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HERO: Forsaken Archer
TITLE: speysippos88's MIDWARS FA Guide
Written By: speysippos88
Date Last Modified: 06/03/19






Crippling Volley
Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.
Split Fire
Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.
Activate to turn Split Fire on/off.
Call of the Damned
Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.
The effect is also triggered on attack whenever the ability is off cooldown.
Piercing Arrows
Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.
Each arrow deals 75 / 125 / 175 Magic Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
GL & HF

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Spiked Bola
Cast to Disarm an enemy.
Crippling Volley
Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.
LVL 1
Split Fire
Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.
Activate to turn Split Fire on/off.
LVL 2
Call of the Damned
Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.
The effect is also triggered on attack whenever the ability is off cooldown.
LVL 3
Call of the Damned
Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.
The effect is also triggered on attack whenever the ability is off cooldown.
LVL 4
Split Fire
Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.
Activate to turn Split Fire on/off.
LVL 5
Piercing Arrows
Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.
Each arrow deals 75 / 125 / 175 Magic Damage.
LVL 6
Crippling Volley
Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.
LVL 7
Call of the Damned
Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.
The effect is also triggered on attack whenever the ability is off cooldown.
LVL 8
Split Fire
Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.
Activate to turn Split Fire on/off.
LVL 9
Crippling Volley
Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.
LVL 10
Piercing Arrows
Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.
Each arrow deals 75 / 125 / 175 Magic Damage.
LVL 11
Crippling Volley
Target a location to deal 85 / 150 / 215 / 280 Magic Damage and immobilize for 1.5 / 1.75 / 2 / 2.25 seconds.
LVL 12
Split Fire
Passively grants you 15 / 20 / 25 / 30 Attack Speed. While active, Split Fire splits your attack into 5 separate attacks that each deal 25 / 35 / 45 / 55% damage. Main target takes full damage.
Activate to turn Split Fire on/off.
LVL 13
Call of the Damned
Passively grants a 15% chance to spawn a skeleton archer every time you or your units deal non-DoT damage. The archer will attack once dealing 20 / 30 / 40 / 50% of your Attack Damage as Magic Damage.
The effect is also triggered on attack whenever the ability is off cooldown.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Piercing Arrows
Target a location to create an invulnerable image that shoots 2 arrows a second for 4 seconds.
Each arrow deals 75 / 125 / 175 Magic Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25