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Witch Slayer

Witch Slayer

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No city is more pious in its worship of Sol than Arasunia, and no man is more fervent among its zealous citizens than the Witch Slayer. Although he is viewed with uncertainty by the Beast shamans and human sorcerers in the Legion, his combat prowess and holy powers make him a mighty ally. Wielding a musket and a bladed icon of Sol, he not only can hold his own in battle, but also can sap his enemy's strength and turn any ground into sacred territory.

Statistics

Attributes

Primary Attribute

Primary Attribute

Intelligence

Base Strength

Base Strength

16 +1.7

Base Agility

Base Agility

16 +1.5

Base Intelligence

Base Intelligence

25 +2.8
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

600 (Ranged)

Attack Animation

Attack Animation

0.43/0.57
Vitality

Armor

Armor

2.50

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.53

Base Mana Regen

Base Mana Regen

1.26
Movement

Move Speed

Move Speed

295

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
0/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
0/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
3/5
Soft Support
Soft Support
5/5

Abilities

Castable
QGraveyard
Graveyard
Stun enemy units in a targeted line, dealing 100 / 150 / 200 / 250 Magic Damage and stunning for 1.3 / 1.7 / 2.1 / 2.5 seconds.
100 / 120 / 140 / 160 Mana
12.0s CD
Castable
WMiniaturization
Miniaturization
Turn an enemy unit into a miniature version of itself for 1.25 / 2 / 2.75 / 3.5 seconds, causing it to move slower and be unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
90 / 120 / 150 / 180 Mana
25.0s / 21.0s / 17.0s / 13.0s CD
Castable
EPower Drain
Power Drain
Mana drain an enemy unit for 4 seconds at a rate of 25 / 50 / 75 / 100 Mana per second.

Instantly kills enemy illusions.
10 Mana
17.0s / 14.0s / 11.0s / 8.0s CD
Ultimate
RSilver Bullet
Silver Bullet
Shoot an enemy unit with a Silver Bullet, dealing 550 / 750 / 950 Magic Damage.

If used on an Enemy Hero that gets killed within 5 seconds, gain a charge that increases damage dealt by 25.

Staff of the Master Changes damage type to Superior Magic, increases damage done to 750 / 950 / 1150 and the bullet pierces the main target dealing -15% less damage per target in a line.
180 / 340 / 500 Mana
120.0s / 85.0s / 50.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to support Witch Slayer

Starting Items

Items to start the game with to help with early farming and sustain.

Blight Stones
Blight Stones
75
Blight Stones
Blight Stones
Value: 75
Consumable. Contains 3 charges.
Consumes a tree, regenerating 100 Health over 16 seconds.
3 charges.
Activation
145 Range
Golden Apple
Golden Apple
75
Golden Apple
Golden Apple
Value: 75
Consumable.
On use, instantly heals 75 Health.
+1.5 Attack Damage
Non-stackable & non-shareable
Activation
Instantly heals 75 Health to self.
20.0s CD
Passive Bonuses
+1.5 Attack Damage
Ward of Sight
Ward of Sight
Ward of Sight
Ward of Sight
Consumable. Fits in the consumable slot.

Stock: 2/4 (Initial/Max)
Restock Time: 2 minutes 30 seconds
Disabled on Couriers
Place to temporarily grant vision of the nearby area for 6 minutes.
Activation
Places a Ward of Sight at target location which lasts 6 minutes or until destroyed.

The Ward of Sight provides 1700 day and night vision and is Stealthed. Dies in 4 hits.
1.0s CD
600 Range
1700 Radius
Mana Potion
Mana Potion
45
Mana Potion
Mana Potion
Value: 45
Consumable.
Use to regenerate target's Mana by 125 over 20 seconds.
Activation
Applies Mana Potion to target for 20 seconds, restoring 125 Mana over duration.
100 Range
Ophelia's Pact
Ophelia's Pact
50
Ophelia's Pact
Ophelia's Pact
Value: 50
Can be purchased once per player. Cannot be dropped. Rewards are permanent.

Form a pact with Ophelia. Earn 25 points to unlock a permanent Raven upgrade of your choice.

