Moraxus

Moraxus

OfflaneOfflane
Solo OfflaneSolo Offlane
tankcc
Difficulty:
Leaving a trail of headless and maimed corpses in his wake, the blade-throwing Moraxus is among the most feared of the Hellbourne daemons. Some speculate he was once a Beast, transformed by sheer agony in the pits of hell. Others claim he is an elemental creature of warfare itself. Whatever his origin, Moraxus is an unstoppable, implacable foe.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

26 +2.8

Base Agility

Base Agility

13 +1.3

Base Intelligence

Base Intelligence

16 +1.7
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.40/0.40
Vitality

Armor

Armor

2.82

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

3.08

Base Mana Regen

Base Mana Regen

0.81
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
0/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
4/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QQuake
Quake
Shake the ground beneath you, dealing 100 / 150 / 200 / 250 Magic Damage to nearby enemy units and stunning them for 1.75 / 2 / 2.25 / 2.5 seconds.
90 / 105 / 120 / 135 Mana
12.0s CD
Castable
WArcane Shield
Arcane Shield
Grants 0 / 2 / 4 / 6 / 8 Armor.

Absorb an ability or ability-based projectile targeted against you in the next 2.5 seconds. If something is successfully absorbed, gain a 0 / 15 / 20 / 25 / 30% Bonus to All Damage dealt, 0 / 200 Movement Speed and 0 / 40 / 60 / 80 / 100% Slow Resistance for 7 seconds.
50 Mana
24.0s / 24.0s / 21.0s / 18.0s / 15.0s CD
Castable
EMore Axes
More Axes
Hurl an axe in a targeted direction, dealing 0 / 30 / 40 / 50 / 60 + 0 / 3 / 4 / 5 / 6% of target's Max Health in Magic Damage and applying a stacking -15% Movement Speed to the first enemy it hits. If a target is hit with four axes, it is immobilized for 1.5 seconds.

Maximum of 0 / 2 / 3 / 4 / 5 axes that refresh every 5 seconds.
25 Mana
1.5s CD
Ultimate
RMatraxe
Matraxe
Create a defensive matrix that grows stronger in the presence of enemies. It starts with 200 / 300 / 400 health and grows by 20 / 25 / 30 health per second for each nearby enemy hero up to 400 / 600 / 800 health and absorbs incoming damage.

The shield detonates for Magic Damage equal to its health after 10 seconds or when this ability is activated again for a minimum of 200 / 300 / 400 damage.

Staff of the Master: Shoots More Axes every 0.25 seconds around you while Matraxe is active.
100 / 150 / 200 Mana
80.0s / 70.0s / 60.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to offlane Moraxus

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1450
Steamboots
Steamboots
Value: 1450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Portal Key
Portal Key
2250
Portal Key
Portal Key
Value: 2250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Hellflower
Hellflower
4925
Hellflower
Hellflower
Value: 4925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3150g
Arcana
Arcana
1575g
Shrunken Head
Shrunken Head
3900
Shrunken Head
Shrunken Head
Value: 3900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1600g
Mighty Blade
Mighty Blade
1000g
Daemonic Breastplate
Daemonic Breastplate
5200
Daemonic Breastplate
Daemonic Breastplate
Value: 5200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1500g
Warpcleft
Warpcleft
1800g
Platemail
Platemail
1400g
Frostfield Plate
Frostfield Plate
4615
Frostfield Plate
Frostfield Plate
Value: 4615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2600g
Platemail
Platemail
1400g
Amulet of Exile
Amulet of Exile
480g
Pegasus Boots
Pegasus Boots
4000
Pegasus Boots
Pegasus Boots
Value: 4000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2000g
Kuldra's Sheepstick
Kuldra's Sheepstick
5425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2600g
Luminous Prism
Luminous Prism
1500g
Perpetual Cogwheel
Perpetual Cogwheel
1325g
Restoration Stone
Restoration Stone
5150
Restoration Stone
Restoration Stone
Value: 5150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1700g
Arcana
Arcana
1575g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Alchemist's Bones
Alchemist's Bones
1950
Alchemist's Bones
Alchemist's Bones
Value: 1950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1200g
Barrier Idol
Barrier Idol
3750
Barrier Idol
Barrier Idol
Value: 3750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2150g
Lifetube
Lifetube
850g
Tablet of Command
Tablet of Command
1775
Tablet of Command
Tablet of Command
Value: 1775
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Activation
Pushes target player-controlled unit 500 units in the direction it is facing. Interrupts channeling.

Cannot be cast on immobilized or restrained targets. Destroys trees within 100 radius of the target while it is being pushed.
50 Mana
18.0s CD
800 Range
Passive Bonuses
+10 Attack Damage
+12 Intelligence
+3 Armor
Required Items
Neophyte's Book
Neophyte's Book
1000g
Guardian Ring
Guardian Ring
150g
Stormspirit
Stormspirit
2650
Stormspirit
Stormspirit
Value: 2650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Frostwolf's Skull
Frostwolf's Skull
5100
Frostwolf's Skull
Frostwolf's Skull
Value: 5100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2200g
Blessed Orb
Blessed Orb
2100g
Master's Legacy
Master's Legacy
6500
Master's Legacy
Master's Legacy
Value: 6500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4200g
Null Stone
Null Stone
4500
Null Stone
Null Stone
Value: 4500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2100g
Sustainer
Sustainer
1700g
Spiked Bola
Spiked Bola
3610
Spiked Bola
Spiked Bola
Value: 3610
Cast to Disarm an enemy.
Activation
On use, deals 200 Physical Damage and Disarms the target for 3.5 seconds.

Spiked Bola's active effect bypasses Magic Immunity. Purging Spiked Bola's debuff will result in reducing its current duration by 50% and making that state unpurgeable.

Cannot be used on a target that has been affected by Spiked Bola within the last 9 seconds.
0 Mana
20.0s CD
650 Range
Passive Bonuses
+12 Strength
+30 Agility
+8 Intelligence
+1 Magic Armor
Required Items
Dancing Blade
Dancing Blade
3000g
Fortified Bracer
Fortified Bracer
500g

Poradniki: Moraxus