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HERO: Tremble
TITLE: Droebels's Tremble Guide
Written By: Droebels
Date Last Modified: 05/05/19






Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Lex Talionis
Lowers both yours and target's Armor.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spiked Bola
Cast to Disarm an enemy.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 1
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 2
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 3
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 4
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 5
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
LVL 6
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 7
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 8
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 9
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 10
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
LVL 11
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 12
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 13
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25