Corrupted Disciple

Corrupted Disciple

CarryCarry
MidMid
physical
Difficulty:
Having traded Sol's sacred flame for the potent and unholy energy of the Hellbourne, the Corrupted Disciple is now little more than a battery of black magic. He unleashes this fell sorcery in many forms, some to his benefit but all to the agony of those around him.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

19 +1.9

Base Agility

Base Agility

22 +2.8

Base Intelligence

Base Intelligence

19 +1.8
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

475 (Ranged)

Attack Animation

Attack Animation

0.30/0.70
Vitality

Armor

Armor

2.10

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.77

Base Mana Regen

Base Mana Regen

0.96
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

810

Role Ratings

Carry
Carry
5/5
Mid
Mid
4/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
2/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QElectric Tide
Electric Tide
Unleash an Electric Tide that deals 35 / 55 / 75 / 95 to 75 / 115 / 155 / 195 Magic Damage in an area around you.

Damage is greater the farther the enemy is from you and damage is dealt on both the expansion and contraction of the Tide. Briefly grants vision around you.
125 Mana
13.0s CD
Castable
WCorrupted Conduit
Corrupted Conduit
Link yourself with an enemy hero, stealing their attack damage and granting you vision around them. Drains up to 65 / 130 / 195 / 260 Attack Damage over 10 seconds, maintaining the damage for 13 seconds after the drain ends.

If the target gets more than 200 units away from max Cast Range, the drain ends early.
50 Mana
35.0s / 30.0s / 25.0s / 20.0s CD
Passive
Static Discharge
Static Discharge
Grants +4 / 8 / 12 / 16% Movement Speed and zaps enemies who target you with spells for 40 / 80 / 120 / 160 Magic Damage and -80% Movement Speed for 0.6 / 0.9 / 1.2 / 1.5 seconds.
Ultimate
ROverload
Overload
Overload your armor with electricity for 20 seconds, dealing 37.5 / 50 / 62.5 Physical Damage and -1 Armor every 0.8 / 0.7 / 0.6 seconds to the lowest health target around you. Always prioritizes an enemy affected by Corrupted Conduit.

Staff of the Master increases rate of fire to every 0.7 / 0.6 / 0.5 seconds and allows bouncing to 2 additional targets.
100 Mana
80.0s / 70.0s / 60.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Corrupted Disciple

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1450
Steamboots
Steamboots
Value: 1450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Energizer
Energizer
1400
Energizer
Energizer
Value: 1400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Lightbrand
Lightbrand
2200
Lightbrand
Lightbrand
Value: 2200
Searing: Non-DoT Damage dealt applies a stacking 9 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Searing Modifier and a Magic Lifesteal Modifier, which do not stack.
6% non-DoT Magic Lifesteal (2% vs. non-hero units)
Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks
Passive Bonuses
+16 Intelligence
+1.5 Mana/s
Required Items
Neophyte's Book
Neophyte's Book
1000g
Apprentice's Robe
Apprentice's Robe
450g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Dawnbringer
Dawnbringer
6600
Dawnbringer
Dawnbringer
Value: 6600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2200g
Icebrand
Icebrand
2200g
Lightbrand
Lightbrand
2200g
Shrunken Head
Shrunken Head
3900
Shrunken Head
Shrunken Head
Value: 3900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1600g
Mighty Blade
Mighty Blade
1000g
Genjuro
Genjuro
6200
Genjuro
Genjuro
Value: 6200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3200g
Dancing Blade
Dancing Blade
3000g
Wingbow
Wingbow
5900
Wingbow
Wingbow
Value: 5900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3000g
Faux Bow
Faux Bow
1900g
Snake Bracelet
Snake Bracelet
1000g
Symbol of Rage
Symbol of Rage
6000
Symbol of Rage
Symbol of Rage
Value: 6000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3200g
Whispering Helm
Whispering Helm
1800g
Behemoth's Heart
Behemoth's Heart
4800
Behemoth's Heart
Behemoth's Heart
Value: 4800
This item's Health Regeneration bonus does not stack with itself.
Adds high Health and Strength. Adds Health regen based on your max Health.
Passive Bonuses
+35 Strength
+350 Max Health
Required Items
Axe of the Malphai
Axe of the Malphai
3200g
Beastheart
Beastheart
1100g
Nullfire Blade
Nullfire Blade
3340
Nullfire Blade
Nullfire Blade
Value: 3340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1000g
Quickblade
Quickblade
1000g
Soulscream Ring
Soulscream Ring
480g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Geometer's Bane
Geometer's Bane
5000
Geometer's Bane
Geometer's Bane
Value: 5000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2200g
Blessed Orb
Blessed Orb
2100g
Null Stone
Null Stone
4500
Null Stone
Null Stone
Value: 4500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2100g
Sustainer
Sustainer
1700g
Riftshards
Riftshards
3325
Riftshards
Riftshards
Value: 3325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1200g
Broadsword
Broadsword
1200g
Savage Mace
Savage Mace
4800
Savage Mace
Savage Mace
Value: 4800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2200g
Alacrity Band
Alacrity Band
1200g
Halberd
Halberd
1000g
Hellflower
Hellflower
4925
Hellflower
Hellflower
Value: 4925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3150g
Arcana
Arcana
1575g
Spiked Bola
Spiked Bola
3610
Spiked Bola
Spiked Bola
Value: 3610
Cast to Disarm an enemy.
Activation
On use, deals 200 Physical Damage and Disarms the target for 3.5 seconds.

Spiked Bola's active effect bypasses Magic Immunity. Purging Spiked Bola's debuff will result in reducing its current duration by 50% and making that state unpurgeable.

Cannot be used on a target that has been affected by Spiked Bola within the last 9 seconds.
0 Mana
20.0s CD
650 Range
Passive Bonuses
+12 Strength
+30 Agility
+8 Intelligence
+1 Magic Armor
Required Items
Dancing Blade
Dancing Blade
3000g
Fortified Bracer
Fortified Bracer
500g
Barrier Idol
Barrier Idol
3750
Barrier Idol
Barrier Idol
Value: 3750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2150g
Lifetube
Lifetube
850g
Frostwolf's Skull
Frostwolf's Skull
5100
Frostwolf's Skull
Frostwolf's Skull
Value: 5100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2200g
Blessed Orb
Blessed Orb
2100g

Poradniki: Corrupted Disciple