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Panduan lengkap anda untuk Heroes of Newerth Reborn. Terokai hero, item dan mekanik permainan.

Lord Salforis

Lord Salforis

CarryCarry
MidMid
magictank
Difficulty:
Lord Salforis, Baron of Blackwal, commands necromantic powers that distinguish him from typical Hellbourne fodder. A potent sorcerer and general alike, his mere presence on the battlefield is enough to induce visions of fear in his foes, rotting them from the inside and draining their souls. Rumor has it that falling to his lance will doom one's soul.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

25 +2.6

Base Agility

Base Agility

13 +1.4

Base Intelligence

Base Intelligence

20 +2
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.38/0.63
Vitality

Armor

Armor

3.32

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

3.00

Base Mana Regen

Base Mana Regen

1.01
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

540

Role Ratings

Carry
Carry
5/5
Mid
Mid
5/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QMors Certissima
Mors Certissima
Blast target area for 130 / 210 / 290 / 370 Magic Damage.

Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.
90 / 95 / 100 / 105 Mana
11.0s / 9.0s / 7.0s / 5.0s CD
Castable
WLife Tap
Life Tap
Inflict a tapering 40% Movement Speed Slow around you for 2 seconds and reset your attack cooldown.

Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.

Staff of the Master: Reduces cooldown to 3 seconds.
60 Mana
8.0s / 7.0s / 6.0s / 5.0s CD
Passive
Dark Lord's Presence
Dark Lord's Presence
Steal 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.

Nearby enemies passively are dealt up to 15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.
1.0s CD
Ultimate
RThe Undying
The Undying
Rip the soul of an enemy, inflicting it with The Undying for 12 seconds.

For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate nor heal health.

Staff of the Master: Now pauses the duration while you are close and increases the damage by 5 for every hero that died with The Undying on, up to a max of 50 bonus damage.
100 / 150 / 200 Mana
80.0s / 70.0s / 60.0s CD

Panduan Lord Salforis