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Myrmidon

Myrmidon

Hard SupportHard Support
Soft SupportSoft Support
ccmagic
Difficulty:
Myrmidon's allegiance to the Legion was always tenuous at best; the sharkman's joy in the carnage of combat left many suspicious. It was not until a Legion sorcerer uncovered that Myrmidon was himself a member of a shadowy race of deep-sea daemons that true panic set in, but by then it was too late. A trail of blood and devastation marked Myrmidon's escape to the ranks of the Hellbourne. Now, wielding the destructive might of a tsunami, he wreaks havoc among those who once claimed him as an ally.

Statistics

Attributes

Primary Attribute

Primary Attribute

Intelligence

Base Strength

Base Strength

19 +1.8

Base Agility

Base Agility

15 +1.2

Base Intelligence

Base Intelligence

26 +2.9
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

475 (Ranged)

Attack Animation

Attack Animation

0.40/0.40
Vitality

Armor

Armor

4.50

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.77

Base Mana Regen

Base Mana Regen

1.31
Movement

Move Speed

Move Speed

290

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
2/5
Mid
Mid
2/5
Jungle
Jungle
0/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
2/5
Hard Support
Hard Support
4/5
Soft Support
Soft Support
5/5

Abilities

Castable
QWeed Field
Weed Field
Create a Weed Field in target direction. After a 1 second delay it will explode and stun for 1 / 1.33 / 1.66 / 2 seconds and deal 125 Magic Damage per second for the duration.
90 / 95 / 100 / 105 Mana
11.0s CD
Castable
WMagic Carp
Magic Carp
Throw a Magic Carp at every enemy hero at target location, dealing 100 / 150 / 200 / 250 Magic Damage on impact.

If the target is moving, they are stunned for 1 / 1.5 / 2 / 2.5 seconds as well. Otherwise, the target receives a 40% Movement Speed Slow for 0.6 seconds.
85 / 90 / 95 / 100 Mana
11.0s CD
Castable
EWave Form
Wave Form
Charge to target location, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
70 / 75 / 80 / 85 Mana
24.0s / 20.0s / 16.0s / 12.0s CD
Ultimate
RForced Evolution
Forced Evolution
Evolve into a terrifying monstrosity for 20 seconds, granting you 150 / 300 / 450 Max Health, 3 / 5 / 7 Magic Armor, reducing your Base Attack Time to 1.6 / 1.5 / 1.4, and becoming melee range with your attacks dealing 125 / 175 / 225 and 70 / 120 / 170 Splash Magic Damage, with 70% of excess attack damage above 125 / 175 / 225 added to them, and apply a 25 / 30 / 35% Movement Speed Slow for 3 seconds.

Staff of the Master Increases Splash and main damage done to 140 / 190 / 240, and increases Magic Armor gain to 4 / 6 / 8. Skill becomes a toggle activation with a 4 second cooldown.
100 / 150 / 200 Mana
50.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to support Myrmidon

Starting Items

Items to start the game with to help with early farming and sustain.

Blight Stones
Blight Stones
75
Blight Stones
Blight Stones
Value: 75
Consumable. Contains 3 charges.
Consumes a tree, regenerating 100 Health over 16 seconds.
3 charges.
Activation
145 Range
Golden Apple
Golden Apple
75
Golden Apple
Golden Apple
Value: 75
Consumable.
On use, instantly heals 75 Health.
+1.5 Attack Damage
Non-stackable & non-shareable
Activation
Instantly heals 75 Health to self.
20.0s CD
Passive Bonuses
+1.5 Attack Damage
Ward of Sight
Ward of Sight
Ward of Sight
Ward of Sight
Consumable. Fits in the consumable slot.

Stock: 2/4 (Initial/Max)
Restock Time: 2 minutes 30 seconds
Disabled on Couriers
Place to temporarily grant vision of the nearby area for 6 minutes.
Activation
Places a Ward of Sight at target location which lasts 6 minutes or until destroyed.

The Ward of Sight provides 1700 day and night vision and is Stealthed. Dies in 4 hits.
1.0s CD
600 Range
1700 Radius
Mana Potion
Mana Potion
45
Mana Potion
Mana Potion
Value: 45
Consumable.
Use to regenerate target's Mana by 125 over 20 seconds.
Activation
Applies Mana Potion to target for 20 seconds, restoring 125 Mana over duration.
100 Range
Ophelia's Pact
Ophelia's Pact
50
Ophelia's Pact
Ophelia's Pact
Value: 50
Can be purchased once per player. Cannot be dropped. Rewards are permanent.

Form a pact with Ophelia. Earn 25 points to unlock a permanent Raven upgrade of your choice.

How to earn points:
- Assist in a Kill: +1 pt
- Stack a neutral camp: +3 pts
- Place a Ward of Sight: +2 pts
- Destroy an enemy Ward of Sight: +3 pts
- Place a Raven: +1 pt

Upon reaching 25 points, choose one of three permanent rewards:

Watcher's Unity: Raven gains +300 sight range, +30 seconds duration, and gives Clearvision for 10 seconds upon landing.

RavenSeer: Gain an aura that reveals Ravens in 1000 radius and +400 cast range for Ravens.

RavenBane: Raven kills enemy Ravens upon landing in a 1300 radius. Reduce the Raven cooldown by 30 seconds for each enemy Raven killed.

All rewards grant an extra 50 gold upon killing enemy Ravens.
Earn 25 points through support actions to unlock a permanent Raven upgrade of your choice.

