Pharaoh

Pharaoh

OfflaneOfflane
Solo OfflaneSolo Offlane
tankcc
Difficulty:
The Hellbourne unearthed this creature from the shifting sands of the Great Waste. He could originally speak but a single word, which has become his name -- Pharaoh. It seems he must once have been a mighty king, wrapped as he is in golden finery, but now he is simply a monster, summoning forth his dead servants from the grave and conjuring fire and fear across the land.

Statistics

Attributes

Primary Attribute

Primary Attribute

Strength

Base Strength

Base Strength

24 +2.8

Base Agility

Base Agility

13 +1.2

Base Intelligence

Base Intelligence

19 +1.5
Attack

Attack Type

Attack Type

Melee

Attack Range

Attack Range

150 (Melee)

Attack Animation

Attack Animation

0.33/0.67
Vitality

Armor

Armor

2.20

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

2.92

Base Mana Regen

Base Mana Regen

0.96
Movement

Move Speed

Move Speed

305

Turn Rate

Turn Rate

720

Role Ratings

Carry
Carry
0/5
Mid
Mid
3/5
Jungle
Jungle
0/5
Offlane
Offlane
4/5
Solo Offlane
Solo Offlane
5/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
2/5

Abilities

Castable
QHellfire
Hellfire
Conjure plumes of fire that hit a random target around you every 0.75 seconds for 10 seconds.

Each impact deals 25 / 50 / 75 / 100 Magic Damage and stuns for 0.1 second Stun.
100 Mana
32.0s / 28.0s / 24.0s / 20.0s CD
Castable
WWall of Mummies
Wall of Mummies
Spawn 10 mummies in a ring around you for 3 / 4 / 5 / 6 seconds.

Enemies that touch a mummy get pushed back by 250 units and take 80 / 120 / 160 / 200 Magic Damage, lose 40 / 60 / 80 / 100 Mana and get Mini-Stunned. Mummies die in 3 hits from other heroes and 1 hit from you.

Mummies can be killed early by activating again.
50 / 60 / 70 / 80 Mana
15.0s CD
Castable
ETormented Soul
Tormented Soul
Unleash a tormented soul towards a target location globally, granting vision during its flight. Deals 80 / 120 / 160 / 200 Magic Damage and applies a tapering 60% Movement Speed Slow for 1.5 seconds on impact.
50 Mana
24.0s / 21.0s / 18.0s / 15.0s CD
Ultimate
RWrath of the Pharaoh
Wrath of the Pharaoh
Shoot a projectile in target direction. If it hits a non-neutral enemy, launch yourself at them, stunning them for 0.5 seconds.

While traveling, deal 150 / 225 / 300 Magic Damage to enemies and stun them for 1 / 1.5 / 2 seconds.

Staff of the Master reduces the Cooldown to 25 seconds and grants a subability that only hits allied heroes. It has a separate cooldown.
150 Mana
90.0s / 70.0s / 50.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to solo Pharaoh

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1.450
Steamboots
Steamboots
Value: 1.450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Blood Chalice
Blood Chalice
625
Blood Chalice
Blood Chalice
Value: 625
Use to sacrifice 175 Health to gain 100 Mana.
Activation
On use, consumes 175 Health and grants 100 Mana.

Recovers the consumed health if an enemy hero dies within range in the next 15 seconds. If not used, an enemy death will, instead, charge the Blood Chalice.

If charged, using the chalice will consume the charge instead of health. Max of 1 charge.
0 Mana
25.0s CD
1000 Radius
Passive Bonuses
+3 Strength
+3 Intelligence
+-50% Mana Regeneration
Required Items
Scarab
Scarab
325g
Crushing Claws
Crushing Claws
150g
Mark of the Novice
Mark of the Novice
150g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Protective Talisman
Protective Talisman
600
Protective Talisman
Protective Talisman
Value: 600
80% chance to block hero damage.Sustain Spell damage taken. 0.5 Mana Regen

Gives a 80% chance to block 20 Damage when attacked by a hero if wielder is a Melee Hero. Only 10 damage is blocked for Ranged Heroes.

