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Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Squishy carries are Chi's forte. He is best played on lane with a stunner/slower.
Chi can also quickly farm items by spamming 'a thousand cuts' on creeps. Abilities here are strategically leveled up.

Pretender's Crown
2 Strength
2 Agility
2 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos
Buffs you and a nearby ally with speed.

Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.

Pickled Brain
200 Mana

Grave Locket
Collects gold and experience from an ally's kills.

Amulet of Exile
3 Strength
3 Agility
6 Intelligence

Sand Scepter
Immobilizes enemies & dispels

Soultrap
Charge with hero deaths. Use charges to heal or damage.

Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.

Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Jade Spire
Bonus Cast Range

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 1
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 2
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 3
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 4
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 5
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 6
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 7
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 8
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 9
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 10
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 11
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 12
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 13
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25