Bubbles

Bubbles

MidMid
Solo OfflaneSolo Offlane
magiccc
Difficulty:
A powerful wizard once owned a pet turtle. Each day, the turtle watched and mimicked as the wizard practiced his spells. One day, the turtle fell into a magical pool and was transformed into more than a mere turtle. Now, centuries after his master died, Bubbles lives on, fighting the forces of evil.

Statistics

Attributes

Primary Attribute

Primary Attribute

Intelligence

Base Strength

Base Strength

15 +1.7

Base Agility

Base Agility

22 +1.7

Base Intelligence

Base Intelligence

25 +2.5
Attack

Attack Type

Attack Type

Ranged

Attack Range

Attack Range

525 (Ranged)

Attack Animation

Attack Animation

0.50/0.80
Vitality

Armor

Armor

2.52

Magic Armor

Magic Armor

5

Base Health Regen

Base Health Regen

1.45

Base Mana Regen

Base Mana Regen

1.26
Movement

Move Speed

Move Speed

295

Turn Rate

Turn Rate

630

Role Ratings

Carry
Carry
0/5
Mid
Mid
5/5
Jungle
Jungle
0/5
Offlane
Offlane
3/5
Solo Offlane
Solo Offlane
4/5
Hard Support
Hard Support
0/5
Soft Support
Soft Support
0/5

Abilities

Castable
QShell Surf
Shell Surf
Throw your shell in target direction, dealing 70 / 140 / 210 / 280 Magic Damage to enemies it touches. Use this ability again to teleport to the shell. It gives vision while in flight & temporary vision after it disappears.
90 / 110 / 130 / 150 Mana
14.0s / 13.0s / 12.0s / 11.0s CD
Castable
WSong of the Sea
Song of the Sea
Play a resounding note on your conch, dealing 100 / 160 / 220 / 280 Magic Damage and silencing for 1.5 / 2 / 2.5 / 3 seconds to enemy units around you.
100 / 110 / 120 / 130 Mana
18.0s / 16.0s / 14.0s / 12.0s CD
Castable
ETake Cover
Take Cover
Retreat into your enchanted shell, becoming invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled: moving or attacking will cancel it.

This ability can be toggled to be autocast.
20 Mana
6.0s CD
Ultimate
RKelp Field
Kelp Field
Seaweed vines sproud from the ground latching onto enemy heroes, dealing 100 / 150 / 200 Magic Damage and stunning for 0.5 seconds to enemies in the area.

For 5 seconds, enemies who move too far take 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.

Staff of the Master: Reduces cooldown to 60 seconds. Damage and Stun from moving more than 600 units from the Kelp Field is now Superior Magic, and the damage when breaking is increased to 200 / 300 / 400.
100 / 150 / 200 Mana
100.0s / 90.0s / 80.0s CD

Popular Item Builds

WhaT_YoU_GoT's guide to mid Bubbles

Initial Buys

First set of items to buy after the game start to establish lane control and survivability.

Steamboots
Steamboots
1,450
Steamboots
Steamboots
Value: 1,450
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
+10 Strength|Agility|Intelligence when changed
Activation
Cycle through attribute bonus.
Passive Bonuses
+20 Attack Speed
+60 Movement Speed
Required Items
Marchers
Marchers
500g
Gloves of the Swift
Gloves of the Swift
500g
Apprentice's Robe
Apprentice's Robe
450g
Bottle (3/3)
Bottle (3/3)
650
Bottle (3/3)
Bottle (3/3)
Value: 650
Depletes upon use. Must be filled at the Well or by picking up Runes.
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Activation
Restores 135 Health and 80 Mana on self over 3 seconds. Dispels upon taking damage.
500.0s CD
Soultrap
Soultrap
800
Soultrap
Soultrap
Value: 800
When an enemy hero dies within 1000 radius of you, Soultrap gains a charge.

Each use consumes 1 charge. This item does not get negated by Null Stone.
Charge with hero deaths. Use charges to heal or damage.
Activation
Target an ally (or self) to heal them for 400 Health over 10 seconds. Taking damage from enemies except for Lane Creeps dispels the effect.

