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B.A.N.G.

Target an area to throw a flashbang to that location, exploding after a short delay.

Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.

This ability has 2 charge(s) that refresh once every 6 seconds.

H.A.W.K.

Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.

If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.

Right-click to autocast.

Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.

Lackey

Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.

Staff of the Master increases Magic Damage by 30.

A.T.K. Drones

Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.

First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Get after it

STARTING

Crushing Claws

3 Strength

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

OFFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Lackey

Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.

Staff of the Master increases Magic Damage by 30.

LVL 1

H.A.W.K.

Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.

If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.

Right-click to autocast.

Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.

LVL 2

B.A.N.G.

Target an area to throw a flashbang to that location, exploding after a short delay.

Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.

This ability has 2 charge(s) that refresh once every 6 seconds.

LVL 3

Lackey

Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.

Staff of the Master increases Magic Damage by 30.

LVL 4

Lackey

Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.

Staff of the Master increases Magic Damage by 30.

LVL 5

A.T.K. Drones

Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.

First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.

LVL 6

Lackey

Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.

Staff of the Master increases Magic Damage by 30.

LVL 7

H.A.W.K.

Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.

If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.

Right-click to autocast.

Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.

LVL 8

H.A.W.K.

Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.

If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.

Right-click to autocast.

Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.

LVL 9

B.A.N.G.

Target an area to throw a flashbang to that location, exploding after a short delay.

Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.

This ability has 2 charge(s) that refresh once every 6 seconds.

LVL 10

A.T.K. Drones

Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.

First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.

LVL 11

H.A.W.K.

Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.

If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.

Right-click to autocast.

Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.

LVL 12

B.A.N.G.

Target an area to throw a flashbang to that location, exploding after a short delay.

Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.

This ability has 2 charge(s) that refresh once every 6 seconds.

LVL 13

B.A.N.G.

Target an area to throw a flashbang to that location, exploding after a short delay.

Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.

This ability has 2 charge(s) that refresh once every 6 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

A.T.K. Drones

Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.

First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25