Error - This is a list of what has happened / what has gone wrong!
CauterizeRange: 700 | Mana Cost: 75
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
- Action: Target Entity
- Type: All Other Units
At the cost of some of his own Health, Accursed bursts the air around a target, dealing damage to them if they are an enemy or healing them if they are an ally.
Fire ShieldRange: 700 | Mana Cost: 100,105,110,115
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
- Action: Target Entity
- Type: Ally Units
Accursed covers a friendly unit in a shield of flames protecting them from damage and removing harmful effects. If the shield is damaged to its breaking point, it will explode, dealing Magic damage to nearby enemies equal to that of the damage absorbed.
Sear Mana Cost: 60
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
- Action: Self Position
Causes your attacks and abilities to apply Sear for 2 seconds when targeting enemies or Burning Strikes for 4.5 seconds when targeting allies or self.
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
- Action: Target Self
Accursed summons a powerful fire tornado around himself which, when fueled with damage, causes him to regain his life.
ADVANCED HERO STATS
STRENGTH: 23 ( +2.7 )
INTELLIGENCE: 26 ( +2.0 )
AGILITY: 17 ( +1.5 )
ATTACK SPEED: 0.69
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
WINS: 36 (52.9%)
LOSSES: 32 (47.1%)
AVG K/D/A: 4.4 / 5.2 / 9.8
AVG GPM: 274.800
AVG CREEP KILLS: 77.5
HOW TO PLAY
Learn more on how to play this hero!
Many have speculated as to what great, damned warrior now lives in torment within the burning armor that marches alongside the Hellbourne army. The Accursed, as he is known, screams in agony as he brings fiery devastation to his foes, but his actions seem driven more by a desire to find oblivion than by malice.