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HERO: Calamity
TITLE: ^:^KCalamity ^:^YF0R ^:^RPR0
Written By: _Tramad0L_
Date Last Modified: 06/05/20






Firebomb
Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.
The Orb bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.
Dragon's Path
Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.
Grants 2 sub-abilities to move the Dragons towards or away from yourself.
Funeral Pyre
Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.
Heroes have {1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.
Sunder's Vault
Target an area to create a circular wall.
Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.
Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
^:<span style="color: rgb(0,0,0);">That's all what you need for ^:</span><span style="color: rgb(255,0,0);">RAPE ^:</span><span style="color: rgb(0,0,0);">them all^:</span><span style="color: rgb(255,0,0);">. ^:</span><span style="color: rgb(255,255,0);">Special f0r ^:</span><span style="color: rgb(255,0,0);">Tajik_Abdula.</span>

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Tome of Elements
Grants Experience to its user.
10-minute refresh time

Refreshing Ornament
Grants a Health Regeneration aura.

Ophelia's Pact
Gives you a quest with a few objectives, rewards upon completion.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Orb of Zamos
Buffs you and a nearby ally with speed.

Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Funeral Pyre
Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.
Heroes have {1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.
LVL 1
Dragon's Path
Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.
Grants 2 sub-abilities to move the Dragons towards or away from yourself.
LVL 2
Dragon's Path
Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.
Grants 2 sub-abilities to move the Dragons towards or away from yourself.
LVL 3
Firebomb
Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.
The Orb bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.
LVL 4
Dragon's Path
Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.
Grants 2 sub-abilities to move the Dragons towards or away from yourself.
LVL 5
Sunder's Vault
Target an area to create a circular wall.
Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.
Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.
LVL 6
Dragon's Path
Passively creates 3 Dragons rotating around Calamity that deal 20 / 45 / 65 / 90 Magic Damage when they touch someone.
Grants 2 sub-abilities to move the Dragons towards or away from yourself.
LVL 7
Firebomb
Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.
The Orb bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.
LVL 8
Firebomb
Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.
The Orb bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.
LVL 9
Firebomb
Target a location to throw a Flaming Orb, dealing 40 / 80 / 120 / 160 Magic Damage.
The Orb bounces at that spot {4} more times, dealing 15 / 25 / 35 / 45 Magic Damage and pulling enemies towards it.
LVL 10
Sunder's Vault
Target an area to create a circular wall.
Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.
Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.
LVL 11
Funeral Pyre
Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.
Heroes have {1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.
LVL 12
Funeral Pyre
Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.
Heroes have {1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.
LVL 13
Funeral Pyre
Passively deals an extra Attack to any target you deal damage to when off cooldown that deals 50 / 60 / 70 / 80% Attack Damage.
Heroes have {1} of all Stats and {3} Movement Speed reduced for 30 / 60 / 90 / 120 seconds, giving you the Movement Speed and {3} Agility for 1.5x the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Sunder's Vault
Target an area to create a circular wall.
Once the wall is complete, enemies inside take up to 420 / 560 / 700 Magic Damage, with more dealt to those in the center.
Staff of the Master: Increases cast range to Global and lowers the cooldown to 80 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25