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HERO: Deadwood
TITLE: `i`am`ninja`'s Deadwood Guide
Written By: `i`am`ninja`
Date Last Modified: 07/06/18






Rotten Grasp
Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.
Rotten Grasp inflicts 100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.
Uproot
Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.
While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.
Clearcutting
Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.
If Deadwood destroys a tree, he gains a short burst of 30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.
Willowmaker
Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.
Applies a 1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.
Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Health Potion
Use to heal target 400 Health over 10 seconds.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Lex Talionis
Lowers both yours and target's Armor.

Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Portal Key
Grants the ability to teleport short distances.

Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Uproot
Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.
While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.
LVL 1
Rotten Grasp
Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.
Rotten Grasp inflicts 100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.
LVL 2
Rotten Grasp
Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.
Rotten Grasp inflicts 100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.
LVL 3
Uproot
Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.
While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.
LVL 4
Rotten Grasp
Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.
Rotten Grasp inflicts 100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.
LVL 5
Willowmaker
Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.
Applies a 1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.
Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.
LVL 6
Rotten Grasp
Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.
Rotten Grasp inflicts 100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.
LVL 7
Uproot
Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.
While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.
LVL 8
Uproot
Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.
While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.
LVL 9
Clearcutting
Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.
If Deadwood destroys a tree, he gains a short burst of 30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.
LVL 10
Willowmaker
Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.
Applies a 1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.
Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.
LVL 11
Clearcutting
Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.
If Deadwood destroys a tree, he gains a short burst of 30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.
LVL 12
Clearcutting
Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.
If Deadwood destroys a tree, he gains a short burst of 30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.
LVL 13
Clearcutting
Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.
If Deadwood destroys a tree, he gains a short burst of 30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Willowmaker
Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.
Applies a 1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.
Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25