Valkyrie

Valkyrie

CarryCarry
OfflaneOfflane
physicalmagic
Difficulty:
The ancient sagas of the heathen north have long told to the tale of the battle-women known as Valkyries. For centuries, their ranks have thinned as the old ways have died out and civilization stretched its smothering hand over the frozen wilds. But some Valkyries still remain, cold and swift as the north wind, wielding their lances with expertise to rival the most veteran Legion warriors.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

18 +1.9

Base Agility

Base Agility

21 +2.6

Base Intelligence

Base Intelligence

18 +1.6
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

550 (Ranged)

Attack Animation

Attack Animation

0.30/0.40
Vitality

Armor

Armor

2.94

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.69

Base Mana Regen

Base Mana Regen

0.91
Movement

Move Speed

Move Speed

300

Turn Rate

Turn Rate

1080

Role Ratings

Carry
Carry
4/5
Mid
Mid
2/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
2/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
3/5

Abilities

Castable
QCall of the Valkyrie
Call of the Valkyrie
Call forth several Battle Maidens to deal 75 / 150 / 225 / 300 Magic Damage to visible nearby enemies.

Deal an additional 50 / 100 / 150 / 200 Magic Damage to a close visible enemy near you, prioritizing heroes.
80 / 95 / 110 / 125 Mana
12.0s CD
Castable
WJavelin of Light
Javelin of Light
Hurl a Javelin of light in target direction.

The first enemy hit by the Javelin is dealt 90 / 180 / 270 / 360 Magic Damage and Stunned for 0.5 seconds. Based on the Javelin's travel distance, the target is Stunned for up to 5 seconds and dealt bonus Magic Damage of up to 100 / 200 / 300 / 400.

Staff of the Master applies Call of the Valkyrie around the affected target.
100 Mana
16.0s CD
Castable
ECourageous Leap
Courageous Leap
Charge to battle by leaping forward 600 / 700 / 800 / 900 units.

Upon landing, provide 5 / 10 / 15 / 20% Movement Speed and 10 / 20 / 30 / 40 Attack Speed to nearby allies.
40 / 35 / 30 / 20 Mana
18.0s / 17.0s / 16.0s / 15.0s CD
Ultimate
RValkyrie's Prism
Valkyrie's Prism
Bend light itself, granting all allied heroes Stealth and a 10 / 12 / 14% Movement Speed for 14 / 16 / 18 seconds. Stealth has a 2 / 1.75 / 1.5 second fade time. Grants you assists when an affected Ally kills an enemy hero within 1700 range from you.
100 Mana
110.0s / 100.0s / 90.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to magic caster Valkyrie

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Sorcery Boots
Sorcery Boots
1,930
Sorcery Boots
Sorcery Boots
Value: 1,930
Gain 3 mana per Enemy unit killed.
When activated, replenishes 160 mana to self and nearby allies.
Activation
Replenishes 160 Mana to self and allies in radius.
0 Mana
33.0s CD
900 Radius
Passive Bonuses
+3 Strength
+3 Agility
+6 Intelligence
+250 Max Mana
Required Items
Ring of Sorcery
Ring of Sorcery
1,430g
Marchers
Marchers
500g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1,240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1,240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Energizer
Energizer
1,400
Energizer
Energizer
Value: 1,400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Refreshing Ornament
Refreshing Ornament
550
Refreshing Ornament
Refreshing Ornament
Value: 550
Applies a Health Regeneration aura to nearby allies. This aura does not stack with itself or items it builds into.
Grants a Health Regeneration aura.
Activation
Changes aura target scheme to Ally Heroes.
1.0s CD
Passive Bonuses
+2 Strength
+2 Agility
+2 Intelligence
Required Items
Trinket of Restoration
Trinket of Restoration
350g
Minor Totem
Minor Totem
50g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Master's Legacy
Master's Legacy
6,500
Master's Legacy
Master's Legacy
Value: 6,500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4,200g
Spellshards
Spellshards
2,300
Spellshards
Spellshards
Value: 2,300
This item contains a Magic Armor Penetration and Spell Amplification modifier, which do not stack.
+2 Magic Armor Penetration
+12% Spell Amplification
+2 Magic Armor Penetration
+12% Spell Amplification
Passive Bonuses
+8 Intelligence
+75% Mana Regeneration
+2 Magic Armor
Required Items
Perpetual Cogwheel
Perpetual Cogwheel
1,325g
Apprentice's Robe
Apprentice's Robe
450g
Grimoire of Power
Grimoire of Power
5,400
Grimoire of Power
Grimoire of Power
Value: 5,400
This item contains a Searing Modifier, Magic Lifesteal Modifier and Ability Cooldown Reduction Modifier, none of which stack.

Searing: Non-DoT Damage dealt applies 30 Magic Damage per second for 3 seconds.
25% non-DoT Magic Lifesteal (7% vs. non-hero units)
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Activation
Activate to grant an extra 50% Magic Lifesteal to self for 5 seconds.
100 Mana
50.0s CD
Passive Bonuses
+10 Strength
+10 Agility
+30 Intelligence
+4 Mana/s
+0% Mana Regeneration
+150 Max Mana
Required Items
Lightbrand
Lightbrand
2,200g
Blessed Orb
Blessed Orb
2,100g
Temporal Beads
Temporal Beads
1,100g
Restoration Stone
Restoration Stone
5,150
Restoration Stone
Restoration Stone
Value: 5,150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1,700g
Arcana
Arcana
1,575g
Spell Sunder
Spell Sunder
2,675
Spell Sunder
Spell Sunder
Value: 2,675
Dealing Magic Damage causes additional damage based on target's health.

When you deal Magic Damage to a player-controlled unit, applies a debuff that deals 4% of target's current Health in Magic Damage per second and reduces health regeneration by 75% for 3 seconds.

Debuff damage is reduced to 33% if you deal DoT damage instead.

Spell Sunder's debuffs do not stack with itself or activate from its own DoT.
Passive Bonuses
+100% Mana Regeneration
+200 Max Health
+200 Max Mana
Required Items
Glowstone
Glowstone
1,200g
Perpetual Cogwheel
Perpetual Cogwheel
1,325g
Portal Key
Portal Key
2,250
Portal Key
Portal Key
Value: 2,250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Shrunken Head
Shrunken Head
3,900
Shrunken Head
Shrunken Head
Value: 3,900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1,600g
Mighty Blade
Mighty Blade
1,000g
Kuldra's Sheepstick
Kuldra's Sheepstick
5,425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5,425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2,600g
Luminous Prism
Luminous Prism
1,500g
Perpetual Cogwheel
Perpetual Cogwheel
1,325g
Hellflower
Hellflower
4,925
Hellflower
Hellflower
Value: 4,925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3,150g
Arcana
Arcana
1,575g
Null Stone
Null Stone
4,500
Null Stone
Null Stone
Value: 4,500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2,100g
Sustainer
Sustainer
1,700g
Stormspirit
Stormspirit
2,650
Stormspirit
Stormspirit
Value: 2,650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1,000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Pegasus Boots
Pegasus Boots
4,000
Pegasus Boots
Pegasus Boots
Value: 4,000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2,000g

Guías de Valkyrie