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Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Stop calling this hero oggie.

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Toxin Claws

Freeze Modifier
Adds Poison (HP removal over time) to your attacks.

OFFENSIVE

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sand Scepter

Immobilizes enemies & dispels

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Spiked Bola

Cast to Disarm an enemy.

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 1

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 2

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 3

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 4

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 5

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 6

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 7

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 8

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 9

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 10

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 11

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 12

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 13

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25