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HERO: Oogie
TITLE: _MotorBike's Oogie Guide
Written By: _MotorBike
Date Last Modified: 11/28/18






Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Oogie needs a massive mana pool and regen.
This is a mid guide. Starting items depend on your style and confidence in out hitting creeps.
HoN 101.
Know when to fight, and when not to fight.

Health Potion
Use to heal target 400 Health over 10 seconds.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Jade Spire
Bonus Cast Range

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 1
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 2
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 3
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 4
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 5
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 6
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 7
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 8
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 9
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 10
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 11
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 12
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 13
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25