Magebane

Magebane

CarryCarry
OfflaneOfflane
physical
Difficulty:
A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

21 +2.5

Base Agility

Base Agility

18 +1.6

Base Intelligence

Base Intelligence

18 +2
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.30/0.50
Vitality

Armor

Armor

2.50

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.68

Base Mana Regen

Base Mana Regen

0.91
Movement

Move Speed

Move Speed

310

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
5/5
Mid
Mid
2/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
3/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Passive
Mana Combustion
Mana Combustion
Burn the enemy's mana with each attack for 10 / 16 / 23 / 30 + 2.4 / 3.6 / 4.8 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

Illusions only apply 33% of the mana burn. Attacking Magic-Immune enemies will also apply 33% of the mana burn.
Castable
WFlash of Anti-Magic
Flash of Anti-Magic
Blink to target location, dealing 15 / 35 / 55 / 75 Magic Damage and applying a 17 / 23 / 29 / 35% Movement Speed Slow for 2.5 seconds to enemies within radius.

If an enemy hero is within radius upon teleporting, the cooldown of this ability is reduced by 4 seconds, and you gain a 40 / 70 / 100 / 130 post-damage-mitigation shield that absorbs 50% of incoming Magic Damage for 7 seconds. Master of the Mantra's Attack Speed and ally Magic Damage Reduction effects are also triggered.
65 Mana
10.0s CD
Castable
EMaster of the Mantra
Master of the Mantra
Grants you 10 / 15 / 20 / 25% Magic Damage reduction. Attacking an enemy hero increases your Attack Speed by 20 / 30 / 40 / 50 for 7 seconds, and provides 6 / 9 / 12 / 15% Magic Damage reduction to other ally player-controlled units within 1200 radius.

Activate to apply Mantra of Anti-Magic on you for 10 seconds that shoots a Mana Flare at any enemy hero that uses an ability within 1200 radius of you, dealing Magic Damage equal to 30 / 50 / 70 / 90% of an ability's Mana Cost to them.
45 / 60 / 75 / 90 Mana
35.0s CD
Ultimate
RMana Rift
Mana Rift
Tear a rift in an enemy's mind, stunning them for 0.1 / 0.2 / 0.3 seconds and applying a 1 second Silence and 90% Movement Speed Slow, and dealing 90 / 120 / 150% of the target's missing Mana as Magic Damage to it and enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
100 / 160 / 220 Mana
105.0s / 90.0s / 75.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to core Magebane

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1,450
Steamboots
Steamboots
Value: 1,450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Toxin Claws
Toxin Claws
270
Toxin Claws
Toxin Claws
Value: 270
Passively applies Poison to enemies you attack for 3 seconds. Poison only applies a 4% Movement Speed Slow and removes 3 Health from the target per second (after reduction from Magic Armor) when wielded by a ranged hero.

This effect propagates to illusions for 33% of the duration.

Does not refund any gold when sold.
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Passive Bonuses
+4% Movement Speed
+3 Magic Armor
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Helm of the Black Legion
Helm of the Black Legion
2,175
Helm of the Black Legion
Helm of the Black Legion
Value: 2,175
Passively grants a 50% chance to block 60 damage (30 for ranged) from enemy attacks. Does not block damage caused by gadgets.
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Passive Bonuses
+7 Health/s
+250 Max Health
Required Items
Beastheart
Beastheart
1,100g
Lifetube
Lifetube
850g
Iron Buckler
Iron Buckler
225g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Mock of Brilliance
Mock of Brilliance
4,800
Mock of Brilliance
Mock of Brilliance
Value: 4,800
Applies an aura to nearby enemies, dealing Magic Damage over time. Grants 15% Evasion.
Grants an aura that deals Magic Damage over time to nearby enemies & Evasion to the owner.
Activation
On use, turns off the aura.
1.0s CD
Passive Bonuses
+70 Attack Damage
+15% Evasion
Required Items
Sword of the High
Sword of the High
3,400g
Snake Bracelet
Snake Bracelet
1,000g
Runed Cleaver
Runed Cleaver
3,800
Runed Cleaver
Runed Cleaver
Value: 3,800
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Activation
Destroys target tree or deals your Attack Damage to an enemy creep, gadget or ward.