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Striders
Striders
700
Striders
Striders
Value: 700
Movement Modifier
55 Movement Speed. Additional non-combat speed and regen.
Activation
6.0s CD
900 Radius
Passive Bonuses
+55 Movement Speed
Required Items
Marchers
Marchers
500g
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor
Tablet of Command
Tablet of Command
1.775
Tablet of Command
Tablet of Command
Value: 1.775
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Activation
Pushes target player-controlled unit 500 units in the direction it is facing. Interrupts channeling.

Cannot be cast on immobilized or restrained targets. Destroys trees within 100 radius of the target while it is being pushed.
50 Mana
18.0s CD
800 Range
Passive Bonuses
+10 Attack Damage
+12 Intelligence
+3 Armor
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Guardian Ring
Guardian Ring
150g

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Astrolabe
Astrolabe
1.760
Astrolabe
Astrolabe
Value: 1.760
Applies a Health Regeneration aura to nearby allies. This aura does not stack with itself or items it builds into.
Activate to heal nearby allies.
Activation
Heals allies in radius for 200 Health instantly. This effect can only be applied once every 25 seconds.
100 Mana
45.0s CD
900 Radius
Passive Bonuses
+8 Strength
+5 Agility
+5 Intelligence
+1 Magic Armor
Required Items
Refreshing Ornament
Refreshing Ornament
550g
Fortified Bracer
Fortified Bracer
500g
Stormspirit
Stormspirit
2.650
Stormspirit
Stormspirit
Value: 2.650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Kuldra's Sheepstick
Kuldra's Sheepstick
5.425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5.425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Luminous Prism
Luminous Prism
1.500g
Perpetual Cogwheel
Perpetual Cogwheel
1.325g
Hellflower
Hellflower
4.925
Hellflower
Hellflower
Value: 4.925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3.150g
Arcana
Arcana
1.575g
Barrier Idol
Barrier Idol
3.750
Barrier Idol
Barrier Idol
Value: 3.750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2.150g
Lifetube
Lifetube
850g
Nome's Wisdom
Nome's Wisdom
2.000
Nome's Wisdom
Nome's Wisdom
Value: 2.000
Applies an aura to all nearby allies. This aura does not stack with itself or items it builds into.
Magic Armor Modifier
Grants a mana regen and healing aura.
Passive Bonuses
+10 Attack Damage
+2 Armor
+0% Mana Regeneration
Required Items
Ring of the Teacher
Ring of the Teacher
475g
Manatube
Manatube
850g
Mystic Vestments
Mystic Vestments
600g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Hypercrown
Hypercrown
5.600
Hypercrown
Hypercrown
Value: 5.600
Casts Chain Lightning every 3rd attack.
Lightning Modifier
Chain Lightning
Electric Jolt buff
Activation
Applies Charged Up to target ally hero for 20 seconds.
50 Mana
35.0s CD
600 Range
Passive Bonuses
+100 Attack Speed
Required Items
Thunderclaw
Thunderclaw
2.800g
Warpcleft
Warpcleft
1.800g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Elder Parasite
Elder Parasite
2.200
Elder Parasite
Elder Parasite
Value: 2.200
This item contains a Lifesteal Modifier which does not stack.
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Activation
Applies Crazed to self for 9 seconds.
25 Mana
30.0s CD
Passive Bonuses
+5 Attack Damage
+15 Attack Speed
Required Items
Hungry Spirit
Hungry Spirit
900g
Gloves of the Swift
Gloves of the Swift
500g
Dawnbringer
Dawnbringer
6.600
Dawnbringer
Dawnbringer
Value: 6.600
Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

Searing: Non-DoT Damage dealt applies a stacking 20 Magic Damage per second for 3 seconds (max of 2 stacks).

This item contains a Freeze Modifier, a Magic Lifesteal Modifier, and a Searing Modifier, neither of which stack.

This item's Movement Speed bonus does not stack with itself or items it builds into.
15% non-DoT Magic Lifesteal (5% vs. non-hero units)
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Passive Bonuses
+15 Attack Damage
+25 Attack Speed
+20 Strength
+20 Agility
+20 Intelligence
+3 Mana/s
+30% Movement Speed
+15% Lifesteal
Required Items
Firebrand
Firebrand
2.200g
Icebrand
Icebrand
2.200g
Lightbrand
Lightbrand
2.200g
Twin Blades
Twin Blades
3.100
Twin Blades
Twin Blades
Value: 3.100
When off cooldown, passively causes a secondary attack which deals 80% Damage and applies a 100% Movement Speed Slow for 0.7 seconds.

Every attack reduces cooldown by 0.5 seconds.

Only works when carried by a melee hero.
Grants a secondary attack.
Activation
6.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+10 Intelligence
+-50% Mana Regeneration
+100% Movement Speed
Required Items
Arcana
Arcana
1.575g
Broadsword
Broadsword
1.200g
Frostfield Plate
Frostfield Plate
4.615
Frostfield Plate
Frostfield Plate
Value: 4.615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Platemail
Platemail
1.400g
Amulet of Exile
Amulet of Exile
480g
Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g
Armor of the Mad Mage
Armor of the Mad Mage
3.400
Armor of the Mad Mage
Armor of the Mad Mage
Value: 3.400
Passively applies an aura to nearby enemies.
-Magic Armor Aura
Active: gain temporary Armor
Activation
Activate to dispel Debuffs on self and gain 20 Armor that tapers off over 6 seconds.
75 Mana
45.0s CD
Passive Bonuses
+20 Intelligence
+8 Armor
+8 Health/s
Required Items
Helm of the Victim
Helm of the Victim
900g
Luminous Prism
Luminous Prism
1.500g

Myrmidon-guides