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ITEM: DREAMCATCHER
COST: 2700
TYPE: Strength, Agility, Intelligence, Mobility, Booster

Description
When an enemy hero dies within 1000 radius of you, Dreamcatcher gains a charge.
Each use consumes 1 charge. Max of 3 charges. This item does not get negated by Null Stone.
Each use consumes 1 charge. Max of 3 charges. This item does not get negated by Null Stone.
Passive
+5 Strength
+5 Agility
+5 Intelligence
+250 Max Health
+20 Movement Speed
+5 Agility
+5 Intelligence
+250 Max Health
+20 Movement Speed
Target an ally (or self) to heal them for 300 Health over 10 seconds and increase their healing and regeneration by 50% for the duration. Taking damage from enemies except for Lane Creeps reduces the effectiveness of the state by 60%.
Target an enemy to deal 300 Magic Damage over 10 seconds and reduce their healing by 75% for the duration.
Target an enemy to deal 300 Magic Damage over 10 seconds and reduce their healing by 75% for the duration.
Activation Details
Target
#all_heroes
Range
1000 Units
Maximum Charges
3
Cooldown
2 seconds
Manacost
0
Lore
This item is a dream.
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Holding this item gives you:Charge with hero deaths. Use charges to heal or damage.DreamcatcherCost: 2700
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Holding this item gives you:Charge with hero deaths. Use charges to heal or damage.DreamcatcherCost: 600
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