Velkommen til Learnatorium

Din komplette guide til Heroes of Newerth Reborn. Udforsk helte, genstande og spilmekanikker.

Gunblade

Gunblade

CarryCarry
physical
Difficulty:
All he had known, all he had loved-- killed by the wild beasts. He could hear his own screams echoing in his ears as he dropped to his knees and drew his blade. Driven by madness, he began to carve a cursed symbol into his own flesh. Pain was forgotten and only revenge filled his mind. Soon, the symbol was complete and, bathed in his own rage-filled blood, a bargain was struck. The warrior's wish would be granted. He would be given the power that he so desired and the opportunity to exact his revenge. The now-cursed warrior was given two hell-forged firearms and was reborn as Gunblade, Hell's Ranger. Once a Lawman, now the Sheriff of the Damned.

Statistics

Attributes

Primary Attribute

Primary Attribute

Agility

Base Strength

Base Strength

19 +2.2

Base Agility

Base Agility

22 +2.8

Base Intelligence

Base Intelligence

14 +1.7
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

550 (Ranged)

Attack Animation

Attack Animation

0.40/0.60
Vitality

Armor

Armor

2.98

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.77

Base Mana Regen

Base Mana Regen

0.71
Movement

Move Speed

Move Speed

310

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
5/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
2/5
Solo Offlane
Solo Offlane
0/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QCrippling Slugs
Crippling Slugs
Fire 3 Crippling Slugs in a cone at target direction. Enemies hit take 90 / 150 / 210 / 270 Physical Damage and their Movement Speed is slowed by 15 / 20 / 25 / 30%.
100 Mana
12.0s CD
Castable
WDemonic Shield
Demonic Shield
Invoke a Demonic Shield that absorbs Damage equal to 60 / 100 / 140 / 180 + (0.75 / 1 / 1.25 / 1.5 * Agility).

It lasts 8 / 9 / 10 / 11 seconds and grants 20 / 40 / 60 / 80 Movement Speed while active. Can be activated while Stunned or Silenced when this skill is level 4.
65 Mana
18.0s CD
Passive
Lethal Range
Lethal Range
Toggle to swap to Melee Mode.

Grants bonus Attack Damage of up to 20 / 30 / 40 / 50% of your Base Damage based on your proximity to enemy heroes.

If you are within 200 units of your target, instead you gain +30 / 45 / 60 / 75% Bonus Base Damage and True Strike ( half Bonus Damage when attacking creeps), and your attacks are treated as Melee Attacks.
0.2s CD
Ultimate
RGrappling Shot
Grappling Shot
Grapple to an enemy hero, Attaching Yourself and Restraining them for 4 / 5 / 6 seconds, dealing 150 / 250 / 350 Physical Damage and applying a 1 Second Stun and a -3 / 5 / 7 Armor debuff to them for 8 seconds. Grappled target deals 25% less damage to you.

You may activate this skill again to remove the grapple.

Staff of the Master: Fears all enemies in a 650 radius for 1.5 seconds when reaching the target and applies the same debuff of the main target to all of them. They also deal 25% less damage to you.
100 / 125 / 150 Mana
80.0s / 60.0s / 40.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to core Gunblade

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Ghost Marchers
Ghost Marchers
1.500
Ghost Marchers
Ghost Marchers
Value: 1.500
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Activation
Applies Phased to self for 3.5 seconds, granting +20% Movement Speed for Melee units (+15% Movement Speed for Ranged units).
9.0s CD
Passive Bonuses
+22 Attack Damage
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Punchdagger
Punchdagger
500g
Punchdagger
Punchdagger
500g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Steamboots
Steamboots
1.450
Steamboots
Steamboots
Value: 1.450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Madfred's Brass Knuckles
Madfred's Brass Knuckles
1.240
Madfred's Brass Knuckles
Madfred's Brass Knuckles
Value: 1.240
Collects a charge for every hero kill or assist that you get, permanently gaining 4 bonus Attack Damage per charge, up to a max of 5 charges.

At max charges, also grants 15 Bonus Movement Speed.
Collects damage for hero kills and assists.
Passive Bonuses
+10 Attack Damage
+5 Attack Speed
+3 Strength
+6 Agility
+3 Intelligence
+4 Movement Speed
Required Items
Punchdagger
Punchdagger
500g
Soulscream Ring
Soulscream Ring
480g
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Runed Cleaver
Runed Cleaver
3.800
Runed Cleaver
Runed Cleaver
Value: 3.800
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Activation
Destroys target tree or deals your Attack Damage to an enemy creep, gadget or ward.

Cooldown is set to 5 seconds if targeting a tree, gadget or ward.
15.0s CD
600 Range
Passive Bonuses
+50 Attack Damage
+6 Health/s
+50% Mana Regeneration
Required Items
Sustainer
Sustainer
1.700g
Warhammer
Warhammer
1.600g
Logger's Hatchet
Logger's Hatchet
150g
Nullfire Blade
Nullfire Blade
3.340
Nullfire Blade
Nullfire Blade
Value: 3.340
Burns the targets mana, dealing damage based on the mana burnt.