The chance to block damage is 50% when attacked by non-hero targets.
Activation
20.0s CD
Passive Bonuses
+2 Armor
Required Items
Iron Buckler
Iron Buckler
225g
Guardian Ring
Guardian Ring
150g
Nihil Crystal
Nihil Crystal
200g
Wind Whistle
Wind Whistle
200
Wind Whistle
Wind Whistle
Value: 200
Movement Speed bonus from this item does not stack with itself.
15 Movement Speed
Passive Bonuses
+15 Movement Speed
Mystic Vestments
Mystic Vestments
600
Mystic Vestments
Mystic Vestments
Value: 600
Passive Bonuses
+5 Magic Armor

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Hellflower
Hellflower
4.925
Hellflower
Hellflower
Value: 4.925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3.150g
Arcana
Arcana
1.575g
Barbed Armor
Barbed Armor
2.300
Barbed Armor
Barbed Armor
Value: 2.300
Activate to return pre-mitigated damage to attackers.
Activation
Applies Barbed to self for 4 seconds.
25 Mana
35.0s CD
Passive Bonuses
+15 Attack Damage
+12 Strength
Required Items
Punchdagger
Punchdagger
500g
Bolstering Armband
Bolstering Armband
450g
Bolstering Armband
Bolstering Armband
450g
Puzzlebox
Puzzlebox
2.350
Puzzlebox
Puzzlebox
Value: 2.350
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 2 times.

Stock: 2/9 (Initial/Max)
Restock Time: 10 minutes
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Activation
Spawns a Puzzlebox Wizard and Puzzlebox Mauler under your control for 35 seconds. Both Minions have 450 / 650 / 850 Health, 6 / 8 / 10 Armor, 12 Magic Armor, and 350 / 370 / 390 Movement Speed.

Puzzlebox Wizard
- 40 / 65 / 90 Attack Damage, 500 Attack Range
- Can cast Mana Burn: Burns 125 / 175 / 225 Mana from target and deal Magic Damage equal to 100% of Mana burnt. Has an aura that grants +3 / 6 / 9% Movement Speed and 3 / 6 / 9 Attack Speed to allies.

Puzzlebox Mauler
- 35 / 55 / 75 Attack Damage. Attacks burn 25 / 50 / 75 Mana and deal Physical Damage equal to 100% of Mana burnt.
- Reveals enemies and wards in a 300 / 650 / 1000 radius. Deals 200 / 400 / 600 True Damage to killer.
50 Mana
80.0s CD
Passive Bonuses
+4 Attack Damage
+6 Strength
+12 Intelligence
Required Items
Bolstering Armband
Bolstering Armband
450g
Apprentice's Robe
Apprentice's Robe
450g
Apprentice's Robe
Apprentice's Robe
450g
Master's Legacy
Master's Legacy
6.500
Master's Legacy
Master's Legacy
Value: 6.500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4.200g
Daemonic Breastplate
Daemonic Breastplate
5.200
Daemonic Breastplate
Daemonic Breastplate
Value: 5.200
Applies a positive armor aura to nearby allied units and structures and a negative armor aura to nearby enemy units and structures.

Power of the aura can be swapped on use.
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Activation
Currently in Enemy Mode

On use, swaps between Ally or Enemy mode.

In Ally mode, passively grants:
Allies: +7 Armor/25 Attack Speed
Enemies: -3 Armor

In Enemy mode, passively grants:
Allies: +3 Armor/25 Attack Speed
Enemies: -7 Armor
1.0s CD
Passive Bonuses
+30 Attack Speed
+10 Armor
Required Items
Sol's Bulwark
Sol's Bulwark
1.500g
Warpcleft
Warpcleft
1.800g
Platemail
Platemail
1.400g
Frostfield Plate
Frostfield Plate
4.615
Frostfield Plate
Frostfield Plate
Value: 4.615
Gain 3 mana per Enemy unit killed.

Grants an aura to reduce enemy Attack Speed.
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Activation
Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies Frostfield for 4 seconds.

