Error - This is a list of what has happened / what has gone wrong!






Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Rally can be played in any role or dual lane. Be compelled to save your teammates!

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Iron Shield
Grants a 70% chance to block a small amount of hero damage.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Portal Key
Grants the ability to teleport short distances.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 1
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 2
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 3
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 4
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 5
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 6
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 7
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 8
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 9
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 10
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 11
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 12
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 13
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25