Can be upgraded 2 times. Level 2+ activation dispels buffs on enemy targets, while Level 3 activation can target self to dispel debuffs.
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Activation
Target an enemy unit to apply a Tapering 60% Movement Speed Slow to them for 4 seconds. Deals 800 True Damage to summoned units and instantly kills illusions.
14.0s CD
700 Range
Passive Bonuses
+5 Attack Speed
+3 Strength
+26 Agility
+3 Intelligence
Required Items
Quickblade
Quickblade
1.000g
Quickblade
Quickblade
1.000g
Soulscream Ring
Soulscream Ring
480g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Genjuro
Genjuro
6.200
Genjuro
Genjuro
Value: 6.200
Consumes a charge on use. Gains a charge every 16 seconds unless in use, up to 2 charges.

Cannot be dropped (but can be sold).
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Activation
Applies Master Assassin's Stealth to self for 11 seconds.
50 Mana
16.0s CD
Passive Bonuses
+30 Attack Damage
+10 Attack Speed
+30 Agility
Required Items
Assassin's Shroud
Assassin's Shroud
3.200g
Dancing Blade
Dancing Blade
3.000g
Energizer
Energizer
1.400
Energizer
Energizer
Value: 1.400
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Activation
Activate to grant 50 Movement Speed and 25 Attack Speed to allies in radius for 6 seconds.

Non-hero player controlled units gain Unitwalking.
25 Mana
30.0s CD
900 Radius
Passive Bonuses
+4 Strength
+4 Agility
+4 Intelligence
+-25% Mana Regeneration
+20 Movement Speed
Required Items
Major Totem
Major Totem
540g
Scarab
Scarab
325g
Wind Whistle
Wind Whistle
200g
Geometer's Bane
Geometer's Bane
5.000
Geometer's Bane
Geometer's Bane
Value: 5.000
Firebrand Modifier
Activate to dispel debuffs and create two illusions of yourself.
Activation
Dispels debuffs, disjoints projectiles, and spawns 2 illusions of yourself.

Illusions deal 33% damage, take 350% damage, and last 15 seconds.
50 Mana
60.0s CD
Passive Bonuses
+25 Attack Speed
+10 Strength
+26 Agility
+10 Intelligence
Required Items
Firebrand
Firebrand
2.200g
Blessed Orb
Blessed Orb
2.100g
Shieldbreaker
Shieldbreaker
2.600
Shieldbreaker
Shieldbreaker
Value: 2.600
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Passive Bonuses
+35 Attack Damage
Required Items
Warhammer
Warhammer
1.600g
Wingbow
Wingbow
5.900
Wingbow
Wingbow
Value: 5.900
Grants 150 Attack Range and 20% Evasion to ranged heroes.

Grants 75 Attack Range, 35% Evasion, unitwalking, and 25 Movespeed to melee heroes.
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Activation
1.0s CD
Passive Bonuses
+30 Attack Damage
+30 Attack Speed
+33 Agility
+20% Evasion
Required Items
Dancing Blade
Dancing Blade
3.000g
Faux Bow
Faux Bow
1.900g
Snake Bracelet
Snake Bracelet
1.000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Lex Talionis
Lex Talionis
1.050
Lex Talionis
Lex Talionis
Value: 1.050
Applies an aura (not stackable) to nearby ally units and buildings.
Every charge (max 10, gained by Hero kills/assists), gives 1 Atk. DMG.
Null Stone does not negate its active effect.
Lowers yours and de/increases the target's (Magic) Armor.
Store DMG w/Hero kills & assists.
Activation
Applies Lex Talionis to both yourself and the target for 8 seconds. Every charge additionally decreases/increases 0.2 Armor & 0.1 Magic Armor (if cast on Enemies/Allies) (only on the main target).
5 Mana
8.0s CD
750 Range
Passive Bonuses
+5 Attack Damage
+3 Intelligence
+3 Armor
+10 Magic Armor
Required Items
Mark of the Novice
Mark of the Novice
150g
Ring of the Teacher
Ring of the Teacher
475g
Alchemist's Bones
Alchemist's Bones
1.950
Alchemist's Bones
Alchemist's Bones
Value: 1.950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1.200g
Null Stone
Null Stone
4.500
Null Stone
Null Stone
Value: 4.500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2.100g
Sustainer
Sustainer
1.700g
Hellflower
Hellflower
4.925
Hellflower
Hellflower
Value: 4.925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3.150g
Arcana
Arcana
1.575g
Daemonic Breastplate
Daemonic Breastplate
5.200
Daemonic Breastplate
Daemonic Breastplate
Value: 5.200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1.500g
Warpcleft
Warpcleft
1.800g
Platemail
Platemail
1.400g
Symbol of Rage
Symbol of Rage
6.000
Symbol of Rage
Symbol of Rage
Value: 6.000
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Activation
Applies Symbolic Rage to self for 3.5 seconds.
0 Mana
50.0s CD
Passive Bonuses
+10 Attack Damage
+25 Strength
+5 Armor
+3 Health/s
Required Items
Axe of the Malphai
Axe of the Malphai
3.200g
Whispering Helm
Whispering Helm
1.800g
Harkon's Blade
Harkon's Blade
4.775
Harkon's Blade
Harkon's Blade
Value: 4.775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Arcana
Arcana
1.575g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g

Gunblade-guides