Engineer

Engineer

CarryCarry
ccphysical
Difficulty:
The Engineer is a man driven by more than mere eccentricity. Once a humble, hard-drinking builder in the Legion, he came to master all manner of machines. Wielding a blunderbuss of his own design and hoisting ale and a veritable armory on his back, he is a strange but impressive sight on the battlefield.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

20 +2

Base Agility

Base Agility

18 +3

Base Intelligence

Base Intelligence

20 +2.1
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

500 (Ranged)

Attack Animation

Attack Animation

0.45/0.55
Vitality

Armor

Armor

3.32

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.85

Base Mana Regen

Base Mana Regen

1.01
Movement

Move Speed

Move Speed

295

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
5/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QThe Keg
The Keg
Throw your Keg at target location, dealing 80 / 150 / 220 / 290 Magic Damage and a 1.6 / 1.9 / 2.2 / 2.5 second Stun in an area around that position.

Units hit with this ability are pushed away from the impact. You can be pushed, but not damaged or Stunned.
110 / 115 / 120 / 125 Mana
12.0s CD
Castable
WSteam Turret
Steam Turret
Deploy a Steam Turret at target location that deals 26 / 44 / 62 / 80 Physical Damage per hit. The Turret has 450 / 475 / 500 / 525 Attack Range and inherits your Inventory and 50% of the Attack Speed granted by Agility from you.

Steam Turret is unaffected by all sources of heals, Health or Mana Regeneration.

Steam Turret dies in 3 hits from melee heroes, Bosses and enemy buildings ( 6 from ranged heroes and 12 hits from other units) and does not aggro Lane Creeps. Its Health regenerates to full after not taking damage for 4 seconds.

You can destroy your own turret by attacking it.
40 / 60 / 80 / 100 Mana
26.0s / 22.0s / 18.0s / 14.0s CD
Castable
EOverdrive
Overdrive
Apply Overdrive to yourself for 4 / 6 / 8 / 10 seconds. While active, gains 25 Attack Speed per second until the end of the effect. During the effect, nearby towers and turrets receive the bonus too.
50 / 60 / 70 / 80 Mana
30.0s CD
Ultimate
REnergy Field
Energy Field
Create an Energy Field around you that deals 50 / 75 / 100 Magic Damage per second for 6 / 8 / 10 seconds with a Modulator at its center.

Enemies who enter or exit the Field have their Buffs purged, take 100 true damage and get a 2 second Silence and Perplex with a tapering 100% Movement Speed Slow.

Killing the Modulator stops the Energy Field.

Staff of the Master: Energy Field can now be thrown up to 800 units away. Energy Field now procs its effects immediately upon spawning. Now also deals 1.5% of the enemy hero's Max Health per second as Magic Damage.
200 Mana
105.0s / 95.0s / 85.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to support Engineer

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1 450
Steamboots
Steamboots
Value: 1 450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1 240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1 240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Energizer
Energizer
1 400
Energizer
Energizer
Value: 1 400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Thunderclaw
Thunderclaw
2 800
Thunderclaw
Thunderclaw
Value: 2 800
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Unleash a Chain Lighting every few attacks.
Activation
1.0s CD
Passive Bonuses
+55 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1 200g
Voltstone
Voltstone
700g
Gloves of the Swift
Gloves of the Swift
500g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Geometer's Bane
Geometer's Bane
5 000
Geometer's Bane
Geometer's Bane
Value: 5 000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2 200g
Blessed Orb
Blessed Orb
2 100g
Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g
Hypercrown
Hypercrown
5 600
Hypercrown
Hypercrown
Value: 5 600
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Chain Lightning
Electric Jolt buff
Activation
Applies Charged Up to target ally hero for 20 seconds.
50 Mana
35.0s CD
600 Range
Passive Bonuses
+100 Attack Speed
Required Items
Thunderclaw
Thunderclaw
2 800g
Warpcleft
Warpcleft
1 800g
Genjuro
Genjuro
6 200
Genjuro
Genjuro
Value: 6 200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3 200g
Dancing Blade
Dancing Blade
3 000g
Wingbow
Wingbow
5 900
Wingbow
Wingbow
Value: 5 900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3 000g
Faux Bow
Faux Bow
1 900g
Snake Bracelet
Snake Bracelet
1 000g
Symbol of Rage
Symbol of Rage
6 000
Symbol of Rage
Symbol of Rage
Value: 6 000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3 200g
Whispering Helm
Whispering Helm
1 800g
Nullfire Blade
Nullfire Blade
3 340
Nullfire Blade
Nullfire Blade
Value: 3 340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1 000g
Quickblade
Quickblade
1 000g
Soulscream Ring
Soulscream Ring
480g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Null Stone
Null Stone
4 500
Null Stone
Null Stone
Value: 4 500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2 100g
Sustainer
Sustainer
1 700g
Master's Legacy
Master's Legacy
6 500
Master's Legacy
Master's Legacy
Value: 6 500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4 200g
Savage Mace
Savage Mace
4 800
Savage Mace
Savage Mace
Value: 4 800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2 200g
Alacrity Band
Alacrity Band
1 200g
Halberd
Halberd
1 000g
Riftshards
Riftshards
3 325
Riftshards
Riftshards
Value: 3 325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1 200g
Broadsword
Broadsword
1 200g
Restoration Stone
Restoration Stone
5 150
Restoration Stone
Restoration Stone
Value: 5 150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1 700g
Arcana
Arcana
1 575g
Dawnbringer
Dawnbringer
6 600
Dawnbringer
Dawnbringer
Value: 6 600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2 200g
Icebrand
Icebrand
2 200g
Lightbrand
Lightbrand
2 200g
Pegasus Boots
Pegasus Boots
4 000
Pegasus Boots
Pegasus Boots
Value: 4 000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2 000g

Guides Engineer