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Pestilence

Pestilence

OfflaneOfflane
physicalcc
Difficulty:
Once a councilor to the Moon Queen, Pestilence betrayed his people -- for as a male, he could never have come to rule them himself. With his own powers augmented by the Hellbourne, he is as strong as the queen he served in the past. But his arts are unholy: mindless, ravenous insects he calls forth, cruel and violent skills he deploys.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

24 +2.6

Base Agility

Base Agility

17 +2

Base Intelligence

Base Intelligence

15 +1.5
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.40/0.80
Vitality

Armor

Armor

3.20

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.92

Base Mana Regen

Base Mana Regen

0.76
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
3/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
3/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QFlight
Flight
Take Flight to increase your Movement Speed by 15 / 30 / 45 / 60% and gain unitwalking for 10 seconds.

Flight can be activated again once for 25 Mana to fly to a target location with 600 / 750 / 900 / 1050 Range, reducing the bonus movement speed by half afterwards.

Goes on a 3 second cooldown if damaged by a player-controlled unit.
25 Mana
14.0s / 12.0s / 10.0s / 8.0s CD
Castable
WImpale
Impale
Call on the aid of your underground insect brethren to strike nearby enemies, dealing 75 / 125 / 175 / 225 Physical Damage and stunning them for 1.25 / 1.5 / 1.75 / 2 seconds and a -20% Movement Speed for 2 seconds afterwards.
85 / 95 / 105 / 115 Mana
8.0s CD
Passive
Gore
Gore
Grants your attacks a 25% chance to Bash, stunning for 0.9 / 1 / 1.1 / 1.2 seconds and dealing 40 / 60 / 80 / 100 bonus Physical Damage.

If Gore is off-cooldown, when killing a lane creep, their body is launched 700 units in the direction that you are facing, dealing 40 / 60 / 80 / 100 Physical damage and applying a 0.5 / 0.55 / 0.6 / 0.65 second Stun.

Non-hero enemies receive a 2 second Stun.

Does not stack with other forms of Bash.
1.5s CD
Ultimate
RSwarm
Swarm
Release a swarm of locusts at an enemy to Reveal it and apply -7 / -12 / -17 Armor for 16 / 20 / 24 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.
50 Mana
18.0s / 16.0s / 14.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to core Pestilence

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1 450
Steamboots
Steamboots
Value: 1 450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Master's Legacy
Master's Legacy
6 500
Master's Legacy
Master's Legacy
Value: 6 500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4 200g
Portal Key
Portal Key
2 250
Portal Key
Portal Key
Value: 2 250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g
Alchemist's Bones
Alchemist's Bones
1 950
Alchemist's Bones
Alchemist's Bones
Value: 1 950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1 200g
Daemonic Breastplate
Daemonic Breastplate
5 200
Daemonic Breastplate
Daemonic Breastplate
Value: 5 200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1 500g
Warpcleft
Warpcleft
1 800g
Platemail
Platemail
1 400g
Shieldbreaker
Shieldbreaker
2 600
Shieldbreaker
Shieldbreaker
Value: 2 600
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Passive Bonuses
+35 Attack Damage
Required Items
Warhammer
Warhammer
1 600g
Pegasus Boots
Pegasus Boots
4 000
Pegasus Boots
Pegasus Boots
Value: 4 000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2 000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Hellflower
Hellflower
4 925
Hellflower
Hellflower
Value: 4 925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3 150g
Arcana
Arcana
1 575g
Barrier Idol
Barrier Idol
3 750
Barrier Idol
Barrier Idol
Value: 3 750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2 150g
Lifetube
Lifetube
850g
Insanitarius
Insanitarius
2 700
Insanitarius
Insanitarius
Value: 2 700
Activate to greatly increase Strength and damage while draining your own Health.
Activation
Instantly replenishes 525 Health when toggled on and applies Insanitarius to self until toggled off.
3.0s CD
Passive Bonuses
+10 Attack Damage
+25 Attack Speed
+5 Armor
+5 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Steamstaff
Steamstaff
800g
Gloves of the Swift
Gloves of the Swift
500g
Twin Blades
Twin Blades
3 100
Twin Blades
Twin Blades
Value: 3 100
When off cooldown, passively causes a secondary attack which deals 80% Damage and applies a 100% Movement Speed Slow for 0.7 seconds.

Every attack reduces cooldown by 0.5 seconds.

Only works when carried by a melee hero.
Grants a secondary attack.
Activation
6.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+10 Intelligence
+-50% Mana Regeneration
+100% Movement Speed
Required Items
Arcana
Arcana
1 575g
Broadsword
Broadsword
1 200g
Behemoth's Heart
Behemoth's Heart
4 800
Behemoth's Heart
Behemoth's Heart
Value: 4 800
This item's Health Regeneration bonus does not stack with itself.
Adds high Health and Strength. Adds Health regen based on your max Health.
Passive Bonuses
+35 Strength
+350 Max Health
Required Items
Axe of the Malphai
Axe of the Malphai
3 200g
Beastheart
Beastheart
1 100g
Frostwolf's Skull
Frostwolf's Skull
5 100
Frostwolf's Skull
Frostwolf's Skull
Value: 5 100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2 200g
Blessed Orb
Blessed Orb
2 100g
Null Stone
Null Stone
4 500
Null Stone
Null Stone
Value: 4 500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2 100g
Sustainer
Sustainer
1 700g

Pestilence -oppaat