8 Agility
Required Items
Iron Buckler
Iron Buckler
225g
Duck Boots
Duck Boots
150g
Duck Boots
Duck Boots
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Runed Cleaver
Runed Cleaver
3800
Runed Cleaver
Runed Cleaver
Value: 3800
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Activation
Destroys target tree or deals your Attack Damage to an enemy creep, gadget or ward.

Cooldown is set to 5 seconds if targeting a tree, gadget or ward.
15.0s CD
600 Range
Passive Bonuses
+50 Attack Damage
+6 Health/s
+50% Mana Regeneration
Required Items
Sustainer
Sustainer
1700g
Warhammer
Warhammer
1600g
Logger's Hatchet
Logger's Hatchet
150g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Twin Blades
Twin Blades
3100
Twin Blades
Twin Blades
Value: 3100
When off cooldown, passively causes a secondary attack which deals 80% Damage and applies a 100% Movement Speed Slow for 0.7 seconds.

Every attack reduces cooldown by 0.5 seconds.

Only works when carried by a melee hero.
Grants a secondary attack.
Activation
6.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+10 Intelligence
+-50% Mana Regeneration
+100% Movement Speed
Required Items
Arcana
Arcana
1575g
Broadsword
Broadsword
1200g
Portal Key
Portal Key
2250
Portal Key
Portal Key
Value: 2250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Shrunken Head
Shrunken Head
3900
Shrunken Head
Shrunken Head
Value: 3900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1600g
Mighty Blade
Mighty Blade
1000g
Genjuro
Genjuro
6200
Genjuro
Genjuro
Value: 6200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3200g
Dancing Blade
Dancing Blade
3000g
Shieldbreaker
Shieldbreaker
2600
Shieldbreaker
Shieldbreaker
Value: 2600
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Passive Bonuses
+35 Attack Damage
Required Items
Warhammer
Warhammer
1600g
Harkon's Blade
Harkon's Blade
4775
Harkon's Blade
Harkon's Blade
Value: 4775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2600g
Arcana
Arcana
1575g
Wingbow
Wingbow
5900
Wingbow
Wingbow
Value: 5900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3000g
Faux Bow
Faux Bow
1900g
Snake Bracelet
Snake Bracelet
1000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Geometer's Bane
Geometer's Bane
5000
Geometer's Bane
Geometer's Bane
Value: 5000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2200g
Blessed Orb
Blessed Orb
2100g
Null Stone
Null Stone
4500
Null Stone
Null Stone
Value: 4500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2100g
Sustainer
Sustainer
1700g
Nullfire Blade
Nullfire Blade
3340
Nullfire Blade
Nullfire Blade
Value: 3340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1000g
Quickblade
Quickblade
1000g
Soulscream Ring
Soulscream Ring
480g
Savage Mace
Savage Mace
4800
Savage Mace
Savage Mace
Value: 4800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2200g
Alacrity Band
Alacrity Band
1200g
Halberd
Halberd
1000g
Daemonic Breastplate
Daemonic Breastplate
5200
Daemonic Breastplate
Daemonic Breastplate
Value: 5200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1500g
Warpcleft
Warpcleft
1800g
Platemail
Platemail
1400g
Symbol of Rage
Symbol of Rage
6000
Symbol of Rage
Symbol of Rage
Value: 6000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3200g
Whispering Helm
Whispering Helm
1800g
Doom Bringer
Doom Bringer
5600
Doom Bringer
Doom Bringer
Value: 5600
This item cannot be dropped, sold, moved to stash or destroyed, and cannot enter the Flying Courier's inventory.

Each hero kill adds 1 charge to Doom Bringer, increasing its Bonus Attack Damage by 10 per charge, up to a maximum of 20 charges. Charges are not lost upon dropping the item.

This item will drop on death if killed by an enemy player.
300 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Passive Bonuses
+300 Attack Damage
Required Items
Sword of the High
Sword of the High
3400g
Slayer
Slayer
2200g
Pegasus Boots
Pegasus Boots
4000
Pegasus Boots
Pegasus Boots
Value: 4000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2000g

Poradniki: Nomad