Worn by the most powerful psykers and wizards, who need to concentrate on all difficult rituals and spells while in the middle of combat.
Item Description
Whenever you receive damage from an enemy, this item gains 1 charge, up to 50. Reduces incoming Magic Damage by 0.4% per charge. Charges are lost at a pace of 20 per second if you haven't taken damage in the last 1.5 seconds.
Magic Armor, Stun & Debuff Resistance Modifier 10 Magic Armor Grants cooldown reduction and magic resistance from taking damage.