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Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for
{0,15,35,55,75} Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
{0,8} experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.

Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Golden Apple

On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Lunar Tear

Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Refreshing Ornament

Grants a Health Regeneration aura.

Null Stone

Periodically blocks single-target abilities.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

DEFENSIVE

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for
{0,15,35,55,75} Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
{0,8} experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 1

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 2

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 3

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 4

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 5

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.

Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.

LVL 6

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 7

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 8

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 9

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 10

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.

Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.

LVL 11

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for
{0,15,35,55,75} Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
{0,8} experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 12

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for
{0,15,35,55,75} Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
{0,8} experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 13

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for
{0,15,35,55,75} Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
{0,8} experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.

Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25