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Kattava oppaasi Heroes of Newerth Rebornin maailmaan. Tutustu sankareihin, esineisiin ja pelimekaniikkoihin.

Scout

Scout

CarryCarry
Solo OfflaneSolo Offlane
physical
Difficulty:
Trained since youth to be swift, silent, and deadly, Scouts spend much of their lives deep in the wild, apart from their brethren. After the alliance with the Beast Horde, they learned yet more ways of the wild, and turned all their craft to defeating the Hellbourne. Though many view them as aloof, none doubt the importance of Scouts in the war against the daemons, as the countless enemy corpses, dead by a single blow, attest.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

20 +1.7

Base Agility

Base Agility

21 +3

Base Intelligence

Base Intelligence

16 +1.6
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.43/0.64
Vitality

Armor

Armor

2.50

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.60

Base Mana Regen

Base Mana Regen

0.81
Movement

Move Speed

Move Speed

310

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
5/5
Mid
Mid
2/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
4/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Toggleable
QVanish
Vanish
Enter Stealth until you run out of mana, attack, cast Marksman shot or deactivate.

Stealth grants you Invisiblity with a 0.5 second fade time and 10 / 15 / 20 / 25% Movement Speed, but drains 4 Mana per second.

When Stealth Mode ends, you gain 90 / 170 / 250 / 320 Attack Speed for 4 attacks.
10 Mana
6.0s CD
Castable
WElectric Eye
Electric Eye
Place an Electric Eye at target location, granting vision and revealing invisible units but will be Revealed by nearby enemies.

Activate the sub-ability to detonate the nearest Eye, applying a 3 / 4 / 5 / 6 second Silence in the area.

May be placed while in stealth and up to 2 / 3 / 4 / 5 Eyes may be placed.
50 Mana
25.0s CD
Passive
Disarm
Disarm
Grants your next attack a 1.4 / 1.6 / 1.8 / 2.0x critical and a 2 second Disarm. Attacks reduce the cooldown by 1 second.
11.0s / 10.0s / 9.0s / 8.0s CD
Ultimate
RMarksman Shot
Marksman Shot
After a 1.5 seconds channel, release a devastating ranged attack on an enemy, dealing 250 plus 16 / 24 / 32% of target's maximum Health in Magic Damage and applying -20 / -30 / -40% Movement Speed for 4 seconds and a mini-stun.

Staff of the Master allows the ability to be used without breaking stealth, increases its range to 3500 units, and allows you to quickly leap towards your target for up to 3 seconds after the shot hits.
125 / 175 / 225 Mana
50.0s / 40.0s / 30.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to carry Scout

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ghost Marchers
Ghost Marchers
1 500
Ghost Marchers
Ghost Marchers
Value: 1 500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Iron Shield
Iron Shield
525
Iron Shield
Iron Shield
Value: 525
Passive Bonuses
+8 Agility
Required Items
Iron Buckler
Iron Buckler
225g
Duck Boots
Duck Boots
150g
Duck Boots
Duck Boots
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1 240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1 240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Runed Cleaver
Runed Cleaver
3 800
Runed Cleaver
Runed Cleaver
Value: 3 800
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Activation
Destroys target tree or deals your Attack Damage to an enemy creep, gadget or ward.

Cooldown is set to 5 seconds if targeting a tree, gadget or ward.
15.0s CD
600 Range
Passive Bonuses
+50 Attack Damage
+6 Health/s
+50% Mana Regeneration
Required Items
Sustainer
Sustainer
1 700g
Warhammer
Warhammer
1 600g
Logger's Hatchet
Logger's Hatchet
150g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Nullfire Blade
Nullfire Blade
3 340
Nullfire Blade
Nullfire Blade
Value: 3 340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1 000g
Quickblade
Quickblade
1 000g
Soulscream Ring
Soulscream Ring
480g
Shieldbreaker
Shieldbreaker
2 600
Shieldbreaker
Shieldbreaker
Value: 2 600
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Passive Bonuses
+35 Attack Damage
Required Items
Warhammer
Warhammer
1 600g
Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g
Oblivion Hammer
Oblivion Hammer
6 150
Oblivion Hammer
Oblivion Hammer
Value: 6 150
This item contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
Bash Modifier
Grants a chance to Stun a target on attack. Cast to Stun an enemy.
Activation
On use, Stuns the target for 1.5 seconds. Cannot be used more than once every 30 seconds.

Cannot be used on a target that has been affected by Oblivion Hammer within the last 7 seconds.
75 Mana
2.0s CD
150 Range
Passive Bonuses
+50 Attack Damage
+15 Strength
+10 Health/s
+300 Max Health
Required Items
Brutalizer
Brutalizer
3 000g
Helm of the Black Legion
Helm of the Black Legion
2 175g
Geometer's Bane
Geometer's Bane
5 000
Geometer's Bane
Geometer's Bane
Value: 5 000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2 200g
Blessed Orb
Blessed Orb
2 100g
Wingbow
Wingbow
5 900
Wingbow
Wingbow
Value: 5 900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3 000g
Faux Bow
Faux Bow
1 900g
Snake Bracelet
Snake Bracelet
1 000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Portal Key
Portal Key
2 250
Portal Key
Portal Key
Value: 2 250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Savage Mace
Savage Mace
4 800
Savage Mace
Savage Mace
Value: 4 800
Grants a 100% chance to gain True Strike, causing your attacks to always hit.

On attack, grants a 40% chance to deal 120 Bonus Physical Damage to target and Stun for 0.1 seconds.

This effect propagates to illusions for 33% of power but does not apply the Stun.
Grants a chance to Mini-Stun on attack.
Grants True Strike
Activation
0.0s CD
Passive Bonuses
+60 Attack Damage
+30 Attack Speed
Required Items
Slayer
Slayer
2 200g
Alacrity Band
Alacrity Band
1 200g
Halberd
Halberd
1 000g
Symbol of Rage
Symbol of Rage
6 000
Symbol of Rage
Symbol of Rage
Value: 6 000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3 200g
Whispering Helm
Whispering Helm
1 800g
Master's Legacy
Master's Legacy
6 500
Master's Legacy
Master's Legacy
Value: 6 500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4 200g
Null Stone
Null Stone
4 500
Null Stone
Null Stone
Value: 4 500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2 100g
Sustainer
Sustainer
1 700g
Harkon's Blade
Harkon's Blade
4 775
Harkon's Blade
Harkon's Blade
Value: 4 775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Arcana
Arcana
1 575g
Doom Bringer
Doom Bringer
5 600
Doom Bringer
Doom Bringer
Value: 5 600
This item cannot be dropped, sold, moved to stash or destroyed, and cannot enter the Flying Courier's inventory.

Each hero kill adds 1 charge to Doom Bringer, increasing its Bonus Attack Damage by 10 per charge, up to a maximum of 20 charges. Charges are not lost upon dropping the item.

This item will drop on death if killed by an enemy player.
300 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Passive Bonuses
+300 Attack Damage
Required Items
Sword of the High
Sword of the High
3 400g
Slayer
Slayer
2 200g

Scout -oppaat