How to earn points:
- Assist in a Kill: +1 pt
- Stack a neutral camp: +3 pts
- Place a Ward of Sight: +2 pts
- Destroy an enemy Ward of Sight: +3 pts
- Place a Raven: +1 pt

Upon reaching 25 points, choose one of three permanent rewards:

Watcher's Unity: Raven gains +300 sight range, +30 seconds duration, and gives Clearvision for 10 seconds upon landing.

RavenSeer: Gain an aura that reveals Ravens in 1000 radius and +400 cast range for Ravens.

RavenBane: Raven kills enemy Ravens upon landing in a 1300 radius. Reduce the Raven cooldown by 30 seconds for each enemy Raven killed.

All rewards grant an extra 50 gold upon killing enemy Ravens.
Earn 25 points through support actions to unlock a permanent Raven upgrade of your choice.

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Tablet of Command
Tablet of Command
1.775
Tablet of Command
Tablet of Command
Value: 1.775
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Activation
Pushes target player-controlled unit 500 units in the direction it is facing. Interrupts channeling.

Cannot be cast on immobilized or restrained targets. Destroys trees within 100 radius of the target while it is being pushed.
50 Mana
18.0s CD
800 Range
Passive Bonuses
+10 Attack Damage
+12 Intelligence
+3 Armor
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Guardian Ring
Guardian Ring
150g
Stormspirit
Stormspirit
2.650
Stormspirit
Stormspirit
Value: 2.650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Codex
Codex
2.540
Codex
Codex
Value: 2.540
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 4 times.
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Activation
Deals 375 / 500 / 625 / 750 / 875 Magic Damage to target.
120 / 135 / 150 / 165 / 180 Mana
40 / 35 / 30 / 25 / 20.0s CD
600 / 675 / 750 / 825 / 900 Range
Passive Bonuses
+4 Strength
+4 Agility
+14 Intelligence
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Major Totem
Major Totem
540g
Kuldra's Sheepstick
Kuldra's Sheepstick
5.425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5.425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Luminous Prism
Luminous Prism
1.500g
Perpetual Cogwheel
Perpetual Cogwheel
1.325g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Sand Scepter
Sand Scepter
2.300
Sand Scepter
Sand Scepter
Value: 2.300
Immobilizes enemies & dispels
Activation
Ally target (or self): dispels debuffs and grants +40% Movement Speed for 1.5 seconds.

Enemy target: dispels buffs and Immobilizes for 1.5 seconds. Target is also Revealed and Sighted.
60 Mana
22.0s CD
700 Range
Passive Bonuses
+20 Intelligence
Required Items
Luminous Prism
Luminous Prism
1.500g
Void Talisman
Void Talisman
1.600
Void Talisman
Void Talisman
Value: 1.600
Activation Modifier
Grants physical immunity but Disarms yourself.
Activation
Applies Void Talisman to self for 4 seconds.
0 Mana
25.0s CD
Passive Bonuses
+5 Strength
+5 Agility
+5 Intelligence
Required Items
Major Totem
Major Totem
540g
Jade Spire
Jade Spire
1.900
Jade Spire
Jade Spire
Value: 1.900
Increases the Cast Range of your Abilities & Items by 150.

These effects do not stack with themselves.

Cannot boost the Cast Range of Drunken Master's Stagger and Bushwack's Side Step.
Bonus Cast Range
Passive Bonuses
+15% Mana Regeneration
+300 Max Mana
Required Items
Pickled Brain
Pickled Brain
950g
Manatube
Manatube
850g
Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Spiked Bola
Spiked Bola
3.610
Spiked Bola
Spiked Bola
Value: 3.610
Cast to Disarm an enemy.
Activation
On use, deals 200 Physical Damage and Disarms the target for 3.5 seconds.

Spiked Bola's active effect bypasses Magic Immunity. Purging Spiked Bola's debuff will result in reducing its current duration by 50% and making that state unpurgeable.

Cannot be used on a target that has been affected by Spiked Bola within the last 9 seconds.
0 Mana
20.0s CD
650 Range
Passive Bonuses
+12 Strength
+30 Agility
+8 Intelligence
+1 Magic Armor
Required Items
Dancing Blade
Dancing Blade
3.000g
Fortified Bracer
Fortified Bracer
500g

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