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TrampleRange: 800 | Mana Cost: 90,100,110,120
Simple
Target a location to charge in that direction, dealing 80 / 140 / 200 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
Non-hero units hit will be shot forward, acting as projectiles that deal 12 / 16 / 20 / 24 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy heroes.
ObliterateRange: 600 | Mana Cost: 90,100,110,120
Simple
Activate to shoot a pulse of water in front of Cthulhuphant every second for 4 seconds. Total of 5 pulses.
Damage from each pulse starts at 30 / 40 / 50 / 60 Magic Damage and deals an additional 5 / 10 / 15 / 20 Magic damage every second. Max total Magic Damage of 200 / 300 / 400 / 500.
Maddening Revenge
Simple
Whenever you receive non-DoT Physical Damage, you regenerate 5 / 10 / 15 / 20 Health per second for 2 seconds, and deal Physical Damage to the attacker equal to 20 / 30 / 40 / 50% of Cthulhuphant's Strength (2x to non-hero units, 0.33x power from Cthulhuphant's illusions).
Attackers also have -30 / 40 / 50 / 60% Healing Received for 0.1 seconds upon attacking Cthulhuphant. Cthulhuphant gains 5 / 10 / 15 / 20 Health Regeneration per second for 2 seconds upon receiving damage from the front (0.33x effectiveness on Cthulhuphant's illusions).
Dreams of Madness Mana Cost: 150,200,250
Simple
Activate to gain an aura for 6 seconds that applies a 20 / 35 / 50% Movement Speed Slow to enemy units.
Enemies units who look at you for a combined 2 seconds will go mad, attacking Cthulhuphant for 2 / 2.5 / 3 seconds.
Staff of the Master: Enemies no longer need to face you to start going mad.
Attribute Boost
Simple
+2 Strength
+2 Agility
+2 Intelligence
HERO STATS
HEALTH: 587
DAMAGE: 51-55
MANA: 234
ARMOR: 3.86
DIFFICULTY: 2.5
ADVANCED HERO STATS
STRENGTH: 23 ( +3.2 )
INTELLIGENCE: 18 ( +1.8 )
AGILITY: 15 ( +1.5 )
RANGE: 150
ATTACK SPEED: 0.68
MOVEMENT SPEED: 295
HERO USAGE(LAST 7 DAYS)
USED: 76
WINS: 41 (53.9%)
LOSSES: 35 (46.1%)
AVG K/D/A: 5.4 / 6.5 / 11.4
AVG GPM: 337.023
AVG CREEP KILLS: 137.6
HERO LORE
Lost beneath the depths of the darkest sea, a dead behemoth dreamt a nightmare of unfathomable evil. Infused by the primal energies of the earth, his dream took to reality as a living omen to insanity, trodding out of the ocean floor and onto land.