Grants 800 day and night Clearvision around self on cast for 2 seconds.
100 Mana
30.0s CD
750 Radius
Passive Bonuses
+3 Strength
+3 Agility
+35 Intelligence
+14 Armor
Required Items
Acolyte's Staff
Acolyte's Staff
2.600g
Platemail
Platemail
1.400g
Amulet of Exile
Amulet of Exile
480g
Pegasus Boots
Pegasus Boots
4.000
Pegasus Boots
Pegasus Boots
Value: 4.000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2.000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Alchemist's Bones
Alchemist's Bones
1.950
Alchemist's Bones
Alchemist's Bones
Value: 1.950
Consumes a charge when used. Gains a charge when bought and every 120 seconds (2 minutes). Maximum of 2 charges. Cannot be dropped & can only own 1 of this item.
Kills the target creep and gives bonus gold.
Activation
Kills target enemy creep. Grants 190 Gold from the kill, while experience earned from the kill is multiplied by 2.
0 Mana
0.0s CD
600 Range
Passive Bonuses
+30 Attack Speed
Required Items
Alacrity Band
Alacrity Band
1.200g
Barrier Idol
Barrier Idol
3.750
Barrier Idol
Barrier Idol
Value: 3.750
Magic Armor, Stun & Debuff Resistance Modifier
Cast to shield allies in a magic-absorbing barrier.
Activation
Applies Barrier to targets in radius for 10 seconds. Non-hero units receive a shield with 2x the duration and magnitude.

Barrier cannot affect a unit more than once every 50 seconds.
50 Mana
60.0s CD
900 Radius
Passive Bonuses
+12 Health/s
+200 Max Health
Required Items
Shaman's Headdress
Shaman's Headdress
2.150g
Lifetube
Lifetube
850g
Dreamcatcher
Dreamcatcher
2.700
Dreamcatcher
Dreamcatcher
Value: 2.700
When an enemy hero dies within 1000 radius of you, Dreamcatcher gains a charge.

Each use consumes 1 charge. This item does not get negated by Null Stone. While not at max charges, passively gains 1 charge every 3 minutes.
Charge with hero deaths. Use charges to heal or damage.
Activation
Target an ally (or self) to heal them for 300 Health over 10 seconds and increase their healing and regeneration by 50% for the duration. Taking damage from enemies except for Lane Creeps reduces the effectiveness of the state by 60%.

Target an enemy to deal 300 Magic Damage over 10 seconds and reduce their healing by 75% for the duration.
0 Mana
8.0s CD
1000 Range
Passive Bonuses
+5 Strength
+5 Agility
+5 Intelligence
+20 Movement Speed
+250 Max Health
Required Items
Soultrap
Soultrap
800g
Beastheart
Beastheart
1.100g
Wind Whistle
Wind Whistle
200g
Shrunken Head
Shrunken Head
3.900
Shrunken Head
Shrunken Head
Value: 3.900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1.600g
Mighty Blade
Mighty Blade
1.000g
Portal Key
Portal Key
2.250
Portal Key
Portal Key
Value: 2.250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range
Tablet of Command
Tablet of Command
1.775
Tablet of Command
Tablet of Command
Value: 1.775
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Activation
Pushes target player-controlled unit 500 units in the direction it is facing. Interrupts channeling.

Cannot be cast on immobilized or restrained targets. Destroys trees within 100 radius of the target while it is being pushed.
50 Mana
18.0s CD
800 Range
Passive Bonuses
+10 Attack Damage
+12 Intelligence
+3 Armor
Required Items
Neophyte's Book
Neophyte's Book
1.000g
Guardian Ring
Guardian Ring
150g
Spiked Bola
Spiked Bola
3.610
Spiked Bola
Spiked Bola
Value: 3.610
Cast to Disarm an enemy.
Activation
On use, deals 200 Physical Damage and Disarms the target for 3.5 seconds.

Spiked Bola's active effect bypasses Magic Immunity. Purging Spiked Bola's debuff will result in reducing its current duration by 50% and making that state unpurgeable.

Cannot be used on a target that has been affected by Spiked Bola within the last 9 seconds.
0 Mana
20.0s CD
650 Range
Passive Bonuses
+12 Strength
+30 Agility
+8 Intelligence
+1 Magic Armor
Required Items
Dancing Blade
Dancing Blade
3.000g
Fortified Bracer
Fortified Bracer
500g

Pharaoh Rehberleri