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Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Mark of the Novice
3 Intelligence

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Portal Key
Grants the ability to teleport short distances.

Soultrap
Charge with hero deaths. Use charges to heal or damage.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.

Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Jade Spire
Bonus Cast Range

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone
Upon activation, resets the cooldown of all abilities and items.

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor

Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Null Stone
Periodically blocks single-target abilities.

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 1
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 2
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 3
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 4
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 5
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 6
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 7
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 8
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 9
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 10
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 11
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 12
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 13
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25