Cooldown is set to 5 seconds if targeting a tree, gadget or ward.
15.0s CD
600 Range
Passive Bonuses
+50 Attack Damage
+6 Health/s
+50% Mana Regeneration
Required Items
Sustainer
Sustainer
1,700g
Warhammer
Warhammer
1,600g
Logger's Hatchet
Logger's Hatchet
150g
Shrunken Head
Shrunken Head
3,900
Shrunken Head
Shrunken Head
Value: 3,900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1,600g
Mighty Blade
Mighty Blade
1,000g
Elder Parasite
Elder Parasite
2,200
Elder Parasite
Elder Parasite
Value: 2,200
This item contains a Lifesteal Modifier which does not stack.
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Activation
Applies Crazed to self for 9 seconds.
25 Mana
30.0s CD
Passive Bonuses
+5 Attack Damage
+15 Attack Speed
Required Items
Hungry Spirit
Hungry Spirit
900g
Gloves of the Swift
Gloves of the Swift
500g
Oblivion Hammer
Oblivion Hammer
6,150
Oblivion Hammer
Oblivion Hammer
Value: 6,150
This item contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
Bash Modifier
Grants a chance to Stun a target on attack. Cast to Stun an enemy.
Activation
On use, Stuns the target for 1.5 seconds. Cannot be used more than once every 30 seconds.

Cannot be used on a target that has been affected by Oblivion Hammer within the last 7 seconds.
75 Mana
2.0s CD
150 Range
Passive Bonuses
+50 Attack Damage
+15 Strength
+10 Health/s
+300 Max Health
Required Items
Brutalizer
Brutalizer
3,000g
Helm of the Black Legion
Helm of the Black Legion
2,175g
Frostwolf's Skull
Frostwolf's Skull
5,100
Frostwolf's Skull
Frostwolf's Skull
Value: 5,100
Passively applies Freeze to target for 3 seconds when attacking or casting a single-target ability within 1500 range.

Freeze applies a 40% Movement Speed Slow if wielded by a melee hero, or a 20% Movement Speed Slow if wielded by a ranged hero.
Freeze Modifier
Attacks & single-target spells slow enemies.
Activation
Activate to spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.

After activating it this way, can activate again within the next 40 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying 50% Movement Speed Slow to enemies in radius for 4 seconds, applying a 1 second Root on initial impact.
25 Mana
40.0s CD
7000 Radius
Passive Bonuses
+15 Attack Damage
+26 Strength
+10 Agility
+10 Intelligence
+40% Movement Speed
Required Items
Icebrand
Icebrand
2,200g
Blessed Orb
Blessed Orb
2,100g
Daemonic Breastplate
Daemonic Breastplate
5,200
Daemonic Breastplate
Daemonic Breastplate
Value: 5,200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1,500g
Warpcleft
Warpcleft
1,800g
Platemail
Platemail
1,400g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Alchemist's Bones
Alchemist's Bones
1,950
Alchemist's Bones
Alchemist's Bones
Value: 1,950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1,200g
Geometer's Bane
Geometer's Bane
5,000
Geometer's Bane
Geometer's Bane
Value: 5,000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2,200g
Blessed Orb
Blessed Orb
2,100g
Insanitarius
Insanitarius
2,700
Insanitarius
Insanitarius
Value: 2,700
Activate to greatly increase Strength and damage while draining your own Health.
Activation
Instantly replenishes 525 Health when toggled on and applies Insanitarius to self until toggled off.
3.0s CD
Passive Bonuses
+10 Attack Damage
+25 Attack Speed
+5 Armor
+5 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Steamstaff
Steamstaff
800g
Gloves of the Swift
Gloves of the Swift
500g
Behemoth's Heart
Behemoth's Heart
4,800
Behemoth's Heart
Behemoth's Heart
Value: 4,800
This item's Health Regeneration bonus does not stack with itself.
Adds high Health and Strength. Adds Health regen based on your max Health.
Passive Bonuses
+35 Strength
+350 Max Health
Required Items
Axe of the Malphai
Axe of the Malphai
3,200g
Beastheart
Beastheart
1,100g
Null Stone
Null Stone
4,500
Null Stone
Null Stone
Value: 4,500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2,100g
Sustainer
Sustainer
1,700g
Harkon's Blade
Harkon's Blade
4,775
Harkon's Blade
Harkon's Blade
Value: 4,775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2,600g
Arcana
Arcana
1,575g
Pegasus Boots
Pegasus Boots
4,000
Pegasus Boots
Pegasus Boots
Value: 4,000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2,000g

Guías de Magebane