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RicochetRange: 600 | Mana Cost: 100
Simple
Target an enemy unit to fire a bolt that deals 75% of your Attack Damage + 30 / 60 / 90 / 120 Physical Damage and applies a 60% tapering Movement Speed Slow for 4 seconds to all units within radius of the initial target.
The Bolt will bounce up to 2 / 4 / 6 / 8 times to nearby enemies, dealing minor Physical Damage to them.
If Luck of the Draw is leveled, the initial impact and bounces can Crit.
Far ScryRange: 1000 | Mana Cost: 30,35,40,45
Simple
Target an enemy hero to Mark them for 8 / 10 / 12 / 14 seconds.
When you attack, your Attack will bounce to the Marked Target if they are within a 800 unit radius of your main target. If attacking the Marked target, it will bounce to the closest nearby enemy hero within radius.
A Marked target cannot dodge attacks, has -20 / 30 / 40 / 50% Armor, and becomes Sighted & Revealed.
If Luck of the Draw is leveled, you gain a flat +10% Critical Chance against the Marked target.
Bound by FateRange: 600 | Mana Cost: 100
Simple
Target an enemy unit to apply a 30% Movement Speed Slow, and Bind it to the closest enemy unit (prioritizes heroes) for 6 seconds.
If the two Bound units die or move further than 675 units apart, the Bind snaps and pulls them together, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and dealing 80 / 160 / 240 / 320 Magic Damage.
Magic Damage and Stun Duration is reduced to 50% effectiveness for the Bound unit if the other Bound unit is killed and is a non-hero unit.
Luck of the Draw
Simple
Passively grants a 25% chance to perform a 2 / 2.8 / 3.6x Critical Hit on attack.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 492
DAMAGE: 40-44
MANA: 247
ARMOR: 2.3
DIFFICULTY: 2.5
ADVANCED HERO STATS
STRENGTH: 18 ( +2.0 )
INTELLIGENCE: 19 ( +1.6 )
AGILITY: 20 ( +3.0 )
RANGE: 500
ATTACK SPEED: 0.71
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
USED: 95
WINS: 44 (46.3%)
LOSSES: 51 (53.7%)
AVG K/D/A: 7.4 / 6.0 / 6.7
AVG GPM: 390.723
AVG CREEP KILLS: 166.6
HERO LORE
For centuries, the Ageless Oracle has been reborn at the peak of conflict to serve as the voice of the gods and share her visions with the mortals, but to never interfere.\n\nReborn after the Beast Bone Years as Tarot, a fortune teller who travels with her caravan of gypsies through the ravaged Forests of Caldavar, she foresaw the downfall of Maliken Grimm and the opening of The Scar but was powerless to stop it.\n\nNow Tarot has visions of the destruction of the World Tree, and with full awareness of the doomed future of Newerth she cannot continue with mere divination. She must join the fight against the Hellbourne and tip fate, wavering on the precarious tip of destruction, toward life.