Error - This is a list of what has happened / what has gone wrong!

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Hatchet, bottle, ghost marchers, PK and Shrunken head. The rest is up to you.. Have fun.

STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Portal Key

Grants the ability to teleport short distances.

OFFENSIVE

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 1

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 2

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 3

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 4

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 5

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 6

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 7

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 8

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 9

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 10

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 11

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 12

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 13

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25