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Demon Hand Mana Cost: 90
Simple
Activate to deal 100 / 175 / 250 / 325 Magic Damage to each target in an area in front of you.
Soulsteal
Simple
Passively grants you a Soul when you kill a unit, up to a maximum of 10 / 20 / 30 / 40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 4 / 6 / 8 / 10 charges to Soulsteal.
Dying will cause you to lose half of your Souls.
Staff Effect: Max number of Souls increased to 25 / 35 / 45 / 55.
Dread
Simple
Passively applies -3 / 4 / 5 / 6 Armor to enemies near you. Toggle to deactivate the Dread aura.
Also passively grants you 0.5 / 1 / 1.5 / 2 Magic Armor Penetration.
Soul Burst Mana Cost: 150,175,200
Simple
Activate to cast for 1.4 seconds and then deal up to 150 / 225 / 300 + 15 / 22.5 / 30 Magic Damage per Soul you possess to enemies within 100 range. Damage greatly decreases the farther away enemies are.
Applies {-25}% Movement Speed and Base Damage to all enemies hit for 5 seconds.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 454
DAMAGE: 35-41
MANA: 234
ARMOR: 2.8
DIFFICULTY: 3.5
ADVANCED HERO STATS
STRENGTH: 16 ( +2.2 )
INTELLIGENCE: 18 ( +2.0 )
AGILITY: 20 ( +3.2 )
RANGE: 500
ATTACK SPEED: 0.71
MOVEMENT SPEED: 305
HERO USAGE(LAST 7 DAYS)
USED: 129
WINS: 68 (52.7%)
LOSSES: 61 (47.3%)
AVG K/D/A: 8.6 / 5.9 / 4.5
AVG GPM: 470.170
AVG CREEP KILLS: 221.5
HERO LORE
The priests tell young men bound for the battlefield that if they fall, Elysian fields and peace awaits them. But this is not strictly true, not as long as the Soulstealer walks the battlefield. Gathering the spirits of those he kills in a bloody, shadowy sack, he augments his own power with their suffering. Those who see him quake in terror to know that death, for them, will be no release, but only a fiery captivity and oblivion.