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Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Oogie needs a massive mana pool and regen.
This is a mid guide. Starting items depend on your style and confidence in out hitting creeps.

HoN 101.
Know when to fight, and when not to fight.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

OFFENSIVE

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Jade Spire

Bonus Cast Range

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 1

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 2

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 3

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 4

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 5

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 6

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 7

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 8

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 9

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 10

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 11

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 12

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 13

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25