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Electrician

Electrician

MidMid
tankcc
Difficulty:
The finest Legion spies learned mere months ago of a mad archaeologist whose unnatural thirst for knowledge led him into a forbidden pact with the Hellbourne. His discoveries have been used to forge Shocktroopers, men fused with Ancient technology, pulsing with violent energy. These horrifying hybrids bear a tank of liquid lightning upon their backs, and they wield its contents as both sword and shield.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

23 +2.4

Base Agility

Base Agility

13 +2

Base Intelligence

Base Intelligence

25 +1.8
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.50/0.45
Vitality

Armor

Armor

2.50

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.84

Base Mana Regen

Base Mana Regen

1.26
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

540

Role Ratings

Carry
Carry
2/5
Mid
Mid
5/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QStatic Grip
Static Grip
Create a link with an enemy to Static Grip them for up to 2 / 2.4 / 2.8 / 3.2 seconds, dealing 40 / 50 / 60 / 70 Magic Damage per second and stunning and rooting them.

The link is broken if the target is dispelled or if the distance between Electrician and the target exceeds 750 units.
100 / 110 / 120 / 130 Mana
14.0s CD
Passive
Electric Shield
Electric Shield
Create a shield for 12 seconds using up to 20% of Max Mana (minimum of 10 Mana required) that absorbs 50% of incoming damage up to 0.75 / 0.9 / 1.05 / 1.2x the Mana used on cast that deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.

Staff of the Master changes Electric Shield to a Toggle. If Electrician's Mana reaches 0, the damage aura effect from Electric Shield stays active.
0.5s CD
Castable
EEnergy Absorption
Energy Absorption
Discharge energy around you, dealing 85 / 150 / 215 / 280 Magic Damage to nearby enemies and removing 8 / 10 / 12 / 14% of their Max Mana, while gaining 15 / 20 / 25 / 30 Mana per enemy hit (x3 for heroes) and 25 Movement Speed for 7 seconds if you hit something, plus 5 Movement Speed per target hit ( max 40 bonus Movement Speed ).
75 / 100 / 125 / 150 Mana
13.0s CD
Ultimate
RCleansing Shock
Cleansing Shock
Send a powerful shock towards a unit, removing buffs and applying a tapering 40 / 60 / 80% Movement Speed slow if it's an Enemy, removing debuffs and increasing their Movement Speed by 30 / 40 / 50% if it's an Ally.

Instantly kills enemy illusions and deals 700 / 850 / 1000 True Damage to summoned enemy units. Shock chains to 0 / 1 / 2 additional nearby targets.

Staff of the Master: The effect radius is increased to 700. Now also spawns an ally area instance of Cleansing Shock when targeting an enemy (and an enemy instance of Cleansing Shock when targeting an ally).
25 / 35 / 45 Mana
9.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to solo Electrician

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Sorcery Boots
Sorcery Boots
1 930
Sorcery Boots
Sorcery Boots
Value: 1 930
Gain 3 mana per Enemy unit killed.
When activated, replenishes 160 mana to self and nearby allies.
Activation
Replenishes 160 Mana to self and allies in radius.
0 Mana
33.0s CD
900 Radius
Passive Bonuses
+3 Strength
+3 Agility
+6 Intelligence
+250 Max Mana
Required Items
Ring of Sorcery
Ring of Sorcery
1 430g
Marchers
Marchers
500g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Nome's Wisdom
Nome's Wisdom
2 000
Nome's Wisdom
Nome's Wisdom
Value: 2 000
Applies an aura to all nearby allies. This aura does not stack with itself or items it builds into.
Magic Armor Modifier
Grants a mana regen and healing aura.
Passive Bonuses
+10 Attack Damage
+2 Armor
+0% Mana Regeneration
Required Items
Ring of the Teacher
Ring of the Teacher
475g
Manatube
Manatube
850g
Mystic Vestments
Mystic Vestments
600g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Master's Legacy
Master's Legacy
6 500
Master's Legacy
Master's Legacy
Value: 6 500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4 200g
Portal Key
Portal Key
2 250
Portal Key
Portal Key
Value: 2 250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Kuldra's Sheepstick
Kuldra's Sheepstick
5 425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5 425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Luminous Prism
Luminous Prism
1 500g
Perpetual Cogwheel
Perpetual Cogwheel
1 325g
Shrunken Head
Shrunken Head
3 900
Shrunken Head
Shrunken Head
Value: 3 900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1 600g
Mighty Blade
Mighty Blade
1 000g
Puzzlebox
Puzzlebox
2 350
Puzzlebox
Puzzlebox
Value: 2 350
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.