Target an enemy to deal 200 Magic Damage over 10 seconds.
0 Mana
12.0s CD
700 Range
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Pretender's Crown
Pretender's Crown
165g
Minor Totem
Minor Totem
50g
Power Supply
Power Supply
540
Power Supply
Power Supply
Value: 540
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed.
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Activation
Restores 10 Health and 15 Mana per charge. Maximum of 15 charges.
17.0s CD
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Required Items
Mana Battery
Mana Battery
200g
Minor Totem
Minor Totem
50g
Minor Totem
Minor Totem
50g
Spellshards
Spellshards
2,300
Spellshards
Spellshards
Value: 2,300
This item contains a Magic Armor Penetration and Spell Amplification modifier, which do not stack.
+2 Magic Armor Penetration
+12% Spell Amplification
+2 Magic Armor Penetration
+12% Spell Amplification
Passive Bonuses
+8 Intelligence
+75% Mana Regeneration
+2 Magic Armor
Required Items
Perpetual Cogwheel
Perpetual Cogwheel
1,325g
Apprentice's Robe
Apprentice's Robe
450g
Portal Key
Portal Key
2,250
Portal Key
Portal Key
Value: 2,250
Grants the ability to teleport short distances.
Activation
Teleport self to target position.

Goes on a 3 second cooldown if damaged by another player, or when picked up.
75 Mana
15.0s CD
1100 Range

Core Items

Essential items crucial for the hero's performance and synergy within the team.

Kuldra's Sheepstick
Kuldra's Sheepstick
5,425
Kuldra's Sheepstick
Kuldra's Sheepstick
Value: 5,425
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Activation
Applies Transfigured to target for 3.5 seconds. Instantly kills enemy illusions and dispels stealth.

Purging Kuldra's Sheepstick's debuff will result in reducing its current duration by 80% and making that state unpurgeable.
100 Mana
30.0s CD
600 Range
Passive Bonuses
+50 Intelligence
+100% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2,600g
Luminous Prism
Luminous Prism
1,500g
Perpetual Cogwheel
Perpetual Cogwheel
1,325g
Grimoire of Power
Grimoire of Power
5,400
Grimoire of Power
Grimoire of Power
Value: 5,400
This item contains a Searing Modifier, Magic Lifesteal Modifier and Ability Cooldown Reduction Modifier, none of which stack.

Searing: Non-DoT Damage dealt applies 30 Magic Damage per second for 3 seconds.
25% non-DoT Magic Lifesteal (7% vs. non-hero units)
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Activation
Activate to grant an extra 50% Magic Lifesteal to self for 5 seconds.
100 Mana
50.0s CD
Passive Bonuses
+10 Strength
+10 Agility
+30 Intelligence
+4 Mana/s
+0% Mana Regeneration
+150 Max Mana
Required Items
Lightbrand
Lightbrand
2,200g
Blessed Orb
Blessed Orb
2,100g
Temporal Beads
Temporal Beads
1,100g
Hellflower
Hellflower
4,925
Hellflower
Hellflower
Value: 4,925
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Activation
Applies Hellflower to target for 5 seconds.
100 Mana
25.0s CD
900 Range
Passive Bonuses
+40 Attack Damage
+35 Attack Speed
+20 Intelligence
+100% Mana Regeneration
Required Items
Abyssal Flower
Abyssal Flower
3,150g
Arcana
Arcana
1,575g
Master's Legacy
Master's Legacy
6,500
Master's Legacy
Master's Legacy
Value: 6,500
Boosts the abilities of many heroes.
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Activation
Activate and target another ally hero to permanently boost their abilities with any Staff of the Master effects they may have (only if they have an ability that can be boosted).

This can only be done once and only on heroes who aren't already boosted. Losing the item will remove the boost from the ally and put the item on a 1 minute cooldown.
99999 Range
Passive Bonuses
+15 Strength
+15 Agility
+15 Intelligence
+200 Max Health
+150 Max Mana
Required Items
Staff of the Master
Staff of the Master
4,200g
Restoration Stone
Restoration Stone
5,150
Restoration Stone
Restoration Stone
Value: 5,150
Cannot be dropped (but can be sold).
Upon activation, resets the cooldown of all abilities and items.
Activation
Resets the cooldown of all abilities and items of your owned units.

The cooldown of Restoration Stone is based on the amount of cooldown reset + 30 seconds and a maximum of 210 seconds.
375 Mana
210.0s CD
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+10 Intelligence
+5 Health/s
+100% Mana Regeneration
Required Items
Sustainer
Sustainer
1,700g
Arcana
Arcana
1,575g
Codex
Codex
2,540
Codex
Codex
Value: 2,540
After obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded 4 times.
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Activation
Deals 375 / 500 / 625 / 750 / 875 Magic Damage to target.
120 / 135 / 150 / 165 / 180 Mana
40 / 35 / 30 / 25 / 20.0s CD
600 / 675 / 750 / 825 / 900 Range
Passive Bonuses
+4 Strength
+4 Agility
+14 Intelligence
Required Items
Neophyte's Book
Neophyte's Book
1,000g
Major Totem
Major Totem
540g
Pegasus Boots
Pegasus Boots
4,000
Pegasus Boots
Pegasus Boots
Value: 4,000
Passive Bonuses
+125 Movement Speed
Required Items
Post Haste
Post Haste
2,000g

Situational Items

Items to consider depending on the game's state and the opposing team's composition.

