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Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Suicide or Mid

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Iron Shield

Grants a 70% chance to block a small amount of hero damage.

Lex Talionis

Lowers both yours and target's Armor.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Twin Blades

Grants a secondary attack.

OFFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Portal Key

Grants the ability to teleport short distances.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 1

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 2

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 3

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 4

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 5

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

LVL 6

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 7

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 8

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 9

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 10

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

LVL 11

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 12

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 13

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25