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Call of the Valkyrie

Activate to deal 75 / 150 / 225 / 300 Magic Damage to visible enemy units in an area around self.

Deals an additional
37.5 / 75 / 112.5 / 150 Magic Damage to the closest visible enemy next to you.

Javelin of Light

Target a location to throw a Javelin in that direction.

The first enemy hit by the Javelin is dealt 90 / 180 / 270 / 360 Magic Damage and Stunned for up to 5 seconds based on travel distance. Getting Max Stun duration deals a bonus 100 / 200 / 300 / 400 Magic Damage.

Staff of the Master applies Call of the Valkyrie around the affected target.

Courageous Leap

Activate to leap forward 600 / 700 / 800 / 900 units.

Upon landing, applies
5 / 10 / 15 / 20% Movement Speed and 10 / 20 / 30 / 40 Attack Speed to nearby allies.

Valkyrie's Prism

Activate to grant all allied heroes a Stealth and 12% Movement Speed for 18 seconds. Stealth has a 2.5 / 2 / 1.5 second fade time.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Lightbrand

Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

OFFENSIVE

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Portal Key

Grants the ability to teleport short distances.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sand Scepter

Immobilizes enemies & dispels

Courageous Leap

Activate to leap forward 600 / 700 / 800 / 900 units.

Upon landing, applies
5 / 10 / 15 / 20% Movement Speed and 10 / 20 / 30 / 40 Attack Speed to nearby allies.

LVL 1

Javelin of Light

Target a location to throw a Javelin in that direction.

The first enemy hit by the Javelin is dealt 90 / 180 / 270 / 360 Magic Damage and Stunned for up to 5 seconds based on travel distance. Getting Max Stun duration deals a bonus 100 / 200 / 300 / 400 Magic Damage.

Staff of the Master applies Call of the Valkyrie around the affected target.

LVL 2

Call of the Valkyrie

Activate to deal 75 / 150 / 225 / 300 Magic Damage to visible enemy units in an area around self.

Deals an additional
37.5 / 75 / 112.5 / 150 Magic Damage to the closest visible enemy next to you.

LVL 3

Call of the Valkyrie

Activate to deal 75 / 150 / 225 / 300 Magic Damage to visible enemy units in an area around self.

Deals an additional
37.5 / 75 / 112.5 / 150 Magic Damage to the closest visible enemy next to you.

LVL 4

Call of the Valkyrie

Activate to deal 75 / 150 / 225 / 300 Magic Damage to visible enemy units in an area around self.

Deals an additional
37.5 / 75 / 112.5 / 150 Magic Damage to the closest visible enemy next to you.

LVL 5

Valkyrie's Prism

Activate to grant all allied heroes a Stealth and 12% Movement Speed for 18 seconds. Stealth has a 2.5 / 2 / 1.5 second fade time.

LVL 6

Call of the Valkyrie

Activate to deal 75 / 150 / 225 / 300 Magic Damage to visible enemy units in an area around self.

Deals an additional
37.5 / 75 / 112.5 / 150 Magic Damage to the closest visible enemy next to you.

LVL 7

Javelin of Light

Target a location to throw a Javelin in that direction.

The first enemy hit by the Javelin is dealt 90 / 180 / 270 / 360 Magic Damage and Stunned for up to 5 seconds based on travel distance. Getting Max Stun duration deals a bonus 100 / 200 / 300 / 400 Magic Damage.

Staff of the Master applies Call of the Valkyrie around the affected target.

LVL 8

Javelin of Light

Target a location to throw a Javelin in that direction.

The first enemy hit by the Javelin is dealt 90 / 180 / 270 / 360 Magic Damage and Stunned for up to 5 seconds based on travel distance. Getting Max Stun duration deals a bonus 100 / 200 / 300 / 400 Magic Damage.

Staff of the Master applies Call of the Valkyrie around the affected target.

LVL 9

Javelin of Light

Target a location to throw a Javelin in that direction.

The first enemy hit by the Javelin is dealt 90 / 180 / 270 / 360 Magic Damage and Stunned for up to 5 seconds based on travel distance. Getting Max Stun duration deals a bonus 100 / 200 / 300 / 400 Magic Damage.

Staff of the Master applies Call of the Valkyrie around the affected target.

LVL 10

Valkyrie's Prism

Activate to grant all allied heroes a Stealth and 12% Movement Speed for 18 seconds. Stealth has a 2.5 / 2 / 1.5 second fade time.

LVL 11

Courageous Leap

Activate to leap forward 600 / 700 / 800 / 900 units.

Upon landing, applies
5 / 10 / 15 / 20% Movement Speed and 10 / 20 / 30 / 40 Attack Speed to nearby allies.

LVL 12

Courageous Leap

Activate to leap forward 600 / 700 / 800 / 900 units.

Upon landing, applies
5 / 10 / 15 / 20% Movement Speed and 10 / 20 / 30 / 40 Attack Speed to nearby allies.

LVL 13

Courageous Leap

Activate to leap forward 600 / 700 / 800 / 900 units.

Upon landing, applies
5 / 10 / 15 / 20% Movement Speed and 10 / 20 / 30 / 40 Attack Speed to nearby allies.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Valkyrie's Prism

Activate to grant all allied heroes a Stealth and 12% Movement Speed for 18 seconds. Stealth has a 2.5 / 2 / 1.5 second fade time.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25