Null Stone
Null Stone
4,500
Null Stone
Null Stone
Value: 4,500
Periodically blocks single-target abilities.

When not on cooldown, negates a single targeted spell.
Activation
Transfers your spell negation ability to another ally hero for up to 15 seconds.
0 Mana
15.0s CD
800 Range
Passive Bonuses
+15 Attack Damage
+15 Strength
+15 Agility
+15 Intelligence
+6 Health/s
+50% Mana Regeneration
Required Items
Blessed Orb
Blessed Orb
2,100g
Sustainer
Sustainer
1,700g
Shrunken Head
Shrunken Head
3,900
Shrunken Head
Shrunken Head
Value: 3,900
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Activation
Dispels debuffs and grants Magic Immunity to self for 7 seconds.
0 Mana
75.0s CD
Passive Bonuses
+24 Attack Damage
+10 Strength
Required Items
Warhammer
Warhammer
1,600g
Mighty Blade
Mighty Blade
1,000g
Stormspirit
Stormspirit
2,650
Stormspirit
Stormspirit
Value: 2,650
The Movement Speed bonus on this item stacks with itself and other movement speed items.
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Activation
Applies Cycloned to target hero for 2 seconds.

After it ends, applies Windswept to the target for 1 second. Cannot apply Stormspirit to a target who has already been affected within 3 seconds after the target has landed.
75 Mana
30.0s CD
450 Range
Passive Bonuses
+16 Intelligence
+25% Mana Regeneration
+25 Movement Speed
Required Items
Neophyte's Book
Neophyte's Book
1,000g
Manatube
Manatube
850g
Wind Whistle
Wind Whistle
200g
Dreamcatcher
Dreamcatcher
2,700
Dreamcatcher
Dreamcatcher
Value: 2,700
When an enemy hero dies within 1000 radius of you, Dreamcatcher gains a charge.

Each use consumes 1 charge. This item does not get negated by Null Stone. While not at max charges, passively gains 1 charge every 3 minutes.
Charge with hero deaths. Use charges to heal or damage.
Activation
Target an ally (or self) to heal them for 300 Health over 10 seconds and increase their healing and regeneration by 50% for the duration. Taking damage from enemies except for Lane Creeps reduces the effectiveness of the state by 60%.

Target an enemy to deal 300 Magic Damage over 10 seconds and reduce their healing by 75% for the duration.
0 Mana
8.0s CD
1000 Range
Passive Bonuses
+5 Strength
+5 Agility
+5 Intelligence
+20 Movement Speed
+250 Max Health
Required Items
Soultrap
Soultrap
800g
Beastheart
Beastheart
1,100g
Wind Whistle
Wind Whistle
200g
Tablet of Command
Tablet of Command
1,775
Tablet of Command
Tablet of Command
Value: 1,775
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Activation
Pushes target player-controlled unit 500 units in the direction it is facing. Interrupts channeling.

Cannot be cast on immobilized or restrained targets. Destroys trees within 100 radius of the target while it is being pushed.
50 Mana
18.0s CD
800 Range
Passive Bonuses
+10 Attack Damage
+12 Intelligence
+3 Armor
Required Items
Neophyte's Book
Neophyte's Book
1,000g
Guardian Ring
Guardian Ring
150g
Void Talisman
Void Talisman
1,600
Void Talisman
Void Talisman
Value: 1,600
Activation Modifier
Grants physical immunity but Disarms yourself.
Activation
Applies Void Talisman to self for 4 seconds.
0 Mana
25.0s CD
Passive Bonuses
+5 Strength
+5 Agility
+5 Intelligence
Required Items
Major Totem
Major Totem
540g
Harkon's Blade
Harkon's Blade
4,775
Harkon's Blade
Harkon's Blade
Value: 4,775
While active: changes Attack Damage type to Magic at the cost of 50 mana per attack. Attacks also apply Harkon's Blade to the target for 5 seconds.
When active, transforms your attacks into Magic Damage.
Passive Bonuses
+20 Attack Damage
+15 Attack Speed
+35 Intelligence
+25% Mana Regeneration
Required Items
Acolyte's Staff
Acolyte's Staff
2,600g
Arcana
Arcana
1,575g

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