Stock: 2/9 (Initial/Max)
Restock Time: 10 minutes
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Activation
Spawns a Puzzlebox Wizard and Puzzlebox Mauler under your control for 35 seconds. Both Minions have 450 / 650 / 850 Health, 6 / 8 / 10 Armor, 12 Magic Armor, and 350 / 370 / 390 Movement Speed.

Puzzlebox Wizard
- 40 / 65 / 90 Attack Damage, 500 Attack Range
- Can cast Mana Burn: Burns 125 / 175 / 225 Mana from target and deal Magic Damage equal to 100% of Mana burnt. Has an aura that grants +3 / 6 / 9% Movement Speed and 3 / 6 / 9 Attack Speed to allies.

Puzzlebox Mauler
- 35 / 55 / 75 Attack Damage. Attacks burn 25 / 50 / 75 Mana and deal Physical Damage equal to 100% of Mana burnt.
- Reveals enemies and wards in a 300 / 650 / 1000 radius. Deals 200 / 400 / 600 True Damage to killer.
50 Mana
80.0s CD
Passive Bonuses
+4 Attack Damage
+6 Strength
+12 Intelligence
Required Items
Bolstering Armband
Bolstering Armband
450g
Apprentice's Robe
Apprentice's Robe
450g
Apprentice's Robe
Apprentice's Robe
450g
Hellflower
Hellflower
4 925
Hellflower
Hellflower
Value: 4 925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3 150g
Arcana
Arcana
1 575g
Pegasus Boots
Pegasus Boots
4 000
Pegasus Boots
Pegasus Boots
Value: 4 000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2 000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Null Stone
Null Stone
4 500
Null Stone
Null Stone
Value: 4 500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2 100g
Sustainer
Sustainer
1 700g
Frostfield Plate
Frostfield Plate
4 615
Frostfield Plate
Frostfield Plate
Value: 4 615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2 600g
Platemail
Platemail
1 400g
Amulet of Exile
Amulet of Exile
480g
Restoration Stone
Restoration Stone
5 150
Restoration Stone
Restoration Stone
Value: 5 150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1 700g
Arcana
Arcana
1 575g
Stormspirit
Stormspirit
2 650
Stormspirit
Stormspirit
Value: 2 650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1 000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Barrier Idol
Barrier Idol
3 750
Barrier Idol
Barrier Idol
Value: 3 750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2 150g
Lifetube
Lifetube
850g
Armor of the Mad Mage
Armor of the Mad Mage
3 400
Armor of the Mad Mage
Armor of the Mad Mage
Value: 3 400
Passively applies an aura to nearby enemies.
-Magic Armor Aura
Active: gain temporary Armor
Activation
Activate to dispel Debuffs on self and gain 20 Armor that tapers off over 6 seconds.
75 Mana
45.0s CD
Passive Bonuses
+20 Intelligence
+8 Armor
+8 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Luminous Prism
Luminous Prism
1 500g
Spell Sunder
Spell Sunder
2 675
Spell Sunder
Spell Sunder
Value: 2 675
Dealing Magic Damage causes additional damage based on target's health.

When you deal Magic Damage to a player-controlled unit, applies a debuff that deals 4% of target's current Health in Magic Damage per second and reduces health regeneration by 75% for 3 seconds.

Debuff damage is reduced to 33% if you deal DoT damage instead.

Spell Sunder's debuffs do not stack with itself or activate from its own DoT.
Passive Bonuses
+100% Mana Regeneration
+200 Max Health
+200 Max Mana
Required Items
Glowstone
Glowstone
1 200g
Perpetual Cogwheel
Perpetual Cogwheel
1 325g
Frostwolf's Skull
Frostwolf's Skull
5 100
Frostwolf's Skull
Frostwolf's Skull
Value: 5 100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2 200g
Blessed Orb
Blessed Orb
2 100g

Electrician -oppaat