Silhouette

Silhouette

CarryCarry
MidMid
physical
Difficulty:
An orphaned child, Silhouette trained in the Hidden Village of the Scout, working hard towards her goal to become the greatest assassin in Newerth. Unlike her fellow scouts, she was loud, boisterous, and most of all, simply not stealthy. Yet what she lacked in subtlety was made up for with heart, attitude, and the ability to conjure a perfect mirror image of herself. Believe it!

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

16 +1.8

Base Agility

Base Agility

23 +2.8

Base Intelligence

Base Intelligence

21 +2
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

475 (Ranged)

Attack Animation

Attack Animation

0.40/0.60
Vitality

Armor

Armor

2.72

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.53

Base Mana Regen

Base Mana Regen

1.06
Movement

Move Speed

Move Speed

295

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
5/5
Mid
Mid
4/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QDeath Lotus
Death Lotus
When off cooldown, 1 / 2 / 3 / 4 blades orbit around Silhouette, dealing 45 Magic Damage to enemy units they pass through.

Activate to shoot the blades outward, dealing 75 / 150 / 225 / 300 Magic Damage to enemies they pass through.

Staff of the Master: when attacking an enemy hero, the blades fly towards the target, dealing 100 Magic Damage and applying 1 stack of Relentless Salvo per blade hit and putting this ability on cooldown. Each autoattack reduces this ability's cooldown by 1.5 seconds.
85 / 90 / 95 / 100 Mana
12.0s CD
Castable
WTree Grapple
Tree Grapple
Target a location to hook and create a chain to the first tree encountered for 6 seconds.

While Silhouette is chained to a tree, she gains 100 Movement Speed and Tree Grapple is replaced by two sub-abilities, Sky Dance (launches Silhouette to the tree) and Log Bolas (pulling the tree to Silhouette).

Sky Dance and Log Bolas deal 80 / 130 / 180 / 230 Magic Damage and a 1 second Stun to player controlled units.
120 / 105 / 90 / 75 Mana
16.0s / 13.0s / 10.0s / 7.0s CD
Passive
Relentless Salvo
Relentless Salvo
Your attacks apply Relentless Salvo on the target that lasts 10 seconds and stacks up to 15 times. Attacks deal 4 / 8 / 12 / 16 bonus Physical Damage for each stack of Relentless Salvo on the target.

After activating a skill, Silhouette gains 400 Attack Speed for 2 attacks or 4 seconds if the skill is off cooldown.

Illusions can apply Relentless Salvo charges, but do not deal bonus damage.
4.0s / 3.0s / 2.0s / 1.0s CD
Ultimate
RShadow
Shadow
Disjoint, dispel all Buffs and Debuffs on yourself and create a Shadow. The Shadow is an illusion that lasts for 20 / 30 / 40 seconds and takes 200 / 150 / 100% of normal damage and deals 100% of normal damage.

Creates a sub-ability which allows you to swap locations with the Shadow.
150 / 100 / 50 Mana
80.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Silhouette

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ghost Marchers
Ghost Marchers
1 500
Ghost Marchers
Ghost Marchers
Value: 1 500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Iron Shield
Iron Shield
525
Iron Shield
Iron Shield
Value: 525
Passive Bonuses
+8 Agility
Required Items
Iron Buckler
Iron Buckler
225g
Duck Boots
Duck Boots
150g
Duck Boots
Duck Boots
150g
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1 240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1 240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Null Stone
Null Stone
4 500
Null Stone
Null Stone
Value: 4 500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2 100g
Sustainer
Sustainer
1 700g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Portal Key
Portal Key
2 250
Portal Key
Portal Key
Value: 2 250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Nullfire Blade
Nullfire Blade
3 340
Nullfire Blade
Nullfire Blade
Value: 3 340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1 000g
Quickblade
Quickblade
1 000g
Soulscream Ring
Soulscream Ring
480g
Geometer's Bane
Geometer's Bane
5 000
Geometer's Bane
Geometer's Bane
Value: 5 000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2 200g
Blessed Orb
Blessed Orb
2 100g
Shieldbreaker
Shieldbreaker
2 600
Shieldbreaker
Shieldbreaker
Value: 2 600
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Passive Bonuses
+35 Attack Damage
Required Items
Warhammer
Warhammer
1 600g
Wingbow
Wingbow
5 900
Wingbow
Wingbow
Value: 5 900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3 000g
Faux Bow
Faux Bow
1 900g
Snake Bracelet
Snake Bracelet
1 000g
Genjuro
Genjuro
6 200
Genjuro
Genjuro
Value: 6 200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3 200g
Dancing Blade
Dancing Blade
3 000g
Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Alchemist's Bones
Alchemist's Bones
1 950
Alchemist's Bones
Alchemist's Bones
Value: 1 950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1 200g
Hypercrown
Hypercrown
5 600
Hypercrown
Hypercrown
Value: 5 600
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Chain Lightning
Electric Jolt buff
Activation
Applies Charged Up to target ally hero for 20 seconds.
50 Mana
35.0s CD
600 Range
Passive Bonuses
+100 Attack Speed
Required Items
Thunderclaw
Thunderclaw
2 800g
Warpcleft
Warpcleft
1 800g
Riftshards
Riftshards
3 325
Riftshards
Riftshards
Value: 3 325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1 200g
Broadsword
Broadsword
1 200g
Savage Mace
Savage Mace
4 800
Savage Mace
Savage Mace
Value: 4 800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2 200g
Alacrity Band
Alacrity Band
1 200g
Halberd
Halberd
1 000g
Symbol of Rage
Symbol of Rage
6 000
Symbol of Rage
Symbol of Rage
Value: 6 000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3 200g
Whispering Helm
Whispering Helm
1 800g
Hellflower
Hellflower
4 925
Hellflower
Hellflower
Value: 4 925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3 150g
Arcana
Arcana
1 575g
Dawnbringer
Dawnbringer
6 600
Dawnbringer
Dawnbringer
Value: 6 600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2 200g
Icebrand
Icebrand
2 200g
Lightbrand
Lightbrand
2 200g
Harkon's Blade
Harkon's Blade
4 775
Harkon's Blade
Harkon's Blade
Value: 4 775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Arcana
Arcana
1 575g

Guides Silhouette