Doctor Repulsor

Doctor Repulsor

MidMid
magic
Difficulty:
The storied professor of archaeology had never been content. The earth was full of artifacts; artifacts that held secrets to the prior lives of men. Science, psychology, sociology... the forgotten vices of man and the primal tenets of the Hellbourne, poured into the professor as he absorbed the forbidden knowledge and was consumed. Devoid of free will, he is now a slave to the power he once coveted.

Statistics

Attributes

Primary Attribute

Primary Attribute

Intelligence

Base Strength

Base Strength

17 +1.5

Base Agility

Base Agility

22 +1.5

Base Intelligence

Base Intelligence

25 +3
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

500 (Ranged)

Attack Animation

Attack Animation

0.40/0.40
Vitality

Armor

Armor

3.10

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.61

Base Mana Regen

Base Mana Regen

1.26
Movement

Move Speed

Move Speed

285

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
3/5
Mid
Mid
5/5
Jungle
Jungle
2/5
Offlane
Offlane
0/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QMagnetic Contraption
Magnetic Contraption
Create a Contraption at your location that has a 1 second activation delay and lasts for 16 seconds. When an enemy gets into a 235 radius of the Contraption, it will explode dealing 105 / 160 / 215 / 270 Magic Damage in a 260 radius. Gives 400 Clearvision around it.
85 / 90 / 95 / 100 Mana
7.0s / 6.0s / 5.0s / 4.0s CD
Castable
WOpposite Charges
Opposite Charges
Magnetize an enemy unit, pulling them towards you and stunning them for 1.2 / 1.5 / 1.8 / 2.1 seconds.
100 Mana
16.0s / 15.0s / 14.0s / 13.0s CD
Passive
Electric Frenzy
Electric Frenzy
Charges you with energy after casting a spell, adding 40 / 60 / 80 / 100 Magic Damage to your next attack in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

Staff of the Master increases damage dealt by 3% of your max Mana.
Ultimate
RLudicrous Speed
Ludicrous Speed
Mana cost: 11% of Max Mana.

Grants 2 / 3 / 4 + 0 / 40 / 80% Mana Regeneration per second.

Travel to target location at 1500 / 2000 / 2500 Movement Speed, draining 10 + 0.9% of his Max Mana per 100 units travelled. You become Perplexed for 0.8 seconds upon stopping.

Deals 10 / 15 / 20 Magic Damage for every 100 units traveled.

Staff of the Master causes this ability to no longer Perplex Doctor Repulsor.
0.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Doctor Repulsor

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1 450
Steamboots
Steamboots
Value: 1 450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Ring of Sorcery
Ring of Sorcery
1 430
Ring of Sorcery
Ring of Sorcery
Value: 1 430
Gain 3 mana per Enemy unit killed.
When activated, replenishes 135 mana to self and nearby allies.
Activation
Replenishes 135 Mana to self and allies in radius.
0 Mana
33.0s CD
900 Radius
Passive Bonuses
+3 Strength
+3 Agility
+6 Intelligence
+250 Max Mana
Required Items
Pickled Brain
Pickled Brain
950g
Amulet of Exile
Amulet of Exile
480g
Icon of the Goddess
Icon of the Goddess
3 250
Icon of the Goddess
Icon of the Goddess
Value: 3 250
Gains a charge and applies Gift of the Goddess to self for 15 seconds if an enemy hero dies within 1000 range.

Each charge grants +1.5 Health Regeneration and 25% Mana Regeneration. Max of 25 charges (15 charges in Mid Wars).

50% of charges are lost on death, up to a maximum of 4 charges. Grants a bonus 100 Max Health & 100 Max Mana for every 5 charges.

