Keeper of the Forest

Keeper of the Forest

JungleJungle
Solo OfflaneSolo Offlane
tankmuc
Difficulty:
An ancient protector of the forest, the Keeper fights to save the lush lands of Newerth he has tended to his whole long life. Possessing a spiritual link to the trees, the Keeper has the ability to see what they see, be hidden amongst them, and even use them as brutal weapons to aid him in battle.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

25 +3.3

Base Agility

Base Agility

15 +1.7

Base Intelligence

Base Intelligence

17 +1.8
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.48/0.22
Vitality

Armor

Armor

2.70

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

3.00

Base Mana Regen

Base Mana Regen

0.86
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
0/5
Mid
Mid
0/5
Jungle
Jungle
5/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
4/5
Hard Support
Hard Support
2/5
Soft Support
Soft Support
2/5

Abilities

Castable
QNature's Guidance
Nature's Guidance
Use your influence over the forest to buff an allied unit or structure, providing 3 / 4 / 5 / 6 Health Regeneration and Armor and Camouflage (1 second fade time Invisibility with +10% Movement Speed) for 15 / 30 / 45 / 60 seconds. Invisibility only lasts as long as they are near a tree.

The next attack will apply a 1.25 / 1.5 / 1.75 / 2 second Root and deal 70 Magic Damage per second if the unit with Camouflage attacks out of stealth.
70 Mana
10.0s CD
Castable
WAnimate Forest
Animate Forest
Link your mind with nearby trees, bringing 4 of them to life. Animated Trees have 18 / 22 / 26 / 30 Attack Damage, 390 / 460 / 530 / 600 Health, and 300 Movement Speed plus 1.75 per hero level. This ability allows you to have up to 4 Animated Trees.

Animated Trees are considered trees for all of your abilities.
100 / 110 / 120 / 130 Mana
17.0s CD
Passive
Strength in Numbers
Strength in Numbers
Gain 5 / 10 / 15 / 20 Attack Speed per Animated Tree within a 900 radius, up to 25 / 50 / 75 / 100.

Your attacks have a 20% chance to spawn a Minor Animated Tree for 20 seconds (40% less likely per spawned tree), or 100% versus stationary heroes. They have 170 / 205 / 240 / 275 Health, 18 / 22 / 26 / 30 Attack Damage, and 300 Movement Speed plus 1.75 per hero level.

Illusions have 33% of the original proc chance.

Staff of the Master grants an active ability that enchants a tree, granting 800 Clearvision around the area.
Ultimate
RRoot
Root
Call upon the roots in the ground to Immobilize, Disarm, and inflict 125 Magic Damage per second on nearby enemies for 2 / 3 / 4 seconds, also stuns everyone hit for 0.5 seconds. You gain unitwalking for the duration.

Effect also emanates from all of your nearby Animated Trees.

Staff of the Master spawns 3 Animated Trees next to each enemy hero hit for 40 seconds.
150 / 175 / 200 Mana
120.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to core Keeper Of The Forest

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ring of the Teacher
Ring of the Teacher
475
Ring of the Teacher
Ring of the Teacher
Value: 475
Applies a mana regeneration and Armor aura to nearby allies. This aura does not stack with itself or items it builds into.
Grants a minor Armor and mana regeneration aura.
Activation
Changes aura target scheme to Ally Heroes.
1.0s CD
Passive Bonuses
+5 Attack Damage
+2 Armor
Required Items
Scarab
Scarab
325g
Guardian Ring
Guardian Ring
150g
Ghost Marchers
Ghost Marchers
1,500
Ghost Marchers
Ghost Marchers
Value: 1,500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Energizer
Energizer
1,400
Energizer
Energizer
Value: 1,400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Restoration Stone
Restoration Stone
5,150
Restoration Stone
Restoration Stone
Value: 5,150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1,700g
Arcana
Arcana
1,575g
Portal Key
Portal Key
2,250
Portal Key
Portal Key
Value: 2,250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Hellflower
Hellflower
4,925
Hellflower
Hellflower
Value: 4,925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3,150g
Arcana
Arcana
1,575g
Master's Legacy
Master's Legacy
6,500
Master's Legacy
Master's Legacy
Value: 6,500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4,200g
Abyssal Skull
Abyssal Skull
1,900
Abyssal Skull
Abyssal Skull
Value: 1,900
Applies an aura to all nearby allies. This aura does not stack with itself or items it builds into.
Grants a lifesteal aura to allied units based on their Attack Range (Melee or Ranged).
Activation
Changes aura target scheme to Ally Heroes.
1.0s CD
Passive Bonuses
+2 Armor
Required Items
Hungry Spirit
Hungry Spirit
900g
Ring of the Teacher
Ring of the Teacher
475g
Daemonic Breastplate
Daemonic Breastplate
5,200
Daemonic Breastplate
Daemonic Breastplate
Value: 5,200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1,500g
Warpcleft
Warpcleft
1,800g
Platemail
Platemail
1,400g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Alchemist's Bones
Alchemist's Bones
1,950
Alchemist's Bones
Alchemist's Bones
Value: 1,950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1,200g
Barrier Idol
Barrier Idol
3,750
Barrier Idol
Barrier Idol
Value: 3,750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2,150g
Lifetube
Lifetube
850g
Astrolabe
Astrolabe
1,760
Astrolabe
Astrolabe
Value: 1,760
Applies a Health Regeneration aura to nearby allies. This aura does not stack with itself or items it builds into.
Activate to heal nearby allies.
Activation
Heals allies in radius for 200 Health instantly. This effect can only be applied once every 25 seconds.
100 Mana
45.0s CD
900 Radius
Passive Bonuses
+8 Strength
+5 Agility
+5 Intelligence
+1 Magic Armor
Required Items
Refreshing Ornament
Refreshing Ornament
550g
Fortified Bracer
Fortified Bracer
500g
Kuldra's Sheepstick
Kuldra's Sheepstick
5,425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5,425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2,600g
Luminous Prism
Luminous Prism
1,500g
Perpetual Cogwheel
Perpetual Cogwheel
1,325g
Stormspirit
Stormspirit
2,650
Stormspirit
Stormspirit
Value: 2,650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1,000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Shrunken Head
Shrunken Head
3,900
Shrunken Head
Shrunken Head
Value: 3,900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1,600g
Mighty Blade
Mighty Blade
1,000g
Pegasus Boots
Pegasus Boots
4,000
Pegasus Boots
Pegasus Boots
Value: 4,000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2,000g

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