Predator

Predator

CarryCarry
physicaltank
Difficulty:
With huge, lance-like claws of solid bone emerging from their forearms, and spikes fit to impale the strongest foe spread across their hard shell, Predators seem more like daemons than Beasts. The men who fight beside them look at them with recollected fear from the days the Predators hunted humans, not daemons. But the hunger, speed, and rage they bring to bear against the Hellbourne are a welcome boon.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

22 +2.5

Base Agility

Base Agility

18 +1.8

Base Intelligence

Base Intelligence

15 +1.8
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.39/0.45
Vitality

Armor

Armor

1.52

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.76

Base Mana Regen

Base Mana Regen

0.76
Movement

Move Speed

Move Speed

295

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
5/5
Mid
Mid
2/5
Jungle
Jungle
1/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QVenomous Leap
Venomous Leap
Target an enemy unit to leap to it, dealing 100 / 150 / 200 / 250 Magic Damage, Restraining for 1.6 / 1.9 / 2.2 / 2.5 seconds, and inflicting a 40% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds.

Also applies 1 Terror stack.
90 / 100 / 110 / 120 Mana
16.0s / 14.0s / 12.0s / 10.0s CD
Castable
WStone Hide
Stone Hide
Grants 1 / 2 / 3 / 4 Armor.

Activate to dispel debuffs and grant yourself Magic Immunity and 2 / 4 / 6 / 8 Armor for 3.75 / 4.5 / 5.25 / 6 seconds.
75 Mana
16.0s CD
Passive
Carnivorous
Carnivorous
Passively causes you to deal additional Physical Damage equal to 2 / 4 / 6 / 8% of your target's current HP. You heal for the same amount.
Ultimate
RTerror
Terror
Attacking or Venomous Leaping the same target 4 times inflicts -2 / -4 / -6 Armor for 8 seconds on them.

When affected enemies are attacked, the attacker receives 25 / 50 / 75 Attack Speed and 20% Movement Speed for 4.25 seconds.

Staff of the Master reduces Terror stacks, increases Attack Speed, and refreshes Venomous Leap on kill.

Popular Item Builds

WhaT_YoU_GoT's guide to carry Predator

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1.450
Steamboots
Steamboots
Value: 1.450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Thunderclaw
Thunderclaw
2.800
Thunderclaw
Thunderclaw
Value: 2.800
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Unleash a Chain Lighting every few attacks.
Activation
1.0s CD
Passive Bonuses
+55 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1.200g
Voltstone
Voltstone
700g
Gloves of the Swift
Gloves of the Swift
500g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Hypercrown
Hypercrown
5.600
Hypercrown
Hypercrown
Value: 5.600
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Chain Lightning
Electric Jolt buff
Activation
Applies Charged Up to target ally hero for 20 seconds.
50 Mana
35.0s CD
600 Range
Passive Bonuses
+100 Attack Speed
Required Items
Thunderclaw
Thunderclaw
2.800g
Warpcleft
Warpcleft
1.800g
Elder Parasite
Elder Parasite
2.200
Elder Parasite
Elder Parasite
Value: 2.200
This item contains a Lifesteal Modifier which does not stack.
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Activation
Applies Crazed to self for 9 seconds.
25 Mana
30.0s CD
Passive Bonuses
+5 Attack Damage
+15 Attack Speed
Required Items
Hungry Spirit
Hungry Spirit
900g
Gloves of the Swift
Gloves of the Swift
500g
Insanitarius
Insanitarius
2.700
Insanitarius
Insanitarius
Value: 2.700
Activate to greatly increase Strength and damage while draining your own Health.
Activation
Instantly replenishes 525 Health when toggled on and applies Insanitarius to self until toggled off.
3.0s CD
Passive Bonuses
+10 Attack Damage
+25 Attack Speed
+5 Armor
+5 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Steamstaff
Steamstaff
800g
Gloves of the Swift
Gloves of the Swift
500g
Oblivion Hammer
Oblivion Hammer
6.150
Oblivion Hammer
Oblivion Hammer
Value: 6.150
This item contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
Bash Modifier
Grants a chance to Stun a target on attack. Cast to Stun an enemy.
Activation
On use, Stuns the target for 1.5 seconds. Cannot be used more than once every 30 seconds.

Cannot be used on a target that has been affected by Oblivion Hammer within the last 7 seconds.
75 Mana
2.0s CD
150 Range
Passive Bonuses
+50 Attack Damage
+15 Strength
+10 Health/s
+300 Max Health
Required Items
Brutalizer
Brutalizer
3.000g
Helm of the Black Legion
Helm of the Black Legion
2.175g
Frostwolf's Skull
Frostwolf's Skull
5.100
Frostwolf's Skull
Frostwolf's Skull
Value: 5.100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2.200g
Blessed Orb
Blessed Orb
2.100g
Symbol of Rage
Symbol of Rage
6.000
Symbol of Rage
Symbol of Rage
Value: 6.000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3.200g
Whispering Helm
Whispering Helm
1.800g
Daemonic Breastplate
Daemonic Breastplate
5.200
Daemonic Breastplate
Daemonic Breastplate
Value: 5.200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1.500g
Warpcleft
Warpcleft
1.800g
Platemail
Platemail
1.400g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Alchemist's Bones
Alchemist's Bones
1.950
Alchemist's Bones
Alchemist's Bones
Value: 1.950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1.200g
Geometer's Bane
Geometer's Bane
5.000
Geometer's Bane
Geometer's Bane
Value: 5.000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2.200g
Blessed Orb
Blessed Orb
2.100g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Hellflower
Hellflower
4.925
Hellflower
Hellflower
Value: 4.925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3.150g
Arcana
Arcana
1.575g
Genjuro
Genjuro
6.200
Genjuro
Genjuro
Value: 6.200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3.200g
Dancing Blade
Dancing Blade
3.000g
Savage Mace
Savage Mace
4.800
Savage Mace
Savage Mace
Value: 4.800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2.200g
Alacrity Band
Alacrity Band
1.200g
Halberd
Halberd
1.000g
Dawnbringer
Dawnbringer
6.600
Dawnbringer
Dawnbringer
Value: 6.600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2.200g
Icebrand
Icebrand
2.200g
Lightbrand
Lightbrand
2.200g
Harkon's Blade
Harkon's Blade
4.775
Harkon's Blade
Harkon's Blade
Value: 4.775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Arcana
Arcana
1.575g

Guides voor Predator