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Chain Reaction

Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.

Impalement

Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.

The blades deal a total of
300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.

Agonizing Bonds

Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.

All units hit are pulled towards the main target.

Torment

Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.

Drains
20 / 40 / 60 Mana per second until toggled off.

Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Get after it

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Jade Spire

Bonus Cast Range

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Ophelia's Pact

Gives you a quest with a few objectives, rewards upon completion.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sand Scepter

Immobilizes enemies & dispels

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Chain Reaction

Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.

LVL 1

Agonizing Bonds

Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.

All units hit are pulled towards the main target.

LVL 2

Chain Reaction

Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.

LVL 3

Agonizing Bonds

Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.

All units hit are pulled towards the main target.

LVL 4

Chain Reaction

Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.

LVL 5

Torment

Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.

Drains
20 / 40 / 60 Mana per second until toggled off.

Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.

LVL 6

Chain Reaction

Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.

LVL 7

Agonizing Bonds

Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.

All units hit are pulled towards the main target.

LVL 8

Agonizing Bonds

Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.

All units hit are pulled towards the main target.

LVL 9

Impalement

Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.

The blades deal a total of
300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.

LVL 10

Torment

Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.

Drains
20 / 40 / 60 Mana per second until toggled off.

Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.

LVL 11

Impalement

Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.

The blades deal a total of
300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.

LVL 12

Impalement

Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.

The blades deal a total of
300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.

LVL 13

Impalement

Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.

The blades deal a total of
300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Torment

Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.

Drains
20 / 40 / 60 Mana per second until toggled off.

Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25