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Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
SIXPACKSS SOLO 1V5

Health Potion
Use to heal target 400 Health over 10 seconds.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Portal Key
Grants the ability to teleport short distances.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 1
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 2
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 3
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 4
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 5
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
LVL 6
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 7
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 8
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 9
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 10
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
LVL 11
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 12
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 13
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25