Gift of the Goddess' healing and Mana Regeneration is reduced by 50% in Mid Wars. Cannot be dropped if you have taken damage within the last 8 seconds.
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Passive Bonuses
+3 Health/s
+-70% Mana Regeneration
+450 Max Health
+350 Max Mana
Required Items
Glowstone
Glowstone
1 200g
Beastheart
Beastheart
1 100g
Pickled Brain
Pickled Brain
950g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Hellflower
Hellflower
4 925
Hellflower
Hellflower
Value: 4 925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3 150g
Arcana
Arcana
1 575g
Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g
Kuldra's Sheepstick
Kuldra's Sheepstick
5 425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5 425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Luminous Prism
Luminous Prism
1 500g
Perpetual Cogwheel
Perpetual Cogwheel
1 325g
Null Stone
Null Stone
4 500
Null Stone
Null Stone
Value: 4 500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2 100g
Sustainer
Sustainer
1 700g
Grimoire of Power
Grimoire of Power
5 400
Grimoire of Power
Grimoire of Power
Value: 5 400
This item contains a Searing Modifier, Magic Lifesteal Modifier and Ability Cooldown Reduction Modifier, none of which stack.

Searing: Non-DoT Damage dealt applies 30 Magic Damage per second for 3 seconds.
25% non-DoT Magic Lifesteal (7% vs. non-hero units)
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Activation
Activate to grant an extra 50% Magic Lifesteal to self for 5 seconds.
100 Mana
50.0s CD
Passive Bonuses
+10 Strength
+10 Agility
+30 Intelligence
+4 Mana/s
+0% Mana Regeneration
+150 Max Mana
Required Items
Lightbrand
Lightbrand
2 200g
Blessed Orb
Blessed Orb
2 100g
Temporal Beads
Temporal Beads
1 100g
Harkon's Blade
Harkon's Blade
4 775
Harkon's Blade
Harkon's Blade
Value: 4 775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Arcana
Arcana
1 575g
Pegasus Boots
Pegasus Boots
4 000
Pegasus Boots
Pegasus Boots
Value: 4 000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2 000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Nome's Wisdom
Nome's Wisdom
2 000
Nome's Wisdom
Nome's Wisdom
Value: 2 000
Applies an aura to all nearby allies. This aura does not stack with itself or items it builds into.
Magic Armor Modifier
Grants a mana regen and healing aura.
Passive Bonuses
+10 Attack Damage
+2 Armor
+0% Mana Regeneration
Required Items
Ring of the Teacher
Ring of the Teacher
475g
Manatube
Manatube
850g
Mystic Vestments
Mystic Vestments
600g
Frostfield Plate
Frostfield Plate
4 615
Frostfield Plate
Frostfield Plate
Value: 4 615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Platemail
Platemail
1 400g
Amulet of Exile
Amulet of Exile
480g
Riftshards
Riftshards
3 325
Riftshards
Riftshards
Value: 3 325
On attack, grants a 25% chance to deal a 1.25 / 1.5 / 1.75 / 2x critical strike and 2.5 / 5 / 7.5 / 10% of the target's Max Health as bonus damage (except vs. Bosses).

After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 3 times.
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Passive Bonuses
+40 Attack Damage
Required Items
Broadsword
Broadsword
1 200g
Broadsword
Broadsword
1 200g
Savage Mace
Savage Mace
4 800
Savage Mace
Savage Mace
Value: 4 800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2 200g
Alacrity Band
Alacrity Band
1 200g
Halberd
Halberd
1 000g
Hypercrown
Hypercrown
5 600
Hypercrown
Hypercrown
Value: 5 600
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Chain Lightning
Electric Jolt buff
Activation
Applies Charged Up to target ally hero for 20 seconds.
50 Mana
35.0s CD
600 Range
Passive Bonuses
+100 Attack Speed
Required Items
Thunderclaw
Thunderclaw
2 800g
Warpcleft
Warpcleft
1 800g
Master's Legacy
Master's Legacy
6 500
Master's Legacy
Master's Legacy
Value: 6 500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4 200g
Armor of the Mad Mage
Armor of the Mad Mage
3 400
Armor of the Mad Mage
Armor of the Mad Mage
Value: 3 400
Passively applies an aura to nearby enemies.
-Magic Armor Aura
Active: gain temporary Armor
Activation
Activate to dispel Debuffs on self and gain 20 Armor that tapers off over 6 seconds.
75 Mana
45.0s CD
Passive Bonuses
+20 Intelligence
+8 Armor
+8 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Luminous Prism
Luminous Prism
1 500g

Guides Doctor Repulsor