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Panduan lengkapmu untuk Heroes of Newerth Reborn. Jelajahi hero, item, dan mekanik game.

Moon Queen

Moon Queen

CarryCarry
physicalmagic
Difficulty:
The insectoid Moon Warriors never entered into the great war between Man and Beast, but when the Hellbourne threatened Newerth, their very queen emerged to lead her people against the daemons. With powers drawn from the moon and from the shared will of her hive, this strange creature is a mighty boon for the Legion.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

17 +2.2

Base Agility

Base Agility

20 +3.2

Base Intelligence

Base Intelligence

16 +1.9
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

350 (Ranged)

Attack Animation

Attack Animation

0.41/0.59
Vitality

Armor

Armor

2.80

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.61

Base Mana Regen

Base Mana Regen

0.81
Movement

Move Speed

Move Speed

320

Turn Rate

Turn Rate

540

Role Ratings

Carry
Carry
5/5
Mid
Mid
2/5
Jungle
Jungle
0/5
Offlane
Offlane
0/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QMoon Beam
Moon Beam
Call upon the power of the moon to strike an enemy, dealing 75 / 150 / 225 / 300 Magic Damage and stunning for 1 second.
95 / 100 / 105 / 110 Mana
6.0s CD
Passive
Multi-Strike
Multi-Strike
Your attacks bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building. They cannot bounce to a previously hit unit.

Toggle to affect only enemy heroes.
1.0s CD
Passive
Lunar Glow
Lunar Glow
Increases your night vision by 800 and provides a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby allied ranged heroes.
1.0s CD
Ultimate
RMoon Finale
Moon Finale
Unleash the moon's wrath by enabling night time for 6 / 8 / 10 seconds and striking random enemies around you with 5 / 8 / 11 Moon Beams, up to a maximum of 4 beams per target.

Moon beams deal 200 / 250 / 300 Magic Damage per hit but do not stun.

Staff of the Master increases the Moon Beam count to 6 / 12 / 18, increases the max hits per target to 6 / 9 / 12, reduces the time between beams, adds a Mini-Stun, and reduces cooldown to 90 seconds.
150 / 200 / 250 Mana
160.0s / 140.0s / 120.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Moon Queen

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1.450
Steamboots
Steamboots
Value: 1.450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Iron Shield
Iron Shield
525
Iron Shield
Iron Shield
Value: 525
Passive Bonuses
+8 Agility
Required Items
Iron Buckler
Iron Buckler
225g
Duck Boots
Duck Boots
150g
Duck Boots
Duck Boots
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Whispering Helm
Whispering Helm
1.800
Whispering Helm
Whispering Helm
Value: 1.800
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Activation
Dominates the target, taking control of it and switching its team permanently. You can only Dominate one unit at a time.

The unit gains a minimum Max Health of 700, 1 Mana Regeneration, bonus Damage equal to 15% of your own and bonus Movement Speed equal to 10% of your own.
25 Mana
120.0s CD
700 Range
Passive Bonuses
+5 Armor
+3 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Hungry Spirit
Hungry Spirit
900g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Firebrand
Firebrand
2.200
Firebrand
Firebrand
Value: 2.200
Firebrand Modifier
Boosts your agility, movement speed, and attack speed.
Passive Bonuses
+15 Attack Speed
+16 Agility
Required Items
Quickblade
Quickblade
1.000g
Fleetfeet
Fleetfeet
450g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Geometer's Bane
Geometer's Bane
5.000
Geometer's Bane
Geometer's Bane
Value: 5.000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2.200g
Blessed Orb
Blessed Orb
2.100g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Wingbow
Wingbow
5.900
Wingbow
Wingbow
Value: 5.900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3.000g
Faux Bow
Faux Bow
1.900g
Snake Bracelet
Snake Bracelet
1.000g
Genjuro
Genjuro
6.200
Genjuro
Genjuro
Value: 6.200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3.200g
Dancing Blade
Dancing Blade
3.000g
Symbol of Rage
Symbol of Rage
6.000
Symbol of Rage
Symbol of Rage
Value: 6.000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3.200g
Whispering Helm
Whispering Helm
1.800g
Daemonic Breastplate
Daemonic Breastplate
5.200
Daemonic Breastplate
Daemonic Breastplate
Value: 5.200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1.500g
Warpcleft
Warpcleft
1.800g
Platemail
Platemail
1.400g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g
Riftshards
Riftshards
3.325
Riftshards
Riftshards
Value: 3.325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1.200g
Broadsword
Broadsword
1.200g
Savage Mace
Savage Mace
4.800
Savage Mace
Savage Mace
Value: 4.800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2.200g
Alacrity Band
Alacrity Band
1.200g
Halberd
Halberd
1.000g
Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Behemoth's Heart
Behemoth's Heart
4.800
Behemoth's Heart
Behemoth's Heart
Value: 4.800
This item's Health Regeneration bonus does not stack with itself.
Adds high Health and Strength. Adds Health regen based on your max Health.
Passive Bonuses
+35 Strength
+350 Max Health
Required Items
Axe of the Malphai
Axe of the Malphai
3.200g
Beastheart
Beastheart
1.100g
Harkon's Blade
Harkon's Blade
4.775
Harkon's Blade
Harkon's Blade
Value: 4.775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Arcana
Arcana
1.575g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g

Panduan Moon Queen

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